Player Matchup

Ymir
Ymir
An9ryW1z4rd
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 79L
1,499 Elo+
Party 2
Thanatos
Thanatos
BrunoGdoggo
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,393 Elo+
Party 2
Hachiman
Hachiman
Gaazhagens
Hachiman
Level 121
God Stats
0W - 1L
1,768 SR
Queue Stats
330W - 325L
1,537 Elo+
Party 3
King Arthur
King Arthur
ITZsaxageIG
King Arthur
Level 90
God Stats
63W - 71L
1,471 SR
Queue Stats
322W - 367L
1,493 Elo+
Party 3
Freya
Freya
Lew10itDan4270
Freya
Level 27
God Stats
64W - 58L
1,650 SR
Queue Stats
106W - 123L
1,573 Elo+
Party 2
Team Averages
Level 69
1,578 SR
1,499 Elo+

VS

Team Averages
Level 69
1,560 SR
1,531 Elo+
King Arthur
King Arthur
DrDangleJM
King Arthur
Level 119
God Stats
31W - 28L
1,601 SR
Queue Stats
193W - 203L
1,545 Elo+
Solo
Cupid
Cupid
Jcranmer89
Cupid
Level 83
God Stats
125W - 91L
1,638 SR
Queue Stats
221W - 189L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
cjsoulreaper59
Baron Samedi
Level 79
God Stats
11W - 15L
1,372 SR
Queue Stats
127W - 114L
1,452 Elo+
Party 1
Ymir
Ymir
el matado
Ymir
Level 48
God Stats
6W - 2L
1,663 SR
Queue Stats
7W - 2L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
humbertomc
Cthulhu
Level 14
God Stats
11W - 11L
1,524 SR
Queue Stats
12W - 12L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
10,857
905
3,458
15,984
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
BrunoGdoggo
Thanatos
18
3 / 15 / 11
12,138
1,012
17,257
25,623
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Gaazhagens
Hachiman
18
1 / 5 / 12
11,736
978
27,743
20,617
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ITZsaxageIG
King Arthur
18
7 / 6 / 7
12,957
1,080
20,203
18,655
21,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 8 / 9
12,904
1,075
25,270
19,458
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrDangleJM
King Arthur
20
4 / 5 / 30
12,602
1,050
14,619
20,123
25,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
20
10 / 4 / 23
13,732
1,144
22,640
19,824
9,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
cjsoulreaper59
Baron Samedi
20
9 / 3 / 21
13,001
1,083
25,224
12,473
6,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
20
10 / 4 / 23
15,052
1,254
13,289
23,428
29,069
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
humbertomc
Cthulhu
19
6 / 2 / 25
12,660
1,055
15,823
23,025
31,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
161
18
Kills
39
39
Deaths
18
49
Assists
122
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
L
Thanatos
BrunoGdoggo
Thanatos
3
15
11
0.57
W
King Arthur
DrDangleJM
King Arthur
4
5
30
3.8
L
Hachiman
Gaazhagens
Hachiman
1
5
12
1.4
L
King Arthur
ITZsaxageIG
King Arthur
7
6
7
1.75
W
Cupid
10
4
23
5.38
L
7
8
9
1.44
W
Baron Samedi
cjsoulreaper59
Baron Samedi
9
3
21
6.5
W
Ymir
10
4
23
5.38
W
Cthulhu
humbertomc
Cthulhu
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,931
Damage
91,595
100,337
Taken
98,873
69,783
Mitigated
101,508
16,105
Healing
29,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
1,224
0
713
15,984
19,849
0
9,448
6,219
9,452
0
L
Thanatos
BrunoGdoggo
Thanatos
17,257
4,792
0
6,851
25,623
13,258
0
16,046
9,276
0
38,967
W
King Arthur
DrDangleJM
King Arthur
14,619
1,341
0
1,679
20,123
25,167
0
6,296
13,453
166
33,248
L
Hachiman
Gaazhagens
Hachiman
27,743
12,803
0
3,304
20,617
7,842
0
10,039
10,357
0
52,678
L
King Arthur
ITZsaxageIG
King Arthur
20,203
2,165
0
70
18,655
21,097
0
8,600
9,594
30
43,244
W
Cupid
22,640
17,228
2,168
8,183
19,824
9,697
0
1,845
17,879
0
45,071
L
25,270
6,959
546
4,621
19,458
7,737
0
9,660
9,477
33,726
0
W
Baron Samedi
cjsoulreaper59
Baron Samedi
25,224
1,545
8,209
3,197
12,473
6,558
0
1,729
10,501
45,489
0
W
Ymir
13,289
1,196
1,056
4,181
23,428
29,069
0
9,379
13,608
29,727
0
W
Cthulhu
humbertomc
Cthulhu
15,823
2,243
0
650
23,025
31,017
0
9,509
13,393
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,592
Gold Earned
67,047
186
Minions Killed
216
5
Camps Cleared
3
885,235
Distance Traveled
1,086,929
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,857
905
12
1
2
95,345
0
L
Thanatos
12,138
1,012
68
6
0
208,481
1
W
King Arthur
12,602
1,050
53
4
0
240,989
1
L
Hachiman
11,736
978
35
3
0
204,913
0
L
King Arthur
12,957
1,080
48
4
3
180,683
0
W
Cupid
13,732
1,144
82
7
0
196,029
0
L
Freya
12,904
1,075
23
2
0
195,813
0
W
Baron Samedi
13,001
1,083
29
2
1
210,038
0
W
Ymir
15,052
1,254
35
3
1
202,208
0
W
Cthulhu
12,660
1,055
17
1
1
237,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role