Player Matchup

Tiamat
Tiamat
BustinThem97
Tiamat
Level 23
God Stats
1W - 1L
1,765 SR
Queue Stats
218W - 231L
1,420 Elo+
Solo
Cerberus
Cerberus
LEGEND HTEN
Cerberus
Level 7
God Stats
0W - 5L
1,136 SR
Queue Stats
19W - 30L
1,268 Elo+
Solo
Geb
Geb
Patronoscuroo_98
Geb
Level 13
God Stats
2W - 10L
1,220 SR
Queue Stats
14W - 27L
1,072 Elo+
Solo
Sobek
Sobek
SliceUwitMyAxe23
Sobek
Level 7
God Stats
1W - 5L
1,601 SR
Queue Stats
10W - 37L
1,214 Elo+
Solo
Set
Set
cerrest
Set
Level 7
God Stats
1W - 2L
1,749 SR
Queue Stats
29W - 40L
1,400 Elo+
Solo
Team Averages
Level 11
1,494 SR
1,275 Elo+

VS

Team Averages
Level 24
1,473 SR
1,375 Elo+
Hera
Hera
MicrobicMoon
Hera
Level 28
God Stats
20W - 15L
1,545 SR
Queue Stats
44W - 52L
1,359 Elo+
Solo
Osiris
Osiris
Momoshinki
Osiris
Level 25
God Stats
10W - 8L
1,510 SR
Queue Stats
57W - 49L
1,340 Elo+
Solo
Tiamat
Tiamat
Nctas
Tiamat
Level 29
God Stats
18W - 13L
1,400 SR
Queue Stats
48W - 43L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Ramz1322
Sun Wukong
Level 13
God Stats
21W - 22L
1,401 SR
Queue Stats
26W - 32L
1,293 Elo+
Solo
Izanami
Izanami
daddy vyrgn
Izanami
Level 23
God Stats
31W - 26L
1,510 SR
Queue Stats
117W - 136L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 8 / 2
7,147
376
5,629
11,204
6,510
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
LEGEND HTEN
Cerberus
12
2 / 4 / 2
7,992
421
3,833
13,225
9,838
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 9 / 1
6,550
345
1,706
15,370
5,131
10
0 / 13 / 2
6,878
362
4,080
21,172
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
13
2 / 6 / 2
8,286
436
4,986
14,251
4,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
10,473
551
7,574
5,547
2,267
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Momoshinki
Osiris
16
12 / 2 / 9
11,036
581
13,072
13,405
6,631
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Nctas
Tiamat
14
5 / 2 / 15
9,413
495
10,685
9,244
9,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Ramz1322
Sun Wukong
14
5 / 0 / 7
9,594
505
7,804
13,372
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
daddy vyrgn
Izanami
16
13 / 2 / 9
11,245
592
20,673
14,343
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
6
Kills
39
40
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
8
2
0.25
L
Cerberus
LEGEND HTEN
Cerberus
2
4
2
0.75
W
4
0
4
6
W
Osiris
Momoshinki
Osiris
12
2
9
8.25
W
Tiamat
Nctas
Tiamat
5
2
15
6.25
L
1
9
1
0.17
W
Sun Wukong
Ramz1322
Sun Wukong
5
0
7
8.5
L
0
13
2
0.08
L
Set
2
6
2
0.5
W
Izanami
daddy vyrgn
Izanami
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
59,808
75,222
Taken
55,911
36,566
Mitigated
29,909
9,987
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,629
947
0
956
11,204
6,510
0
4,482
6,515
27,091
0
L
Cerberus
LEGEND HTEN
Cerberus
3,833
201
0
1,086
13,225
9,838
0
3,574
9,621
23,673
0
W
7,574
2,898
0
911
5,547
2,267
7,595
2,540
2,982
60,548
0
W
Osiris
Momoshinki
Osiris
13,072
8,742
0
6,142
13,405
6,631
176
4,232
9,148
0
62,992
W
Tiamat
Nctas
Tiamat
10,685
951
0
1,856
9,244
9,559
2,143
2,812
6,412
33,463
0
L
1,706
253
0
2,013
15,370
5,131
91
3,046
12,144
13,404
0
W
Sun Wukong
Ramz1322
Sun Wukong
7,804
1,748
0
5,370
13,372
6,071
956
2,480
10,842
0
43,122
L
4,080
808
0
3,389
21,172
10,287
0
3,406
17,454
15,075
0
L
Set
4,986
1,232
0
2,543
14,251
4,800
0
2,968
11,229
0
41,506
W
Izanami
daddy vyrgn
Izanami
20,673
15,207
693
4,950
14,343
5,381
4,253
3,039
11,279
0
83,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
51,761
199
Minions Killed
439
0
Camps Cleared
0
1,515,759
Distance Traveled
1,618,152
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,147
376
38
2
0
281,846
1
L
Cerberus
7,992
421
65
3
0
293,283
1
W
Hera
10,473
551
136
7
0
311,062
0
W
Osiris
11,036
581
79
4
0
334,194
0
W
Tiamat
9,413
495
37
2
0
355,804
0
L
Geb
6,550
345
15
1
0
286,687
6
W
Sun Wukong
9,594
505
59
3
0
312,343
1
L
Sobek
6,878
362
20
1
0
313,136
5
L
Set
8,286
436
61
3
0
340,807
1
W
Izanami
11,245
592
128
7
0
304,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role