Player Matchup

Ymir
Ymir
KRL3SrB
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Fenrir
Fenrir
Metro198
Fenrir
Level 10
God Stats
7W - 7L
1,394 SR
Queue Stats
280W - 293L
1,516 Elo+
Solo
Bellona
Bellona
TheTrueZerk
Bellona
Level 23
God Stats
9W - 5L
1,328 SR
Queue Stats
88W - 67L
1,587 Elo+
Solo
Merlin
Merlin
VERTALETIK
Merlin
Level 16
God Stats
1W - 2L
1,478 SR
Queue Stats
13W - 17L
1,518 Elo+
Solo
Cernunnos
Cernunnos
tIaMaTaTa
Cernunnos
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 116L
1,538 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,556 Elo+

VS

Team Averages
Level 44
1,588 SR
1,564 Elo+
Vamana
Vamana
Akaneme
Vamana
Level 7
God Stats
4W - 2L
1,738 SR
Queue Stats
8W - 8L
1,701 Elo+
Party 1
Scylla
Scylla
Punei
Scylla
Level 27
God Stats
3W - 1L
1,706 SR
Queue Stats
92W - 63L
1,731 Elo+
Solo
Hachiman
Hachiman
Viperxxl89
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,381 Elo+
Solo
Tyr
Tyr
daviles22990
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
enasaslisoume3
Loki
Level 26
God Stats
5W - 4L
1,498 SR
Queue Stats
98W - 98L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KRL3SrB
Ymir
7
0 / 5 / 0
5,248
350
2,472
10,821
5,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Metro198
Fenrir
10
0 / 4 / 1
6,406
427
2,446
10,975
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
TheTrueZerk
Bellona
13
4 / 3 / 1
7,825
522
9,648
10,201
7,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
VERTALETIK
Merlin
13
2 / 4 / 0
7,507
500
3,518
6,986
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
tIaMaTaTa
Cernunnos
12
1 / 5 / 0
7,588
506
6,149
11,080
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Akaneme
Vamana
12
2 / 3 / 6
7,113
474
4,984
11,327
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Punei
Scylla
14
7 / 1 / 4
9,125
608
11,010
7,014
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Viperxxl89
Hachiman
12
1 / 2 / 8
7,115
474
5,442
7,077
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 0 / 7
7,440
496
9,831
11,643
6,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 3
9,402
627
5,260
8,448
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
7
Kills
21
21
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
Akaneme
Vamana
2
3
6
1.67
L
Ymir
KRL3SrB
Ymir
0
5
0
0
L
Fenrir
Metro198
Fenrir
0
4
1
0.13
W
Scylla
Punei
Scylla
7
1
4
9
L
Bellona
TheTrueZerk
Bellona
4
3
1
1.5
L
Merlin
VERTALETIK
Merlin
2
4
0
0.5
W
Hachiman
Viperxxl89
Hachiman
1
2
8
2.5
W
3
0
7
6.5
W
8
1
3
9.5
L
Cernunnos
tIaMaTaTa
Cernunnos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
36,527
50,063
Taken
45,509
22,721
Mitigated
21,046
8,941
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Akaneme
Vamana
4,984
2,563
0
4,863
11,327
7,625
184
790
10,537
0
29,825
L
Ymir
KRL3SrB
Ymir
2,472
454
0
108
10,821
5,439
0
3,351
7,239
9,563
0
L
Fenrir
Metro198
Fenrir
2,446
571
0
3,196
10,975
3,576
407
1,862
9,027
0
32,293
W
Scylla
Punei
Scylla
11,010
1,088
0
350
7,014
1,863
351
1,728
5,286
63,954
0
L
Bellona
TheTrueZerk
Bellona
9,648
2,908
0
2,072
10,201
7,966
325
513
9,200
0
35,719
L
Merlin
VERTALETIK
Merlin
3,518
322
0
1,733
6,986
2,266
180
2,406
4,369
46,404
0
W
Hachiman
Viperxxl89
Hachiman
5,442
3,316
855
2,631
7,077
1,778
704
619
6,458
0
24,291
W
9,831
1,270
0
4,502
11,643
6,843
20
1,745
9,898
0
38,735
W
5,260
1,316
0
3,679
8,448
2,937
0
1,108
7,340
0
55,660
L
Cernunnos
tIaMaTaTa
Cernunnos
6,149
3,072
0
1,832
11,080
3,474
0
2,378
8,647
0
50,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
40,195
341
Minions Killed
369
0
Camps Cleared
0
1,300,190
Distance Traveled
1,436,538
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,113
474
48
3
0
238,065
0
L
Ymir
5,248
350
15
1
0
272,133
2
L
Fenrir
6,406
427
71
5
0
257,063
2
W
Scylla
9,125
608
116
8
0
298,388
3
L
Bellona
7,825
522
76
5
0
252,154
1
L
Merlin
7,507
500
82
5
0
256,631
1
W
Hachiman
7,115
474
46
3
0
272,748
3
W
Tyr
7,440
496
50
3
0
331,825
1
W
Loki
9,402
627
109
7
0
295,512
0
L
Cernunnos
7,588
506
97
6
0
262,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role