Player Matchup

Fenrir
Fenrir
Abozouz
Fenrir
Level 28
God Stats
4W - 2L
1,717 SR
Queue Stats
22W - 20L
1,630 Elo+
Party 2
Izanami
Izanami
GH00SE
Izanami
Level 19
God Stats
4W - 1L
1,834 SR
Queue Stats
9W - 4L
1,785 Elo+
Party 2
Chang'e
Chang'e
Quakeforce
Chang'e
Level 41
God Stats
9W - 7L
1,367 SR
Queue Stats
27W - 22L
1,682 Elo+
Party 2
Poseidon
Poseidon
TilleIV
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,645 Elo+
Party 2
Tyr
Tyr
akisha04
Tyr
Level 17
God Stats
1W - 2L
1,685 SR
Queue Stats
7W - 3L
1,698 Elo+
Solo
Team Averages
Level 26
1,620 SR
1,688 Elo+

VS

Team Averages
Level 14
1,604 SR
1,540 Elo+
Hachiman
Hachiman
LukSub
Hachiman
Level 7
God Stats
1W - 2L
1,912 SR
Queue Stats
2W - 4L
1,424 Elo+
Solo
Amaterasu
Amaterasu
ShinraTenseiWoah
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,639 Elo+
Solo
He Bo
He Bo
amisolo
He Bo
Level 19
God Stats
0W - 2L
1,607 SR
Queue Stats
172W - 113L
1,642 Elo+
Solo
Ares
Ares
lmmortalChina
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,496 Elo+
Party 1
Thoth
Thoth
明明很快乐
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 165L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abozouz
Fenrir
14
7 / 1 / 3
8,708
622
4,988
10,051
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
GH00SE
Izanami
11
1 / 2 / 9
7,028
502
4,891
7,652
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Quakeforce
Chang'e
12
5 / 1 / 7
7,194
514
7,858
7,840
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TilleIV
Poseidon
13
7 / 3 / 1
8,298
593
7,722
6,539
2,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 4
7,902
564
8,953
9,548
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LukSub
Hachiman
8
0 / 7 / 2
5,237
374
1,653
8,892
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
12
4 / 4 / 0
6,919
494
6,169
11,898
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
amisolo
He Bo
11
5 / 2 / 0
7,094
507
5,220
6,501
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 2
5,903
422
1,654
10,607
6,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 6 / 2
5,788
413
2,839
7,379
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
9
10
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abozouz
Fenrir
7
1
3
8.5
W
Izanami
GH00SE
Izanami
1
2
9
2.75
L
Hachiman
LukSub
Hachiman
0
7
2
0.14
W
Chang'e
Quakeforce
Chang'e
5
1
7
8.5
L
Amaterasu
4
4
0
1
W
Poseidon
TilleIV
Poseidon
7
3
1
2.5
W
5
3
4
2.33
L
He Bo
amisolo
He Bo
5
2
0
2.5
L
0
6
2
0.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
17,535
41,630
Taken
45,277
16,777
Mitigated
21,087
15,890
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abozouz
Fenrir
4,988
1,347
0
4,491
10,051
3,470
143
908
9,143
0
49,604
W
Izanami
GH00SE
Izanami
4,891
3,789
0
2,301
7,652
2,438
2,855
2,648
4,979
0
31,191
L
Hachiman
LukSub
Hachiman
1,653
1,114
0
1,744
8,892
2,453
0
3,935
4,739
0
14,854
W
Chang'e
Quakeforce
Chang'e
7,858
726
1,723
3,525
7,840
2,418
1,225
2,431
5,409
36,720
0
L
Amaterasu
6,169
2,904
0
2,074
11,898
8,063
0
937
10,532
0
23,808
W
Poseidon
TilleIV
Poseidon
7,722
1,308
0
590
6,539
2,042
1,698
2,980
3,534
40,214
0
W
8,953
1,952
0
3,260
9,548
6,409
550
746
8,474
0
30,275
L
He Bo
amisolo
He Bo
5,220
430
0
1,420
6,501
1,789
0
1,147
5,239
37,999
0
L
1,654
77
0
230
10,607
6,443
0
4,762
5,517
15,348
0
L
2,839
95
0
1,330
7,379
2,339
0
4,178
3,176
26,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
30,941
335
Minions Killed
225
0
Camps Cleared
0
1,324,294
Distance Traveled
1,119,824
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,708
622
84
6
0
269,282
3
W
Izanami
7,028
502
70
5
0
212,901
2
L
Hachiman
5,237
374
28
2
0
209,191
0
W
Chang'e
7,194
514
54
4
0
268,331
4
L
Amaterasu
6,919
494
41
3
0
235,774
2
W
Poseidon
8,298
593
77
6
0
294,817
0
W
Tyr
7,902
564
50
4
0
278,963
0
L
He Bo
7,094
507
79
6
0
204,166
1
L
Ares
5,903
422
23
2
0
252,583
1
L
Thoth
5,788
413
54
4
0
218,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role