Player Matchup

Cupid
Cupid
GodzOfWineTime
Cupid
Level 76
God Stats
2W - 5L
1,565 SR
Queue Stats
11W - 15L
1,536 Elo+
Party 1
Zeus
Zeus
Perma x Frost
Zeus
Level 92
God Stats
13W - 7L
1,647 SR
Queue Stats
21W - 18L
1,536 Elo+
Party 1
Cerberus
Cerberus
xSLAMx11
Cerberus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Team Averages
Level 74
1,571 SR
1,449 Elo+

VS

Team Averages
Level 80
1,560 SR
1,401 Elo+
Nemesis
Nemesis
Kingleo_187
Nemesis
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 161L
1,260 Elo+
Solo
Anubis
Anubis
R6_BigBlack
Anubis
Level 54
God Stats
3W - 2L
1,505 SR
Queue Stats
40W - 49L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Slappstikk
Cthulhu
Level 87
God Stats
21W - 9L
1,674 SR
Queue Stats
99W - 128L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 19
15,914
637
16,550
20,743
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
20 / 5 / 9
18,858
754
34,557
18,568
5,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
xSLAMx11
Cerberus
19
6 / 5 / 21
16,373
655
13,445
31,520
37,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kingleo_187
Nemesis
18
2 / 14 / 8
15,707
628
12,454
27,010
17,477
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
20
9 / 11 / 6
18,995
760
23,204
27,816
13,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
Slappstikk
Cthulhu
20
7 / 7 / 7
16,646
666
22,189
26,833
30,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
32
Kills
18
18
Deaths
32
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
8
19
1.94
W
Nemesis
Kingleo_187
Nemesis
2
14
8
0.43
L
20
5
9
4.9
W
Anubis
9
11
6
1.09
W
Cthulhu
Slappstikk
Cthulhu
7
7
7
1.5
L
Cerberus
xSLAMx11
Cerberus
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,552
Damage
57,847
70,831
Taken
81,659
49,387
Mitigated
61,937
22,460
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,550
11,323
1,959
3,991
20,743
6,374
1,386
15,318
5,200
0
58,330
W
Nemesis
Kingleo_187
Nemesis
12,454
3,757
1,205
2,917
27,010
17,477
1,762
13,818
13,192
0
60,753
L
34,557
4,080
0
4,088
18,568
5,917
1,630
13,892
4,301
133,010
0
W
Anubis
23,204
1,447
0
13,602
27,816
13,742
946
17,437
10,379
119,965
0
W
Cthulhu
Slappstikk
Cthulhu
22,189
1,038
715
3,455
26,833
30,718
249
17,400
9,433
72,503
0
L
Cerberus
xSLAMx11
Cerberus
13,445
1,826
1,617
10,805
31,520
37,096
792
15,338
15,657
45,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
51,348
252
Minions Killed
263
0
Camps Cleared
0
1,202,861
Distance Traveled
1,151,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,914
637
57
2
0
386,206
0
W
Nemesis
15,707
628
47
2
0
379,986
0
L
Zeus
18,858
754
148
6
0
361,753
0
W
Anubis
18,995
760
148
6
0
335,312
2
W
Cthulhu
16,646
666
68
3
0
436,422
2
L
Cerberus
16,373
655
47
2
0
454,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role