Player Matchup

Cu Chulainn
Cu Chulainn
Danger Jay Duck
Cu Chulainn
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 1
Loki
Loki
Mariovr002
Loki
Level 106
God Stats
11W - 5L
1,805 SR
Queue Stats
186W - 166L
1,535 Elo+
Party 1
Osiris
Osiris
PP_MAN_77
Osiris
Level 98
God Stats
6W - 5L
1,332 SR
Queue Stats
422W - 402L
1,542 Elo+
Party 3
Anhur
Anhur
SR_PhantomYT
Anhur
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
203W - 221L
1,471 Elo+
Party 3
Ra
Ra
shimooka
Ra
Level 147
God Stats
6W - 4L
1,299 SR
Queue Stats
140W - 130L
1,549 Elo+
Party 1
Team Averages
Level 99
1,487 SR
1,509 Elo+

VS

Team Averages
Level 117
1,613 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
AmazingMonkey69
Tsukuyomi
Level 120
God Stats
4W - 6L
1,562 SR
Queue Stats
192W - 178L
1,542 Elo+
Solo
Ra
Ra
DannyCashh
Ra
Level 153
God Stats
11W - 6L
1,402 SR
Queue Stats
245W - 238L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
JakeTooComp
Danzaburou
Level 104
God Stats
20W - 14L
1,706 SR
Queue Stats
153W - 151L
1,521 Elo+
Solo
Chang'e
Chang'e
iSmiler Reborn
Chang'e
Level 99
God Stats
58W - 46L
1,588 SR
Queue Stats
451W - 454L
1,507 Elo+
Solo
Cthulhu
Cthulhu
ketchupFTW
Cthulhu
Level 107
God Stats
25W - 16L
1,806 SR
Queue Stats
50W - 43L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danger Jay Duck
Cu Chulainn
11
1 / 6 / 1
6,760
423
3,896
11,686
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 4 / 4
7,654
478
7,919
12,334
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
PP_MAN_77
Osiris
14
3 / 3 / 0
8,530
533
8,338
17,735
9,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 1
7,838
490
2,253
8,818
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 2
9,316
582
15,563
9,930
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmazingMonkey69
Tsukuyomi
14
2 / 4 / 6
8,627
539
10,159
12,875
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 6 / 2
8,418
526
6,340
10,566
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
JakeTooComp
Danzaburou
16
7 / 0 / 5
10,436
652
8,398
9,600
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 0
9,567
598
13,527
12,755
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ketchupFTW
Cthulhu
12
2 / 1 / 8
8,290
518
5,021
11,623
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
19
19
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AmazingMonkey69
Tsukuyomi
2
4
6
1.25
L
Cu Chulainn
Danger Jay Duck
Cu Chulainn
1
6
1
0.25
W
4
6
2
0.83
W
Danzaburou
JakeTooComp
Danzaburou
7
0
5
9.5
L
3
4
4
1.25
L
Osiris
PP_MAN_77
Osiris
3
3
0
1
L
0
4
1
0.13
W
4
1
0
4
W
Cthulhu
ketchupFTW
Cthulhu
2
1
8
6
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
43,445
60,503
Taken
57,419
28,069
Mitigated
31,673
21,146
Healing
25,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AmazingMonkey69
Tsukuyomi
10,159
3,160
0
4,063
12,875
4,436
334
2,250
10,507
0
66,722
L
Cu Chulainn
Danger Jay Duck
Cu Chulainn
3,896
1,137
0
2,821
11,686
8,184
66
1,302
10,384
0
29,418
W
6,340
340
1,026
2,777
10,566
4,025
836
5,280
5,286
52,408
0
W
Danzaburou
JakeTooComp
Danzaburou
8,398
3,752
0
5,200
9,600
3,715
889
2,727
6,698
0
71,612
L
7,919
2,286
0
3,350
12,334
4,285
0
5,489
6,795
0
42,953
L
Osiris
PP_MAN_77
Osiris
8,338
3,839
0
8,081
17,735
9,065
0
10,778
6,248
0
52,098
L
2,253
1,035
0
2,422
8,818
2,479
1,008
1,252
7,566
0
50,967
W
13,527
1,171
222
8,362
12,755
10,762
204
528
12,227
64,496
0
W
Cthulhu
ketchupFTW
Cthulhu
5,021
495
182
3,660
11,623
8,735
0
4,778
6,795
24,690
0
L
15,563
1,658
467
4,005
9,930
4,056
190
5,308
4,622
76,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
45,338
484
Minions Killed
495
0
Camps Cleared
0
1,484,988
Distance Traveled
1,586,065
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,627
539
113
7
0
351,158
0
L
Cu Chulainn
6,760
423
54
3
0
263,009
3
W
Ra
8,418
526
87
5
0
320,062
3
W
Danzaburou
10,436
652
134
8
0
286,974
7
L
Loki
7,654
478
71
4
0
318,098
1
L
Osiris
8,530
533
110
7
0
303,901
5
L
Anhur
7,838
490
105
7
0
279,506
5
W
Chang'e
9,567
598
118
7
0
284,210
4
W
Cthulhu
8,290
518
43
3
0
343,661
3
L
Ra
9,316
582
144
9
0
320,474
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role