Player Matchup

Medusa
Medusa
B1avleren
Medusa
Level 16
God Stats
10W - 8L
1,483 SR
Queue Stats
404W - 430L
1,374 Elo+
Party 1
Ymir
Ymir
Icetech07
Ymir
Level 4
God Stats
41W - 32L
1,129 SR
Queue Stats
53W - 47L
1,179 Elo+
Party 1
Anubis
Anubis
Oxal
Anubis
Level 44
God Stats
21W - 30L
1,325 SR
Queue Stats
132W - 143L
1,342 Elo+
Party 1
Olorun
Olorun
ScaryPunkGhost
Olorun
Level 20
God Stats
6W - 7L
1,358 SR
Queue Stats
151W - 145L
1,395 Elo+
Solo
Fenrir
Fenrir
gepp3to
Fenrir
Level 29
God Stats
9W - 7L
1,202 SR
Queue Stats
86W - 130L
1,329 Elo+
Solo
Team Averages
Level 23
1,300 SR
1,324 Elo+

VS

Team Averages
Level 8
1,433 SR
1,510 Elo+
Neith
Neith
Bludniy
Neith
Level 6
God Stats
0W - 1L
963 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
LaFammeLovIS
Anubis
Level 25
God Stats
7W - 9L
1,450 SR
Queue Stats
10W - 16L
1,343 Elo+
Solo
Nemesis
Nemesis
MilkTHeSause
Nemesis
Level 4
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 2
Amaterasu
Amaterasu
OushikiOkami
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
salons
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1avleren
Medusa
10
2 / 0 / 0
6,109
509
3,332
4,681
1,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
0 / 1 / 2
5,574
465
406
3,845
2,242
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Oxal
Anubis
13
8 / 0 / 7
7,685
640
8,946
4,525
2,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 2 / 3
8,094
675
9,129
8,164
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
gepp3to
Fenrir
11
8 / 1 / 4
7,239
603
6,254
6,637
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bludniy
Neith
7
0 / 5 / 0
4,709
392
2,260
7,519
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
0 / 9 / 2
5,506
459
4,883
8,700
3,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
MilkTHeSause
Nemesis
10
3 / 1 / 0
6,639
553
1,429
6,587
1,748
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
OushikiOkami
Amaterasu
8
0 / 8 / 1
5,164
430
1,535
8,992
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
salons
Yemoja
9
1 / 3 / 0
5,405
450
3,049
7,170
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
26
Kills
4
4
Deaths
26
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
B1avleren
Medusa
2
0
0
2
L
Neith
Bludniy
Neith
0
5
0
0
W
Ymir
0
1
2
1
L
Anubis
0
9
2
0.11
L
Nemesis
MilkTHeSause
Nemesis
3
1
0
3
L
Amaterasu
OushikiOkami
Amaterasu
0
8
1
0.06
W
Anubis
Oxal
Anubis
8
0
7
11.5
W
8
2
3
4.75
W
Fenrir
gepp3to
Fenrir
8
1
4
10
L
Yemoja
salons
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
13,156
27,852
Taken
38,968
10,456
Mitigated
12,523
10,618
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B1avleren
Medusa
3,332
1,914
0
1,426
4,681
1,447
958
1,569
3,112
0
26,291
L
Neith
Bludniy
Neith
2,260
854
0
1,961
7,519
1,728
0
3,284
4,235
0
14,393
W
Ymir
406
131
0
50
3,845
2,242
348
1,480
2,365
12,739
0
L
Anubis
4,883
580
0
1,231
8,700
3,345
0
6,861
1,839
18,536
0
L
Nemesis
MilkTHeSause
Nemesis
1,429
515
0
2,993
6,587
1,748
0
890
5,697
0
22,018
L
Amaterasu
OushikiOkami
Amaterasu
1,535
567
0
646
8,992
3,008
0
5,402
3,590
0
12,594
W
Anubis
Oxal
Anubis
8,946
692
0
2,281
4,525
2,405
1,357
776
3,649
35,095
0
W
9,129
6,511
257
3,138
8,164
2,311
2,356
3,599
4,565
43,390
0
W
Fenrir
gepp3to
Fenrir
6,254
1,467
99
3,367
6,637
2,051
0
508
6,054
0
27,213
L
Yemoja
salons
Yemoja
3,049
748
43
24
7,170
2,694
0
1,994
5,126
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
27,423
282
Minions Killed
175
0
Camps Cleared
0
1,070,292
Distance Traveled
983,295
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,109
509
62
5
0
221,546
0
L
Neith
4,709
392
33
3
0
157,444
0
W
Ymir
5,574
465
28
2
0
223,652
0
L
Anubis
5,506
459
32
3
0
152,000
0
L
Nemesis
6,639
553
54
5
0
248,354
1
L
Amaterasu
5,164
430
32
3
0
212,184
3
W
Anubis
7,685
640
72
6
0
203,025
1
W
Olorun
8,094
675
74
6
0
193,723
2
W
Fenrir
7,239
603
46
4
0
228,346
0
L
Yemoja
5,405
450
24
2
0
213,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role