Player Matchup

Bakasura
Bakasura
Diamond II
Asuka
Bakasura
Diamond II
Level 155
God Stats
15W - 4L
1,807 SR
Queue Stats
57W - 36L
2,430 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Mahlooska
Hou Yi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
ShuterMage
Chang'e
Diamond III
Level 160
God Stats
15W - 11L
2,013 SR
Queue Stats
500W - 485L
2,290 MMR
Solo
Cerberus
Cerberus
Masters
V4il
Cerberus
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
VlCK
Sun Wukong
Masters
Level 146
God Stats
16W - 13L
1,439 SR
Queue Stats
493W - 379L
2,637 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,652 SR
2,071 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,513 SR
2,435 MMR
Ravana
Ravana
Diamond III
BennyXD
Ravana
Diamond III
Level 157
God Stats
15W - 18L
1,607 SR
Queue Stats
381W - 344L
2,196 MMR
Solo
Ullr
Ullr
Masters
Dragønsstøry1
Ullr
Masters
Level 160
God Stats
2W - 8L
1,345 SR
Queue Stats
422W - 405L
2,366 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
Gr0wl
Kuzenbo
Diamond II
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
2,449 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Immajeanyus
Baron Samedi
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 128L
2,562 MMR
Solo
Camazotz
Camazotz
Diamond I
KOBË
Camazotz
Diamond I
Level 107
God Stats
4W - 3L
1,613 SR
Queue Stats
86W - 79L
2,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asuka
Bakasura
20
5 / 5 / 8
13,162
572
9,358
17,587
7,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Mahlooska
Hou Yi
20
10 / 1 / 6
15,926
692
14,919
13,316
7,146
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ShuterMage
Chang'e
18
1 / 8 / 13
11,707
509
11,893
17,301
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
V4il
Cerberus
19
7 / 2 / 14
13,786
599
16,860
19,406
21,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
VlCK
Sun Wukong
20
8 / 1 / 6
14,759
642
23,810
21,656
16,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetScyllaThe MorriganGuan Yu

VS

Bans
ApolloSobekJanusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BennyXD
Ravana
18
7 / 5 / 4
11,643
506
9,075
15,673
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 6 / 4
11,875
516
7,236
17,595
6,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Gr0wl
Kuzenbo
16
3 / 7 / 8
10,837
471
9,839
19,696
23,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Immajeanyus
Baron Samedi
18
5 / 7 / 5
11,690
508
13,465
17,256
7,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
KOBË
Camazotz
17
0 / 6 / 3
10,879
473
10,912
26,827
17,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
31
Kills
17
17
Deaths
31
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Asuka
Bakasura
5
5
8
1.8
L
Ravana
BennyXD
Ravana
7
5
4
1.8
L
2
6
4
0.67
L
Kuzenbo
Gr0wl
Kuzenbo
3
7
8
1
L
Baron Samedi
Immajeanyus
Baron Samedi
5
7
5
1.07
L
Camazotz
KOBË
Camazotz
0
6
3
0.25
W
Hou Yi
Mahlooska
Hou Yi
10
1
6
13
W
Chang'e
ShuterMage
Chang'e
1
8
13
0.94
W
Cerberus
V4il
Cerberus
7
2
14
7
W
Sun Wukong
VlCK
Sun Wukong
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,840
Damage
50,527
89,266
Taken
97,047
59,470
Mitigated
62,095
40,287
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Asuka
Bakasura
9,358
7,286
0
3,571
17,587
7,956
2,307
7,499
10,088
0
87,520
L
Ravana
BennyXD
Ravana
9,075
2,625
0
3,310
15,673
7,676
282
6,543
8,810
0
81,084
L
7,236
1,685
0
1,790
17,595
6,065
120
3,984
13,376
0
98,244
L
Kuzenbo
Gr0wl
Kuzenbo
9,839
3,173
0
1,627
19,696
23,354
68
9,952
9,400
25,296
0
L
Baron Samedi
Immajeanyus
Baron Samedi
13,465
1,150
998
3,644
17,256
7,179
0
8,237
8,746
90,786
0
L
Camazotz
KOBË
Camazotz
10,912
4,780
0
14,807
26,827
17,821
0
1,031
25,126
0
77,437
W
Hou Yi
Mahlooska
Hou Yi
14,919
8,324
0
8,648
13,316
7,146
7,013
2,482
10,834
0
147,624
W
Chang'e
ShuterMage
Chang'e
11,893
1,427
2,895
6,649
17,301
5,992
1,352
7,019
10,282
71,381
0
W
Cerberus
V4il
Cerberus
16,860
1,209
0
7,736
19,406
21,604
528
8,068
11,338
58,164
0
W
Sun Wukong
VlCK
Sun Wukong
23,810
7,584
0
10,788
21,656
16,772
936
2,545
19,111
0
114,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,340
Gold Earned
56,924
745
Minions Killed
694
0
Camps Cleared
0
2,310,566
Distance Traveled
2,053,811
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,162
572
159
7
0
515,649
3
L
Ravana
11,643
506
136
6
0
424,388
9
L
Ullr
11,875
516
191
8
0
397,937
2
L
Kuzenbo
10,837
471
22
1
0
442,700
4
L
Baron Samedi
11,690
508
175
8
0
376,265
5
L
Camazotz
10,879
473
170
7
0
412,521
1
W
Hou Yi
15,926
692
225
10
0
430,448
6
W
Chang'e
11,707
509
110
5
0
402,892
7
W
Cerberus
13,786
599
71
3
0
471,316
3
W
Sun Wukong
14,759
642
180
8
0
490,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role