Player Matchup

Hercules
Hercules
Ac9cAm
Hercules
Level 125
God Stats
1W - 2L
1,546 SR
Queue Stats
17W - 21L
1,588 Elo+
Party 2
Vulcan
Vulcan
Izan99vk
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,637 Elo+
Party 2
Chiron
Chiron
JigglyJew
Chiron
Level 127
God Stats
3W - 3L
1,473 SR
Queue Stats
210W - 199L
1,652 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,626 Elo+

VS

Team Averages
Level 125
1,669 SR
1,654 Elo+
Tiamat
Tiamat
SvenThePerv
Tiamat
Level 143
God Stats
17W - 16L
1,501 SR
Queue Stats
571W - 404L
1,683 Elo+
Party 1
Awilix
Awilix
VaerikZ
Awilix
Level 109
God Stats
18W - 14L
1,665 SR
Queue Stats
90W - 70L
1,619 Elo+
Solo
Cerberus
Cerberus
patatzakkerino
Cerberus
Level 123
God Stats
5W - 5L
1,841 SR
Queue Stats
259W - 188L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ac9cAm
Hercules
15
4 / 4 / 9
12,305
648
8,106
23,314
19,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
Izan99vk
Vulcan
15
2 / 7 / 8
11,854
624
10,933
10,781
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
JigglyJew
Chiron
17
8 / 5 / 4
14,296
752
19,070
19,704
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 5 / 8
12,277
646
15,207
11,459
10,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
VaerikZ
Awilix
17
11 / 4 / 2
13,793
726
14,888
14,508
5,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
1 / 5 / 11
11,560
608
13,588
21,269
20,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
16
16
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ac9cAm
Hercules
4
4
9
2.13
L
Vulcan
Izan99vk
Vulcan
2
7
8
0.86
L
Chiron
JigglyJew
Chiron
8
5
4
2
W
Tiamat
4
5
8
1.6
W
Awilix
VaerikZ
Awilix
11
4
2
3
W
Cerberus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
43,683
53,799
Taken
47,236
29,911
Mitigated
36,052
14,911
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ac9cAm
Hercules
8,106
2,531
0
4,923
23,314
19,964
212
12,057
10,923
0
15,768
L
Vulcan
Izan99vk
Vulcan
10,933
3,013
0
721
10,781
3,560
393
7,141
3,402
50,368
0
L
Chiron
JigglyJew
Chiron
19,070
8,602
753
8,514
19,704
6,387
2,700
8,799
10,528
0
107,075
W
Tiamat
15,207
1,264
0
3,520
11,459
10,085
565
1,824
9,556
78,618
0
W
Awilix
VaerikZ
Awilix
14,888
4,808
0
738
14,508
5,741
2,546
3,188
11,180
0
58,887
W
Cerberus
13,588
314
0
4,377
21,269
20,226
399
5,657
15,174
31,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
37,630
236
Minions Killed
238
0
Camps Cleared
0
1,001,271
Distance Traveled
1,074,522
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,305
648
14
1
0
363,699
0
L
Vulcan
11,854
624
91
5
0
336,360
5
L
Chiron
14,296
752
131
7
0
301,212
2
W
Tiamat
12,277
646
127
7
0
307,011
4
W
Awilix
13,793
726
54
3
0
401,971
3
W
Cerberus
11,560
608
57
3
0
365,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role