Player Matchup

Kukulkan
Kukulkan
Bondrewd
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
I Pacmann I
Pele
Level 157
God Stats
3W - 2L
1,722 SR
Queue Stats
462W - 489L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Sweeepin
Kuzenbo
Level 124
God Stats
0W - 2L
1,268 SR
Queue Stats
91W - 93L
1,564 Elo+
Solo
Ra
Ra
drsstrtr
Ra
Level 105
God Stats
0W - 2L
1,263 SR
Queue Stats
87W - 104L
1,564 Elo+
Solo
King Arthur
King Arthur
fatboylovin122
King Arthur
Level 144
God Stats
0W - 4L
1,193 SR
Queue Stats
253W - 276L
1,526 Elo+
Solo
Team Averages
Level 138
1,389 SR
1,547 Elo+

VS

Team Averages
Level 150
1,313 SR
1,566 Elo+
Chernobog
Chernobog
Astuté
Chernobog
Level 160
God Stats
4W - 6L
1,335 SR
Queue Stats
272W - 284L
1,601 Elo+
Solo
Jormungandr
Jormungandr
ExcuseMePls
Jormungandr
Level 144
God Stats
1W - 4L
1,257 SR
Queue Stats
201W - 190L
1,537 Elo+
Solo
Bacchus
Bacchus
Firetro
Bacchus
Level 160
God Stats
7W - 3L
1,538 SR
Queue Stats
889W - 870L
1,616 Elo+
Solo
Artio
Artio
PoPoso
Artio
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
57W - 66L
1,570 Elo+
Solo
Ares
Ares
Sunahme
Ares
Level 160
God Stats
2W - 4L
1,170 SR
Queue Stats
370W - 416L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bondrewd
Kukulkan
16
4 / 4 / 4
9,544
868
16,546
8,306
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 8 / 4
9,999
909
12,210
14,272
7,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Sweeepin
Kuzenbo
14
1 / 5 / 10
8,782
798
6,127
14,576
19,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 6 / 7
8,470
770
13,356
10,577
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
fatboylovin122
King Arthur
14
1 / 5 / 8
8,399
764
6,908
18,626
13,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Astuté
Chernobog
15
6 / 3 / 12
9,692
881
16,272
11,370
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ExcuseMePls
Jormungandr
16
4 / 3 / 20
9,645
877
15,788
16,255
16,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Firetro
Bacchus
17
6 / 2 / 17
10,387
944
9,803
11,825
18,316
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
PoPoso
Artio
17
4 / 1 / 20
10,479
953
7,954
18,053
22,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
Sunahme
Ares
16
8 / 5 / 14
10,058
914
9,523
17,298
18,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
13
Kills
28
28
Deaths
14
33
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Astuté
Chernobog
6
3
12
4
L
Kukulkan
Bondrewd
Kukulkan
4
4
4
1.5
W
Jormungandr
ExcuseMePls
Jormungandr
4
3
20
4.67
W
Bacchus
Firetro
Bacchus
6
2
17
7.25
L
5
8
4
0.88
W
Artio
PoPoso
Artio
4
1
20
14
W
Ares
Sunahme
Ares
8
5
14
3
L
Kuzenbo
Sweeepin
Kuzenbo
1
5
10
1.2
L
2
6
7
0.92
L
King Arthur
fatboylovin122
King Arthur
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,147
Damage
59,340
66,357
Taken
74,801
49,385
Mitigated
82,601
20,577
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Astuté
Chernobog
16,272
7,483
610
1,860
11,370
6,826
2,749
5,802
5,493
0
34,103
L
Kukulkan
Bondrewd
Kukulkan
16,546
1,751
490
597
8,306
4,224
885
5,867
2,439
32,803
0
W
Jormungandr
ExcuseMePls
Jormungandr
15,788
2,314
1,795
1,957
16,255
16,692
396
8,708
7,298
38,010
0
W
Bacchus
Firetro
Bacchus
9,803
904
2,692
1,693
11,825
18,316
546
4,892
6,761
19,809
0
L
12,210
2,320
0
3,327
14,272
7,063
382
9,189
5,083
0
23,562
W
Artio
PoPoso
Artio
7,954
400
6,090
5,580
18,053
22,402
493
8,462
9,051
14,327
0
W
Ares
Sunahme
Ares
9,523
370
1,076
810
17,298
18,365
351
7,148
9,821
16,395
0
L
Kuzenbo
Sweeepin
Kuzenbo
6,127
2,164
0
1,566
14,576
19,777
0
7,570
7,006
9,876
0
L
13,356
1,161
5,778
2,941
10,577
5,229
607
8,256
2,321
24,876
0
L
King Arthur
fatboylovin122
King Arthur
6,908
681
554
5,324
18,626
13,092
84
12,186
6,440
0
12,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
50,261
114
Minions Killed
148
0
Camps Cleared
0
967,918
Distance Traveled
1,085,500
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,692
881
48
4
0
191,530
1
L
Kukulkan
9,544
868
49
4
0
201,101
0
W
Jormungandr
9,645
877
49
4
0
213,976
1
W
Bacchus
10,387
944
29
3
0
218,763
2
L
Pele
9,999
909
18
2
0
187,559
1
W
Artio
10,479
953
13
1
0
245,559
5
W
Ares
10,058
914
9
1
0
215,672
4
L
Kuzenbo
8,782
798
3
0
0
203,377
0
L
Ra
8,470
770
34
3
0
185,656
0
L
King Arthur
8,399
764
10
1
0
190,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role