Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
HectorZ-115
Ne Zha
Gold V
Level 126
God Stats
13W - 25L
1,434 SR
Queue Stats
290W - 291L
1,277 MMR
Solo
Guan Yu
Guan Yu
Gold V
JACK__TROLL__
Guan Yu
Gold V
Level 153
God Stats
11W - 6L
1,718 SR
Queue Stats
743W - 746L
1,236 MMR
Party 1
Chaac
Chaac
Silver IV
MONEYENOM
Chaac
Silver IV
Level 154
God Stats
3W - 1L
1,294 SR
Queue Stats
27W - 26L
1,277 MMR
Solo
Nu Wa
Nu Wa
Gold V
jtatexo
Nu Wa
Gold V
Level 106
God Stats
1W - 6L
1,069 SR
Queue Stats
40W - 48L
1,281 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,403 SR
1,314 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,587 SR
1,290 MMR
Athena
Athena
Gold V
JeffyLikesAppIes
Athena
Gold V
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 196L
1,294 MMR
Solo
Aphrodite
Aphrodite
Silver I
OGLiLSaint09
Aphrodite
Silver I
Level 127
God Stats
2W - 1L
1,477 SR
Queue Stats
9W - 15L
1,317 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SheLoveYadi
Baron Samedi
Gold V
Level 85
God Stats
73W - 76L
1,626 SR
Queue Stats
281W - 288L
1,281 MMR
Solo
Skadi
Skadi
Gold IV
Toofy_iq1188
Skadi
Gold IV
Level 129
God Stats
1W - 2L
1,579 SR
Queue Stats
45W - 51L
1,283 MMR
Solo
Loki
Loki
Gold V
ZestOLittle
Loki
Gold V
Level 80
God Stats
4W - 4L
1,753 SR
Queue Stats
63W - 69L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 0 / 3
8,455
604
2,950
7,757
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
13
3 / 1 / 4
7,478
534
4,528
8,012
2,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
2 / 1 / 3
8,715
623
6,033
13,141
5,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MONEYENOM
Chaac
12
7 / 1 / 4
8,496
607
10,128
10,679
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
jtatexo
Nu Wa
14
4 / 0 / 6
8,284
592
10,261
4,318
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetScyllaCu ChulainnDanzaburouCthulhu

VS

Bans
NikeYmirApolloKumbhakarnaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,812
415
2,603
14,596
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
OGLiLSaint09
Aphrodite
11
1 / 3 / 0
6,463
462
4,485
7,983
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SheLoveYadi
Baron Samedi
13
1 / 3 / 1
7,072
505
5,026
9,056
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 1
6,028
431
3,160
7,806
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 2
6,636
474
2,527
9,694
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
2
3
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
3
2.5
W
Ne Zha
3
1
4
5
W
Guan Yu
2
1
3
3.5
L
0
6
1
0.08
W
Chaac
MONEYENOM
Chaac
7
1
4
9
L
Aphrodite
OGLiLSaint09
Aphrodite
1
3
0
0.33
L
Baron Samedi
SheLoveYadi
Baron Samedi
1
3
1
0.5
L
0
2
1
0.25
L
0
3
2
0.33
W
Nu Wa
jtatexo
Nu Wa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
17,801
43,907
Taken
49,135
20,331
Mitigated
15,420
20,648
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,950
1,618
263
6,111
7,757
2,929
705
519
7,198
0
54,188
W
Ne Zha
4,528
878
0
1,046
8,012
2,658
463
1,308
6,580
0
44,758
W
Guan Yu
6,033
1,030
128
5,447
13,141
5,984
138
4,505
8,167
0
54,098
L
2,603
988
0
3,101
14,596
4,564
0
2,784
11,572
29,408
0
W
Chaac
MONEYENOM
Chaac
10,128
3,294
0
6,576
10,679
7,394
1,764
3,880
6,611
0
36,206
L
Aphrodite
OGLiLSaint09
Aphrodite
4,485
285
1,761
3,758
7,983
2,879
0
2,880
4,639
32,994
0
L
Baron Samedi
SheLoveYadi
Baron Samedi
5,026
122
38
3,435
9,056
3,303
0
738
8,216
36,417
0
L
3,160
1,233
0
2,645
7,806
1,847
0
1,136
6,498
0
36,021
L
2,527
522
0
3,442
9,694
2,827
0
1,515
7,949
0
40,749
W
Nu Wa
jtatexo
Nu Wa
10,261
715
0
1,077
4,318
1,366
1,260
1,023
3,237
46,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
32,011
453
Minions Killed
366
0
Camps Cleared
0
1,338,109
Distance Traveled
1,259,056
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,455
604
119
9
0
219,169
5
W
Ne Zha
7,478
534
72
5
0
298,165
5
W
Guan Yu
8,715
623
117
8
0
268,206
4
L
Athena
5,812
415
56
4
0
271,281
0
W
Chaac
8,496
607
45
3
0
292,986
2
L
Aphrodite
6,463
462
83
6
0
251,194
0
L
Baron Samedi
7,072
505
74
5
0
217,222
4
L
Skadi
6,028
431
63
5
0
227,679
2
L
Loki
6,636
474
90
6
0
291,680
2
W
Nu Wa
8,284
592
100
7
0
259,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role