Player Matchup

Kukulkan
Kukulkan
Bronze III
Elcatalan
Kukulkan
Bronze III
Level 40
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Mercury
Mercury
Gold I
HellJell
Mercury
Gold I
Level 147
God Stats
28W - 29L
1,372 SR
Queue Stats
220W - 198L
1,511 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold III
Hotbabe89
Kumbhakarna
Gold III
Level 149
God Stats
23W - 20L
1,673 SR
Queue Stats
69W - 64L
1,473 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
Varensar
Guan Yu
Bronze III
Level 31
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
sAintFlamie
Cernunnos
Gold III
Level 116
God Stats
4W - 7L
1,589 SR
Queue Stats
90W - 90L
1,493 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,563 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,566 SR
1,496 MMR
Aphrodite
Aphrodite
Bronze III
Caootico7
Aphrodite
Bronze III
Level 126
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Ymir
Ymir
Silver II
Omilask
Ymir
Silver II
Level 39
God Stats
1W - 0L
1,542 SR
Queue Stats
5W - 5L
1,491 MMR
Solo
Bastet
Bastet
Gold IV
Szczurexx
Bastet
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Terilia
Cthulhu
Bronze III
Level 159
God Stats
1W - 2L
1,445 SR
Queue Stats
40W - 40L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Ziani9
Medusa
Bronze III
Level 147
God Stats
126W - 91L
1,645 SR
Queue Stats
264W - 264L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elcatalan
Kukulkan
16
0 / 8 / 3
10,376
358
11,902
16,268
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
HellJell
Mercury
20
5 / 6 / 1
13,848
478
17,992
22,334
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
Hotbabe89
Kumbhakarna
16
0 / 2 / 5
11,063
381
4,697
27,507
30,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Varensar
Guan Yu
17
0 / 4 / 0
10,628
366
6,553
23,467
25,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
sAintFlamie
Cernunnos
19
1 / 9 / 1
12,264
423
15,221
30,602
10,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetThothChang'eDanzaburouTsukuyomi

VS

Bans
ApolloCupidFenrirCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caootico7
Aphrodite
20
5 / 1 / 9
15,955
550
11,907
20,465
11,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Omilask
Ymir
19
5 / 1 / 14
14,518
501
9,368
19,237
28,050
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Szczurexx
Bastet
20
8 / 1 / 7
16,277
561
29,200
22,857
11,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Terilia
Cthulhu
20
3 / 1 / 5
17,065
588
18,640
16,654
25,558
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Medusa
Ziani9
Medusa
20
8 / 2 / 7
15,682
541
25,371
19,054
12,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
6
Kills
29
29
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Caootico7
Aphrodite
5
1
9
9.5
L
Kukulkan
Elcatalan
Kukulkan
0
8
3
0.19
L
Mercury
HellJell
Mercury
5
6
1
0.92
L
Kumbhakarna
Hotbabe89
Kumbhakarna
0
2
5
1.25
W
Ymir
Omilask
Ymir
5
1
14
12
W
Bastet
Szczurexx
Bastet
8
1
7
11.5
W
Cthulhu
Terilia
Cthulhu
3
1
5
5.5
L
Guan Yu
Varensar
Guan Yu
0
4
0
0
W
Medusa
Ziani9
Medusa
8
2
7
5.75
L
Cernunnos
sAintFlamie
Cernunnos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,365
Damage
94,486
120,178
Taken
98,267
82,732
Mitigated
88,652
30,255
Healing
44,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Caootico7
Aphrodite
11,907
1,693
11,695
16,650
20,465
11,127
1,164
6,556
13,463
121,142
0
L
Kukulkan
Elcatalan
Kukulkan
11,902
374
0
388
16,268
5,362
0
6,898
9,370
58,081
0
L
Mercury
HellJell
Mercury
17,992
8,615
0
5,612
22,334
9,768
0
6,382
15,952
0
111,376
L
Kumbhakarna
Hotbabe89
Kumbhakarna
4,697
40
0
7,265
27,507
30,863
0
8,825
18,682
39,490
0
W
Ymir
Omilask
Ymir
9,368
1,038
0
4,282
19,237
28,050
364
3,906
14,998
45,026
0
W
Bastet
Szczurexx
Bastet
29,200
8,219
0
5,046
22,857
11,584
3,337
3,844
18,798
0
146,380
W
Cthulhu
Terilia
Cthulhu
18,640
1,691
726
2,462
16,654
25,558
382
1,064
15,153
123,398
0
L
Guan Yu
Varensar
Guan Yu
6,553
1,166
255
5,771
23,467
25,773
0
9,741
13,726
0
46,915
W
Medusa
Ziani9
Medusa
25,371
15,003
0
3,691
19,054
12,333
4,011
2,585
16,464
0
147,387
L
Cernunnos
sAintFlamie
Cernunnos
15,221
9,469
0
10,964
30,602
10,966
0
8,069
22,533
0
107,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,179
Gold Earned
79,497
648
Minions Killed
804
0
Camps Cleared
0
2,636,087
Distance Traveled
2,848,708
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,955
550
199
7
0
595,961
14
L
Kukulkan
10,376
358
147
5
0
472,631
6
L
Mercury
13,848
478
172
6
0
632,539
4
L
Kumbhakarna
11,063
381
44
2
0
576,464
17
W
Ymir
14,518
501
41
1
0
560,737
7
W
Bastet
16,277
561
160
6
0
615,813
7
W
Cthulhu
17,065
588
234
8
0
553,791
1
L
Guan Yu
10,628
366
117
4
0
488,799
4
W
Medusa
15,682
541
170
6
0
522,406
3
L
Cernunnos
12,264
423
168
6
0
465,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role