Player Matchup

Guan Yu
Guan Yu
Dean 2459
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
M4C3L0OO
Merlin
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,548 Elo+
Solo
Jormungandr
Jormungandr
TonninAlves
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,182 Elo+
Solo
Sol
Sol
ZBernardPDM
Sol
Level 28
God Stats
5W - 4L
1,492 SR
Queue Stats
89W - 96L
1,472 Elo+
Solo
Rama
Rama
xVxIxRxUxZx
Rama
Level 12
God Stats
1W - 2L
1,706 SR
Queue Stats
7W - 16L
1,259 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,392 Elo+

VS

Team Averages
Level 20
1,346 SR
1,302 Elo+
Thanatos
Thanatos
CrisJunior2015
Thanatos
Level 22
God Stats
9W - 6L
1,275 SR
Queue Stats
331W - 348L
1,194 Elo+
Solo
Bellona
Bellona
LilDija115
Bellona
Level 6
God Stats
1W - 2L
1,243 SR
Queue Stats
3W - 9L
1,219 Elo+
Party 1
Ymir
Ymir
Maycon2133
Ymir
Level 28
God Stats
3W - 3L
1,448 SR
Queue Stats
98W - 106L
1,446 Elo+
Solo
Tiamat
Tiamat
Taslup
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Solo
Heimdallr
Heimdallr
luccg93
Heimdallr
Level 41
God Stats
4W - 4L
1,263 SR
Queue Stats
63W - 89L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dean 2459
Guan Yu
13
1 / 20 / 5
8,605
391
4,206
23,109
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
M4C3L0OO
Merlin
15
4 / 12 / 4
9,703
441
8,857
14,011
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TonninAlves
Jormungandr
15
2 / 5 / 6
10,250
466
10,959
14,942
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 4 / 3
10,407
473
12,669
14,239
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 5 / 3
10,653
484
11,315
13,449
4,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
14 / 6 / 4
12,423
565
16,280
18,929
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LilDija115
Bellona
16
4 / 5 / 3
10,531
479
10,237
17,583
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 4 / 10
11,182
508
12,044
25,086
16,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Taslup
Tiamat
15
8 / 4 / 3
10,422
474
9,061
11,006
5,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
luccg93
Heimdallr
19
11 / 0 / 8
12,558
571
13,423
8,857
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
19
Kills
43
46
Deaths
19
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
6
4
2.67
L
Guan Yu
Dean 2459
Guan Yu
1
20
5
0.18
W
Bellona
LilDija115
Bellona
4
5
3
1.1
L
Merlin
M4C3L0OO
Merlin
4
12
4
0.5
W
6
4
10
2.75
W
Tiamat
Taslup
Tiamat
8
4
3
2.38
L
Jormungandr
TonninAlves
Jormungandr
2
5
6
1
L
7
4
3
2.13
W
Heimdallr
luccg93
Heimdallr
11
0
8
15
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,006
Damage
61,045
79,750
Taken
81,461
45,183
Mitigated
48,523
6,763
Healing
27,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
16,280
7,452
0
13,405
18,929
7,367
1,454
4,599
14,234
0
57,670
L
Guan Yu
Dean 2459
Guan Yu
4,206
1,366
0
510
23,109
18,987
187
6,769
16,206
0
24,100
W
Bellona
LilDija115
Bellona
10,237
2,328
0
1,286
17,583
15,182
1,610
8,606
8,877
8,298
49,177
L
Merlin
M4C3L0OO
Merlin
8,857
1,639
0
402
14,011
4,312
0
4,809
9,017
32,033
0
W
12,044
2,910
392
2,993
25,086
16,737
217
12,623
12,354
38,123
0
W
Tiamat
Taslup
Tiamat
9,061
1,850
0
2,786
11,006
5,247
1,915
3,991
6,940
31,993
0
L
Jormungandr
TonninAlves
Jormungandr
10,959
4,528
0
653
14,942
13,122
0
4,159
10,746
45,849
0
L
12,669
3,575
0
5,198
14,239
4,412
0
3,296
10,768
48,484
0
W
Heimdallr
luccg93
Heimdallr
13,423
6,923
0
6,309
8,857
3,990
3,003
2,666
6,141
0
87,845
L
11,315
7,760
0
0
13,449
4,350
2,772
3,787
9,503
0
61,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
57,116
352
Minions Killed
452
0
Camps Cleared
0
1,758,833
Distance Traveled
1,887,980
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,423
565
99
5
0
378,683
1
L
Guan Yu
8,605
391
33
2
0
407,700
0
W
Bellona
10,531
479
100
5
0
421,338
0
L
Merlin
9,703
441
51
2
0
312,422
1
W
Ymir
11,182
508
52
2
0
327,161
11
W
Tiamat
10,422
474
51
2
0
361,863
0
L
Jormungandr
10,250
466
63
3
0
381,814
1
L
Sol
10,407
473
92
4
0
324,271
5
W
Heimdallr
12,558
571
150
7
0
398,935
0
L
Rama
10,653
484
113
5
0
332,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role