Player Matchup

Sun Wukong
Sun Wukong
Coundleyy
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Cerberus
Cerberus
ItsMINJA BOOM
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 193L
1,467 Elo+
Solo
Thanatos
Thanatos
MorganJJ 99
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Bakasura
Bakasura
Tink8110
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,132 Elo+
Solo
Chronos
Chronos
lepurificateur33
Chronos
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 85L
1,731 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,414 Elo+

VS

Team Averages
Level 9
1,429 SR
1,202 Elo+
Sol
Sol
Kirdsong
Sol
Level 13
God Stats
3W - 6L
1,293 SR
Queue Stats
3W - 7L
1,137 Elo+
Solo
Cupid
Cupid
Metufla1
Cupid
Level 7
God Stats
2W - 2L
1,468 SR
Queue Stats
4W - 6L
1,374 Elo+
Solo
Neith
Neith
Sazzy-xX
Neith
Level 13
God Stats
10W - 13L
1,504 SR
Queue Stats
23W - 35L
1,267 Elo+
Solo
Bakasura
Bakasura
djy12
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,109 Elo+
Solo
Nemesis
Nemesis
snabelbjornen
Nemesis
Level 5
God Stats
2W - 3L
1,380 SR
Queue Stats
4W - 8L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coundleyy
Sun Wukong
20
7 / 3 / 9
15,574
973
22,565
28,069
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
ItsMINJA BOOM
Cerberus
20
1 / 6 / 7
14,222
889
8,414
21,613
25,640
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MorganJJ 99
Thanatos
19
5 / 10 / 6
14,199
887
11,124
23,642
10,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Tink8110
Bakasura
20
0 / 11 / 8
13,370
836
7,425
23,853
10,591
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 5 / 9
15,071
942
22,738
25,653
11,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 15
16,606
1,038
26,158
13,424
5,074
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Metufla1
Cupid
20
16 / 5 / 17
17,974
1,123
52,939
24,968
9,726
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Sazzy-xX
Neith
20
5 / 6 / 13
15,817
989
21,256
15,888
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
djy12
Bakasura
16
0 / 1 / 0
11,250
703
172
711
177
Nemesis
20
4 / 6 / 11
14,653
916
13,854
23,648
10,317
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
18
Kills
35
35
Deaths
18
39
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Coundleyy
Sun Wukong
7
3
9
3.83
L
Cerberus
ItsMINJA BOOM
Cerberus
1
6
7
0.75
W
10
0
15
17.5
W
Cupid
Metufla1
Cupid
16
5
17
4.9
L
Thanatos
MorganJJ 99
Thanatos
5
10
6
0.8
W
Neith
Sazzy-xX
Neith
5
6
13
1.92
L
Bakasura
Tink8110
Bakasura
0
11
8
0.36
W
Bakasura
djy12
Bakasura
0
1
0
0
L
5
5
9
1.9
W
Nemesis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,266
Damage
114,379
122,830
Taken
78,639
78,920
Mitigated
31,125
21,124
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Coundleyy
Sun Wukong
22,565
5,142
0
1,806
28,069
20,136
0
7,354
20,715
0
45,204
L
Cerberus
ItsMINJA BOOM
Cerberus
8,414
428
0
5,073
21,613
25,640
0
2,524
19,089
42,230
0
W
26,158
1,485
0
6,837
13,424
5,074
0
3,866
9,328
64,273
0
W
Cupid
Metufla1
Cupid
52,939
27,184
306
11,671
24,968
9,726
0
9,638
14,852
0
84,738
L
Thanatos
MorganJJ 99
Thanatos
11,124
5,202
0
4,269
23,642
10,736
0
6,587
17,055
0
19,425
W
Neith
Sazzy-xX
Neith
21,256
10,681
0
1,222
15,888
5,831
0
7,708
7,980
0
48,916
L
Bakasura
Tink8110
Bakasura
7,425
4,773
0
1,851
23,853
10,591
0
6,331
17,522
0
23,980
W
Bakasura
djy12
Bakasura
172
172
0
0
711
177
0
192
519
0
172
L
22,738
11,466
0
8,125
25,653
11,817
0
3,362
22,291
50,904
0
W
Nemesis
13,854
4,917
0
3,755
23,648
10,317
0
9,748
13,545
0
37,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,436
Gold Earned
76,300
262
Minions Killed
287
0
Camps Cleared
7
1,366,817
Distance Traveled
1,152,148
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,574
973
56
4
0
316,932
3
L
Cerberus
14,222
889
87
5
0
243,517
3
W
Sol
16,606
1,038
103
6
1
333,112
0
W
Cupid
17,974
1,123
80
5
1
275,189
0
L
Thanatos
14,199
887
18
1
0
247,008
2
W
Neith
15,817
989
70
4
2
233,873
1
L
Bakasura
13,370
836
50
3
0
296,955
2
W
Bakasura
11,250
703
0
0
0
9,880
0
L
Chronos
15,071
942
51
3
0
262,405
0
W
Nemesis
14,653
916
34
2
3
300,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role