Player Matchup

Yemoja
Yemoja
IfDeathIsKind
Yemoja
Level 26
God Stats
41W - 10L
1,835 SR
Queue Stats
124W - 33L
1,857 Elo+
Party 2
Kali
Kali
King Coal 29
Kali
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 208L
1,570 Elo+
Party 4
Persephone
Persephone
Rafinement
Persephone
Level 160
God Stats
24W - 10L
1,624 SR
Queue Stats
389W - 233L
1,770 Elo+
Party 2
Anhur
Anhur
Rainbow Wolf
Anhur
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
669W - 554L
1,704 Elo+
Party 2
Cerberus
Cerberus
XxRobloxHype
Cerberus
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 50L
1,724 Elo+
Party 4
Team Averages
Level 96
1,592 SR
1,725 Elo+

VS

Team Averages
Level 64
1,677 SR
1,571 Elo+
Danzaburou
Danzaburou
AitorC97
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 103L
1,364 Elo+
Solo
Bellona
Bellona
Chill_Will3030
Bellona
Level 18
God Stats
29W - 15L
1,736 SR
Queue Stats
34W - 23L
1,663 Elo+
Party 1
Osiris
Osiris
Mexican-M
Osiris
Level 109
God Stats
5W - 4L
1,633 SR
Queue Stats
143W - 139L
1,625 Elo+
Party 3
Khepri
Khepri
OG Features
Khepri
Level 23
God Stats
3W - 3L
1,598 SR
Queue Stats
36W - 32L
1,622 Elo+
Party 3
Zhong Kui
Zhong Kui
T4L-Vicious-T4L
Zhong Kui
Level 133
God Stats
16W - 7L
1,919 SR
Queue Stats
393W - 387L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
9,086
505
10,927
9,504
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 2 / 8
10,041
558
5,184
11,014
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Rafinement
Persephone
15
6 / 1 / 7
9,761
542
12,128
8,093
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 2
10,549
586
8,095
9,739
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XxRobloxHype
Cerberus
17
6 / 1 / 5
10,503
584
13,697
11,151
9,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AitorC97
Danzaburou
13
0 / 4 / 2
7,824
435
5,020
11,592
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 1
7,932
441
4,685
13,714
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Mexican-M
Osiris
15
3 / 3 / 3
8,856
492
4,321
11,901
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
13
1 / 4 / 3
7,922
440
4,512
13,950
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
T4L-Vicious-T4L
Zhong Kui
14
4 / 5 / 3
8,845
491
12,231
14,054
9,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
8
8
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AitorC97
Danzaburou
0
4
2
0.25
L
0
4
1
0.13
W
3
3
9
2.5
W
2
2
8
3
L
Osiris
Mexican-M
Osiris
3
3
3
1.5
L
Khepri
1
4
3
0.63
W
Persephone
Rafinement
Persephone
6
1
7
9.5
W
3
1
2
4
L
Zhong Kui
T4L-Vicious-T4L
Zhong Kui
4
5
3
1.1
W
Cerberus
XxRobloxHype
Cerberus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
30,769
49,501
Taken
65,211
28,447
Mitigated
40,745
21,088
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AitorC97
Danzaburou
5,020
1,791
0
3,342
11,592
4,544
0
3,498
8,046
0
49,921
L
4,685
1,111
0
2,476
13,714
7,381
44
9,148
4,528
0
45,163
W
10,927
2,045
2,318
1,941
9,504
6,368
420
5,075
4,429
30,706
0
W
5,184
2,212
0
4,524
11,014
7,195
0
3,085
7,929
0
70,549
L
Osiris
Mexican-M
Osiris
4,321
1,354
0
1,699
11,901
9,544
0
5,473
6,290
0
60,804
L
Khepri
4,512
197
0
3,990
13,950
10,089
0
7,943
5,689
24,433
0
W
Persephone
Rafinement
Persephone
12,128
717
0
1,631
8,093
2,601
512
4,080
4,012
53,235
0
W
8,095
4,361
0
5,192
9,739
3,259
2,582
2,163
7,576
0
84,893
L
Zhong Kui
T4L-Vicious-T4L
Zhong Kui
12,231
1,549
0
5,731
14,054
9,187
0
9,771
3,906
58,295
0
W
Cerberus
XxRobloxHype
Cerberus
13,697
756
0
5,482
11,151
9,024
758
2,339
8,812
67,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
41,379
533
Minions Killed
434
0
Camps Cleared
0
1,598,319
Distance Traveled
1,552,946
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,824
435
93
5
0
279,110
1
L
Bellona
7,932
441
110
6
0
332,036
0
W
Yemoja
9,086
505
50
3
0
288,813
5
W
Kali
10,041
558
124
7
0
324,905
4
L
Osiris
8,856
492
97
5
0
342,692
2
L
Khepri
7,922
440
34
2
0
318,112
3
W
Persephone
9,761
542
83
5
0
350,284
0
W
Anhur
10,549
586
144
8
0
308,853
4
L
Zhong Kui
8,845
491
100
6
0
280,996
4
W
Cerberus
10,503
584
132
7
0
325,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role