Player Matchup

Heimdallr
Heimdallr
Billammm
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,586 Elo+
Solo
Loki
Loki
MereksonofZyga
Loki
Level 27
God Stats
8W - 7L
1,326 SR
Queue Stats
18W - 20L
1,532 Elo+
Solo
Fafnir
Fafnir
NejMaj321
Fafnir
Level 26
God Stats
4W - 1L
1,528 SR
Queue Stats
16W - 14L
1,542 Elo+
Solo
Set
Set
Samura1_Hack
Set
Level 29
God Stats
6W - 5L
1,568 SR
Queue Stats
54W - 55L
1,493 Elo+
Solo
Nu Wa
Nu Wa
lowcarb98
Nu Wa
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
80W - 96L
1,537 Elo+
Solo
Team Averages
Level 26
1,443 SR
1,538 Elo+

VS

Team Averages
Level 14
1,557 SR
1,595 Elo+
Cu Chulainn
Cu Chulainn
Biergott900
Cu Chulainn
Level 23
God Stats
9W - 8L
1,564 SR
Queue Stats
39W - 31L
1,533 Elo+
Solo
Ra
Ra
Boodvampire
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,560 Elo+
Solo
Da Ji
Da Ji
Btahan61
Da Ji
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
37W - 36L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
FohraTrankler
Kuzenbo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 57L
1,719 Elo+
Solo
Medusa
Medusa
ukjent93
Medusa
Level 7
God Stats
2W - 3L
1,898 SR
Queue Stats
26W - 15L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Billammm
Heimdallr
16
1 / 1 / 6
9,777
466
8,467
13,771
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 2
9,776
466
6,758
11,709
4,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
NejMaj321
Fafnir
15
2 / 0 / 8
10,604
505
5,177
12,443
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 3 / 5
11,867
565
9,933
16,775
12,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
lowcarb98
Nu Wa
20
14 / 1 / 6
13,626
649
27,706
10,276
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Biergott900
Cu Chulainn
18
4 / 4 / 1
11,431
544
8,131
17,919
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 5
9,330
444
5,113
11,893
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Btahan61
Da Ji
16
2 / 7 / 2
9,527
454
5,504
17,898
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
12
0 / 4 / 2
8,182
390
6,669
17,711
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ukjent93
Medusa
15
3 / 5 / 0
9,308
443
11,367
14,839
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
10
10
Deaths
27
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Biergott900
Cu Chulainn
4
4
1
1.13
W
Heimdallr
Billammm
Heimdallr
1
1
6
4
L
1
7
5
0.5
L
Da Ji
Btahan61
Da Ji
2
7
2
0.43
L
Kuzenbo
0
4
2
0.25
W
2
5
2
0.6
W
Fafnir
NejMaj321
Fafnir
2
0
8
6
W
7
3
5
3.17
W
Nu Wa
lowcarb98
Nu Wa
14
1
6
17
L
Medusa
ukjent93
Medusa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,041
Damage
36,784
64,974
Taken
80,260
40,412
Mitigated
39,201
22,619
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Biergott900
Cu Chulainn
8,131
501
0
6,015
17,919
7,990
28
8,378
9,177
663
68,848
W
Heimdallr
Billammm
Heimdallr
8,467
4,558
0
7,093
13,771
5,554
505
2,633
11,138
0
64,679
L
5,113
537
96
3,142
11,893
3,700
0
5,014
6,579
40,453
0
L
Da Ji
Btahan61
Da Ji
5,504
1,361
0
5,592
17,898
6,530
117
5,001
12,627
112
62,892
L
Kuzenbo
6,669
2,974
0
2,880
17,711
16,443
0
6,457
11,034
30,524
0
W
6,758
2,137
0
106
11,709
4,091
664
1,591
10,118
0
44,855
W
Fafnir
NejMaj321
Fafnir
5,177
1,608
0
3,986
12,443
13,782
33
3,170
9,273
29,702
0
W
9,933
5,673
0
7,305
16,775
12,553
0
2,431
14,344
0
106,220
W
Nu Wa
lowcarb98
Nu Wa
27,706
4,614
0
4,129
10,276
4,432
2,171
2,732
7,544
106,566
0
L
Medusa
ukjent93
Medusa
11,367
4,389
0
4,686
14,839
4,538
0
6,661
7,960
0
73,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
47,778
556
Minions Killed
497
0
Camps Cleared
0
1,918,196
Distance Traveled
1,890,450
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,431
544
116
6
0
373,914
4
W
Heimdallr
9,777
466
125
6
0
372,420
1
L
Ra
9,330
444
98
5
0
379,020
0
L
Da Ji
9,527
454
118
6
0
346,638
7
L
Kuzenbo
8,182
390
35
2
0
399,636
6
W
Loki
9,776
466
91
4
0
351,878
0
W
Fafnir
10,604
505
40
2
0
406,593
9
W
Set
11,867
565
129
6
0
393,141
0
W
Nu Wa
13,626
649
171
8
0
394,164
4
L
Medusa
9,308
443
130
6
0
391,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role