Player Matchup

Neith
Neith
Catlan31696
Neith
Level 44
God Stats
109W - 105L
1,396 SR
Queue Stats
116W - 119L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
NachoPa12
Danzaburou
Level 29
God Stats
3W - 5L
1,477 SR
Queue Stats
47W - 52L
1,397 Elo+
Party 3
Sol
Sol
Recon945
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 59L
1,556 Elo+
Party 1
Tiamat
Tiamat
XiroKey
Tiamat
Level 105
God Stats
25W - 22L
1,523 SR
Queue Stats
117W - 130L
1,414 Elo+
Party 3
Eset
Eset
aFatTunaCanner
Eset
Level 95
God Stats
4W - 9L
1,508 SR
Queue Stats
34W - 48L
1,303 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,403 Elo+

VS

Team Averages
Level 55
1,417 SR
1,400 Elo+
Hercules
Hercules
Nawlinz_Boi
Hercules
Level 78
God Stats
0W - 3L
1,268 SR
Queue Stats
4W - 7L
1,480 Elo+
Party 2
Tiamat
Tiamat
Reactorge
Tiamat
Level 84
God Stats
0W - 1L
1,252 SR
Queue Stats
11W - 13L
1,635 Elo+
Party 2
Apollo
Apollo
WoLf__James
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 4
Ymir
Ymir
XxVoltage19xX
Ymir
Level 62
God Stats
6W - 6L
1,565 SR
Queue Stats
376W - 340L
1,454 Elo+
Party 4
Nemesis
Nemesis
nheldis
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,434
543
1,129
5,770
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
NachoPa12
Danzaburou
10
0 / 2 / 7
5,397
540
4,657
5,907
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 0 / 0
6,449
645
5,618
6,129
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
XiroKey
Tiamat
11
1 / 1 / 0
5,932
593
4,135
4,485
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
8 / 3 / 0
5,998
600
5,416
4,394
1,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nawlinz_Boi
Hercules
10
1 / 1 / 0
5,618
562
3,629
7,500
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Reactorge
Tiamat
8
0 / 3 / 0
4,108
411
3,367
6,041
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
8
3 / 4 / 3
5,044
504
1,578
6,146
1,784
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 3 / 5
5,203
520
4,002
7,156
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
nheldis
Nemesis
7
0 / 1 / 2
4,512
451
657
4,253
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
5
7
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Danzaburou
NachoPa12
Danzaburou
0
2
7
1.75
L
Hercules
Nawlinz_Boi
Hercules
1
1
0
1
L
Tiamat
Reactorge
Tiamat
0
3
0
0
W
3
0
0
3
L
Apollo
3
4
3
1.13
W
Tiamat
XiroKey
Tiamat
1
1
0
1
L
1
3
5
1.17
W
8
3
0
2.67
L
Nemesis
nheldis
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
13,233
26,685
Taken
31,096
8,562
Mitigated
13,482
14,427
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,129
375
0
3,289
5,770
1,670
476
354
5,391
0
25,004
W
Danzaburou
NachoPa12
Danzaburou
4,657
944
0
2,188
5,907
1,932
673
2,132
3,775
0
24,507
L
Hercules
Nawlinz_Boi
Hercules
3,629
532
0
3,275
7,500
4,294
0
3,776
3,384
0
32,577
L
Tiamat
Reactorge
Tiamat
3,367
450
0
943
6,041
3,172
0
4,873
1,168
17,802
0
W
5,618
2,819
0
4,667
6,129
2,017
2,225
3,367
2,762
37,121
0
L
Apollo
1,578
650
215
1,702
6,146
1,784
31
2,602
3,544
0
14,976
W
Tiamat
XiroKey
Tiamat
4,135
1,486
0
2,442
4,485
1,675
522
0
4,212
31,680
0
L
4,002
531
0
1,314
7,156
3,112
0
2,388
4,768
18,000
0
W
5,416
379
590
1,251
4,394
1,268
269
1,516
2,878
21,193
0
L
Nemesis
nheldis
Nemesis
657
129
0
1,298
4,253
1,120
0
1,190
3,063
0
13,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
24,485
309
Minions Killed
191
0
Camps Cleared
0
798,412
Distance Traveled
908,488
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,434
543
63
6
0
146,461
0
W
Danzaburou
5,397
540
44
4
0
153,587
1
L
Hercules
5,618
562
72
7
0
184,223
1
L
Tiamat
4,108
411
20
2
0
166,047
0
W
Sol
6,449
645
80
8
0
157,658
0
L
Apollo
5,044
504
35
4
0
171,265
0
W
Tiamat
5,932
593
78
8
0
163,512
0
L
Ymir
5,203
520
21
2
0
179,972
4
W
Eset
5,998
600
44
4
0
177,194
4
L
Nemesis
4,512
451
43
4
0
206,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role