Player Matchup

Arachne
Arachne
AzR Monkey
Arachne
Level 12
God Stats
2W - 1L
1,812 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 3
Neith
Neith
Captain Deiske
Neith
Level 5
God Stats
5W - 9L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Feli9907
Heimdallr
Level 28
God Stats
2W - 7L
1,486 SR
Queue Stats
102W - 89L
1,532 Elo+
Solo
Bellona
Bellona
Lidl bag4481
Bellona
Level 4
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 4L
1,374 Elo+
Party 3
Kukulkan
Kukulkan
Wolfbang666
Kukulkan
Level 17
God Stats
19W - 13L
1,566 SR
Queue Stats
39W - 27L
1,583 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,476 Elo+

VS

Team Averages
Level 22
1,508 SR
1,534 Elo+
Arachne
Arachne
JumpyMicrobe258
Arachne
Level 20
God Stats
7W - 6L
1,536 SR
Queue Stats
29W - 26L
1,552 Elo+
Party 2
Fenrir
Fenrir
Markipheus
Fenrir
Level 22
God Stats
2W - 8L
1,136 SR
Queue Stats
35W - 57L
1,413 Elo+
Party 2
Bellona
Bellona
Nexus_806xx
Bellona
Level 18
God Stats
17W - 10L
1,639 SR
Queue Stats
63W - 54L
1,621 Elo+
Solo
Zeus
Zeus
Vieuxpruneau
Zeus
Level 13
God Stats
16W - 12L
1,701 SR
Queue Stats
87W - 71L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
thatrandomguy69
Cthulhu
Level 37
God Stats
116W - 116L
1,527 SR
Queue Stats
257W - 277L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AzR Monkey
Arachne
16
2 / 16 / 3
10,613
884
7,152
25,082
9,308
17
1 / 8 / 4
10,445
870
10,071
16,645
6,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Feli9907
Heimdallr
17
0 / 4 / 6
10,756
896
12,122
17,638
7,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Lidl bag4481
Bellona
16
4 / 12 / 1
11,833
986
11,628
26,123
21,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Wolfbang666
Kukulkan
18
3 / 7 / 5
12,014
1,001
35,642
16,610
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 16
13,296
1,108
25,752
17,145
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Markipheus
Fenrir
19
9 / 0 / 18
12,567
1,047
12,288
17,221
13,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Nexus_806xx
Bellona
19
10 / 2 / 18
13,438
1,120
20,876
19,644
16,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 17
12,430
1,036
23,371
11,435
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 27
12,698
1,058
13,890
16,658
17,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
143
10
Kills
47
47
Deaths
10
19
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Arachne
AzR Monkey
Arachne
2
16
3
0.22
L
1
8
4
0.38
L
Heimdallr
Feli9907
Heimdallr
0
4
6
0.75
W
14
4
16
5.5
L
Bellona
Lidl bag4481
Bellona
4
12
1
0.38
W
Fenrir
Markipheus
Fenrir
9
0
18
18
W
Bellona
Nexus_806xx
Bellona
10
2
18
9.5
W
8
3
17
5.5
L
Kukulkan
Wolfbang666
Kukulkan
3
7
5
0.79
W
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,615
Damage
96,177
102,098
Taken
82,103
51,768
Mitigated
59,502
4,719
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AzR Monkey
Arachne
7,152
6,104
0
913
25,082
9,308
0
9,246
15,836
0
12,708
L
10,071
4,053
548
2,337
16,645
6,353
0
4,926
11,719
0
21,216
L
Heimdallr
Feli9907
Heimdallr
12,122
3,649
0
254
17,638
7,464
0
6,328
11,310
0
30,131
W
25,752
21,540
0
7,563
17,145
8,589
0
7,735
9,075
0
36,182
L
Bellona
Lidl bag4481
Bellona
11,628
6,414
0
667
26,123
21,933
0
10,005
16,118
334
32,231
W
Fenrir
Markipheus
Fenrir
12,288
3,969
0
4,465
17,221
13,113
0
7,134
9,651
0
20,158
W
Bellona
Nexus_806xx
Bellona
20,876
9,147
0
4,573
19,644
16,084
0
7,766
11,421
0
42,962
W
23,371
2,476
0
405
11,435
4,565
0
5,152
6,003
46,606
0
L
Kukulkan
Wolfbang666
Kukulkan
35,642
1,116
0
0
16,610
6,710
0
6,756
9,854
75,878
0
W
13,890
1,041
910
1,126
16,658
17,151
0
6,851
9,336
28,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
64,429
198
Minions Killed
210
10
Camps Cleared
6
1,020,923
Distance Traveled
1,142,850
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,613
884
6
1
3
203,539
2
L
Neith
10,445
870
15
1
1
181,025
1
L
Heimdallr
10,756
896
42
4
0
213,892
0
W
Arachne
13,296
1,108
35
3
1
210,920
2
L
Bellona
11,833
986
32
3
6
210,426
1
W
Fenrir
12,567
1,047
25
2
1
250,805
0
W
Bellona
13,438
1,120
55
5
1
260,300
0
W
Zeus
12,430
1,036
73
6
3
178,075
0
L
Kukulkan
12,014
1,001
103
9
0
212,041
0
W
Cthulhu
12,698
1,058
22
2
0
242,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role