Player Matchup

Izanami
Izanami
KalBharav
Izanami
Level 102
God Stats
29W - 23L
1,994 SR
Queue Stats
102W - 109L
1,568 Elo+
Party 1
Janus
Janus
Madaari
Janus
Level 158
God Stats
5W - 2L
1,616 SR
Queue Stats
64W - 33L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
sikhsukh
Sylvanus
Level 160
God Stats
11W - 4L
1,659 SR
Queue Stats
178W - 133L
1,601 Elo+
Party 1
Team Averages
Level 140
1,757 SR
1,600 Elo+

VS

Team Averages
Level 40
1,411 SR
1,382 Elo+
Amaterasu
Amaterasu
Clasp
Amaterasu
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 30L
1,417 Elo+
Party 2
Artio
Artio
Shpeefe
Artio
Level 24
God Stats
1W - 1L
1,232 SR
Queue Stats
12W - 18L
1,313 Elo+
Solo
Olorun
Olorun
luxorkameo
Olorun
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 30L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KalBharav
Izanami
11
1 / 3 / 12
8,387
762
8,186
9,135
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Madaari
Janus
13
8 / 1 / 5
9,594
872
9,895
6,986
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
sikhsukh
Sylvanus
13
7 / 3 / 7
9,214
838
9,857
11,474
9,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Clasp
Amaterasu
10
1 / 6 / 4
7,092
645
6,100
11,239
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Shpeefe
Artio
10
1 / 3 / 3
7,111
646
3,401
13,016
9,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
luxorkameo
Olorun
11
5 / 7 / 1
8,471
770
11,607
13,452
4,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
7
7
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Clasp
Amaterasu
1
6
4
0.5
L
Izanami
KalBharav
Izanami
1
3
12
2.33
L
Janus
Madaari
Janus
8
1
5
10.5
W
Artio
Shpeefe
Artio
1
3
3
0.83
W
Olorun
luxorkameo
Olorun
5
7
1
0.79
L
Sylvanus
sikhsukh
Sylvanus
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
21,108
27,595
Taken
37,707
15,746
Mitigated
21,621
13,316
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Clasp
Amaterasu
6,100
1,681
0
1,280
11,239
8,338
0
4,675
6,487
0
15,297
L
Izanami
KalBharav
Izanami
8,186
6,437
0
2,182
9,135
3,625
1,598
4,447
4,588
0
34,925
L
Janus
Madaari
Janus
9,895
1,097
0
813
6,986
2,340
176
2,742
4,169
43,406
0
W
Artio
Shpeefe
Artio
3,401
891
580
1,229
13,016
9,186
0
6,258
6,520
17,083
0
W
Olorun
luxorkameo
Olorun
11,607
7,250
147
4,956
13,452
4,097
0
7,696
5,536
37,324
0
L
Sylvanus
sikhsukh
Sylvanus
9,857
3,026
4,470
5,851
11,474
9,781
565
7,858
3,481
17,791
2,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
22,674
138
Minions Killed
89
0
Camps Cleared
0
566,601
Distance Traveled
574,508
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,092
645
18
2
0
197,797
3
L
Izanami
8,387
762
66
6
0
187,122
1
L
Janus
9,594
872
59
5
0
206,333
2
W
Artio
7,111
646
23
2
0
223,825
4
W
Olorun
8,471
770
48
4
0
152,886
0
L
Sylvanus
9,214
838
13
1
0
173,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role