Player Matchup

Merlin
Merlin
Eupher
Merlin
Level 25
God Stats
7W - 6L
1,137 SR
Queue Stats
73W - 97L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GeoScorpio
Cu Chulainn
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
80W - 106L
1,438 Elo+
Party 1
Serqet
Serqet
GreennSZ
Serqet
Level 29
God Stats
17W - 32L
1,176 SR
Queue Stats
41W - 59L
1,452 Elo+
Solo
Janus
Janus
HRaeH
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
comerssal
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,410 SR
1,464 Elo+

VS

Team Averages
Level 24
1,519 SR
1,536 Elo+
Ymir
Ymir
Chocolatehot
Ymir
Level 13
God Stats
10W - 7L
1,630 SR
Queue Stats
208W - 217L
1,447 Elo+
Solo
Tiamat
Tiamat
Klaimh
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Mercury
Mercury
Leviathanx155
Mercury
Level 28
God Stats
1W - 0L
1,649 SR
Queue Stats
10W - 9L
1,496 Elo+
Solo
Neith
Neith
PignaTTi
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,636 Elo+
Party 2
Nike
Nike
iFryez
Nike
Level 46
God Stats
2W - 2L
1,315 SR
Queue Stats
44W - 32L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eupher
Merlin
16
4 / 5 / 4
11,046
1,004
18,724
13,657
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
GeoScorpio
Cu Chulainn
16
1 / 7 / 6
10,028
912
10,340
21,611
13,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
GreennSZ
Serqet
16
0 / 3 / 5
9,597
872
6,027
12,034
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
HRaeH
Janus
16
2 / 8 / 4
10,336
940
13,574
13,262
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
comerssal
Neith
17
2 / 1 / 3
10,561
960
13,426
12,408
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

111

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 15
12,234
1,112
12,341
17,224
22,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Klaimh
Tiamat
18
7 / 0 / 9
11,620
1,056
15,729
10,545
8,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
16
5 / 4 / 5
10,584
962
7,781
13,321
5,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
PignaTTi
Neith
17
1 / 1 / 17
10,442
949
14,797
11,242
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
iFryez
Nike
17
7 / 4 / 13
11,941
1,086
17,665
17,595
15,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
9
Kills
24
24
Deaths
9
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
Merlin
Eupher
Merlin
4
5
4
1.2
L
Cu Chulainn
GeoScorpio
Cu Chulainn
1
7
6
0.57
L
Serqet
GreennSZ
Serqet
0
3
5
0.83
L
Janus
HRaeH
Janus
2
8
4
0.5
W
Tiamat
Klaimh
Tiamat
7
0
9
11.5
W
Mercury
5
4
5
1.88
W
Neith
PignaTTi
Neith
1
1
17
9.5
L
Neith
comerssal
Neith
2
1
3
3.5
W
Nike
iFryez
Nike
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
68,313
72,972
Taken
69,927
34,099
Mitigated
56,839
7,289
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,341
1,565
0
1,062
17,224
22,307
0
7,715
9,127
28,192
0
L
Merlin
Eupher
Merlin
18,724
1,348
0
0
13,657
4,950
0
5,740
7,796
37,113
0
L
Cu Chulainn
GeoScorpio
Cu Chulainn
10,340
861
0
2,174
21,611
13,318
0
8,971
12,415
7,348
13,016
L
Serqet
GreennSZ
Serqet
6,027
1,454
0
392
12,034
5,821
0
4,459
7,500
0
10,045
L
Janus
HRaeH
Janus
13,574
1,105
0
60
13,262
4,975
0
4,404
8,783
33,716
0
W
Tiamat
Klaimh
Tiamat
15,729
1,397
0
1,967
10,545
8,714
0
6,250
4,295
29,981
0
W
Mercury
7,781
3,726
0
2,069
13,321
5,372
0
6,053
7,268
0
20,831
W
Neith
PignaTTi
Neith
14,797
9,614
0
3,711
11,242
5,024
0
6,626
4,616
0
26,369
L
Neith
comerssal
Neith
13,426
6,866
0
4,663
12,408
5,035
0
5,093
7,240
0
42,917
W
Nike
iFryez
Nike
17,665
2,110
0
475
17,595
15,422
0
8,937
7,613
651
39,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,568
Gold Earned
56,821
187
Minions Killed
201
10
Camps Cleared
4
996,520
Distance Traveled
1,123,798
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,234
1,112
41
4
0
225,633
3
L
Merlin
11,046
1,004
37
3
0
186,705
0
L
Cu Chulainn
10,028
912
20
2
2
209,345
0
L
Serqet
9,597
872
9
1
4
212,591
0
L
Janus
10,336
940
72
7
1
190,929
0
W
Tiamat
11,620
1,056
41
4
0
253,885
0
W
Mercury
10,584
962
28
3
1
257,274
1
W
Neith
10,442
949
26
2
1
176,812
1
L
Neith
10,561
960
49
4
3
196,950
0
W
Nike
11,941
1,086
65
6
2
210,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role