Player Matchup

Ravana
Ravana
CountryEmpress
Ravana
Level 29
God Stats
5W - 5L
1,759 SR
Queue Stats
46W - 35L
1,609 Elo+
Solo
Janus
Janus
CraudinBR
Janus
Level 145
God Stats
9W - 16L
1,560 SR
Queue Stats
220W - 201L
1,474 Elo+
Party 1
Anubis
Anubis
Msr_Smurf
Anubis
Level 17
God Stats
8W - 5L
1,623 SR
Queue Stats
36W - 32L
1,518 Elo+
Solo
Ymir
Ymir
Reagan_implacave
Ymir
Level 30
God Stats
14W - 7L
1,704 SR
Queue Stats
193W - 181L
1,523 Elo+
Solo
Hachiman
Hachiman
Sneex1
Hachiman
Level 6
God Stats
2W - 1L
1,666 SR
Queue Stats
29W - 17L
1,603 Elo+
Party 1
Team Averages
Level 45
1,662 SR
1,545 Elo+

VS

Team Averages
Level 16
1,588 SR
1,528 Elo+
Achilles
Achilles
Alan_2002_SA
Achilles
Level 29
God Stats
4W - 5L
1,467 SR
Queue Stats
71W - 84L
1,483 Elo+
Solo
Hera
Hera
Snayder_CVM
Hera
Level 15
God Stats
2W - 3L
1,622 SR
Queue Stats
47W - 57L
1,465 Elo+
Solo
Neith
Neith
Thezzia
Neith
Level 4
God Stats
4W - 2L
1,823 SR
Queue Stats
29W - 37L
1,614 Elo+
Solo
Pele
Pele
lOzZyl
Pele
Level 26
God Stats
4W - 4L
1,734 SR
Queue Stats
67W - 62L
1,534 Elo+
Solo
Discordia
Discordia
zTheuzZ5705
Discordia
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 9L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
9,774
611
10,098
7,915
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
CraudinBR
Janus
15
12 / 1 / 7
10,180
636
11,907
6,802
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Msr_Smurf
Anubis
15
1 / 0 / 2
8,272
517
4,766
5,305
2,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 2
8,584
537
2,127
7,338
5,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Sneex1
Hachiman
16
2 / 1 / 4
9,460
591
5,198
10,380
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alan_2002_SA
Achilles
10
0 / 4 / 0
6,186
387
2,528
7,503
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 10 / 0
6,384
399
1,896
9,935
2,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Thezzia
Neith
13
0 / 3 / 0
7,506
469
4,317
8,265
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
lOzZyl
Pele
13
2 / 6 / 1
7,835
490
4,794
11,742
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
zTheuzZ5705
Discordia
10
0 / 6 / 0
6,027
377
2,470
7,998
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
29
Kills
3
3
Deaths
29
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alan_2002_SA
Achilles
0
4
0
0
W
11
1
4
13
W
Janus
CraudinBR
Janus
12
1
7
15.5
W
Anubis
Msr_Smurf
Anubis
1
0
2
2
W
3
0
2
4
L
1
10
0
0.1
W
Hachiman
Sneex1
Hachiman
2
1
4
4
L
Neith
Thezzia
Neith
0
3
0
0
L
Pele
lOzZyl
Pele
2
6
1
0.42
L
Discordia
zTheuzZ5705
Discordia
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,096
Damage
16,005
37,740
Taken
45,443
17,713
Mitigated
14,991
17,227
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alan_2002_SA
Achilles
2,528
449
0
432
7,503
3,877
0
2,377
4,988
0
24,775
W
10,098
3,610
0
3,086
7,915
3,762
0
1,489
6,426
0
62,633
W
Janus
CraudinBR
Janus
11,907
401
68
2,033
6,802
2,112
424
1,679
5,073
52,039
0
W
Anubis
Msr_Smurf
Anubis
4,766
378
0
3,737
5,305
2,958
475
177
5,103
48,265
0
W
2,127
143
0
1,026
7,338
5,223
0
495
6,822
39,420
0
L
1,896
869
0
0
9,935
2,634
280
3,343
6,405
22,328
0
W
Hachiman
Sneex1
Hachiman
5,198
3,233
0
7,277
10,380
3,658
3,051
526
9,679
0
66,229
L
Neith
Thezzia
Neith
4,317
1,699
0
2,531
8,265
1,938
450
4,688
3,577
0
44,748
L
Pele
lOzZyl
Pele
4,794
856
0
600
11,742
4,478
0
3,961
7,533
0
49,668
L
Discordia
zTheuzZ5705
Discordia
2,470
343
0
192
7,998
2,064
0
3,564
4,140
25,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
33,938
506
Minions Killed
325
0
Camps Cleared
0
1,457,235
Distance Traveled
1,334,944
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,186
387
43
3
0
258,343
0
W
Ravana
9,774
611
102
6
0
291,346
1
W
Janus
10,180
636
111
7
0
365,955
3
W
Anubis
8,272
517
106
7
0
279,041
0
W
Ymir
8,584
537
69
4
0
266,709
0
L
Hera
6,384
399
47
3
0
236,798
0
W
Hachiman
9,460
591
118
7
0
254,184
1
L
Neith
7,506
469
104
7
0
241,336
0
L
Pele
7,835
490
92
6
0
318,506
3
L
Discordia
6,027
377
39
2
0
279,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role