Player Matchup

Ymir
Ymir
JoergDieNase
Ymir
Level 15
God Stats
3W - 2L
1,345 SR
Queue Stats
37W - 22L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
JoergDieNase
Danzaburou
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 23L
1,522 Elo+
Party 2
Chernobog
Chernobog
MrRescue
Chernobog
Level 29
God Stats
4W - 4L
1,413 SR
Queue Stats
31W - 33L
1,502 Elo+
Solo
Anubis
Anubis
PAambTOMAKET
Anubis
Level 17
God Stats
6W - 3L
1,370 SR
Queue Stats
25W - 22L
1,595 Elo+
Solo
Thor
Thor
RexTremendum
Thor
Level 12
God Stats
2W - 3L
1,537 SR
Queue Stats
36W - 46L
1,446 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,517 Elo+

VS

Team Averages
Level 18
1,484 SR
1,356 Elo+
Scylla
Scylla
DoktorBraindeath
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,374 Elo+
Party 1
Thor
Thor
Flamezex
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kromosch
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,374 Elo+
Party 1
Cerberus
Cerberus
SaviourKira
Cerberus
Level 13
God Stats
2W - 1L
1,629 SR
Queue Stats
9W - 7L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
SemanticError
Sylvanus
Level 17
God Stats
2W - 3L
1,291 SR
Queue Stats
7W - 4L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 20
10,869
518
5,352
16,703
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
JoergDieNase
Danzaburou
18
8 / 3 / 18
12,424
592
13,963
14,121
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
MrRescue
Chernobog
20
14 / 2 / 12
14,079
670
18,326
13,051
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
12 / 4 / 12
12,337
587
19,023
14,175
8,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 7
11,126
530
5,632
17,191
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 4
11,773
561
15,634
12,560
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
4 / 8 / 8
10,763
513
9,782
19,211
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Kromosch
Ah Muzen Cab
15
1 / 8 / 8
9,028
430
9,275
15,146
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SaviourKira
Cerberus
15
2 / 6 / 6
9,665
460
5,095
14,353
14,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
SemanticError
Sylvanus
12
1 / 8 / 7
8,380
399
3,400
17,601
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
39
Kills
15
15
Deaths
39
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
L
Thor
4
8
8
1
W
2
2
20
6
W
Danzaburou
JoergDieNase
Danzaburou
8
3
18
5.67
L
Ah Muzen Cab
Kromosch
Ah Muzen Cab
1
8
8
0.63
W
Chernobog
MrRescue
Chernobog
14
2
12
10
W
Anubis
12
4
12
4.5
W
3
4
7
1.63
L
Cerberus
SaviourKira
Cerberus
2
6
6
0.83
L
Sylvanus
SemanticError
Sylvanus
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
43,186
75,241
Taken
78,871
39,560
Mitigated
42,867
22,815
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,634
992
0
1,171
12,560
4,167
0
3,929
8,631
51,268
0
L
Thor
9,782
2,874
0
4,995
19,211
6,619
0
6,301
12,910
0
61,314
W
5,352
1,346
681
2,259
16,703
14,017
810
4,426
12,206
18,607
0
W
Danzaburou
JoergDieNase
Danzaburou
13,963
5,572
0
2,556
14,121
5,598
4,732
5,373
8,723
0
86,282
L
Ah Muzen Cab
Kromosch
Ah Muzen Cab
9,275
3,961
0
3,391
15,146
5,191
1,162
3,514
11,632
0
60,399
W
Chernobog
MrRescue
Chernobog
18,326
13,556
0
4,311
13,051
5,172
4,248
3,022
9,904
0
100,561
W
Anubis
19,023
684
0
6,132
14,175
8,769
3,847
5,590
8,560
71,272
0
W
5,632
1,431
0
6,876
17,191
6,004
369
5,422
11,719
0
71,109
L
Cerberus
SaviourKira
Cerberus
5,095
221
0
1,725
14,353
14,438
0
3,006
11,347
28,541
0
L
Sylvanus
SemanticError
Sylvanus
3,400
1,362
999
3,821
17,601
12,452
0
7,625
9,976
13,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,835
Gold Earned
49,609
567
Minions Killed
390
0
Camps Cleared
0
1,824,449
Distance Traveled
1,756,361
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,773
561
101
5
0
363,335
3
L
Thor
10,763
513
97
5
0
322,384
5
W
Ymir
10,869
518
23
1
0
390,769
0
W
Danzaburou
12,424
592
135
6
0
374,551
3
L
Ah Muzen Cab
9,028
430
111
5
0
356,540
6
W
Chernobog
14,079
670
162
8
0
402,382
7
W
Anubis
12,337
587
122
6
0
305,094
0
W
Thor
11,126
530
125
6
0
351,653
8
L
Cerberus
9,665
460
68
3
0
366,692
3
L
Sylvanus
8,380
399
13
1
0
347,410
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role