Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ChairHel Spawn
Ares
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,300 Elo+
Party 2
Camazotz
Camazotz
ChamanUrbain
Camazotz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 148L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Sk1T I Tchoco
Cthulhu
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
246W - 260L
1,499 Elo+
Party 2
Fenrir
Fenrir
ZeXus RaZn
Fenrir
Level 135
God Stats
8W - 10L
1,429 SR
Queue Stats
467W - 488L
1,528 Elo+
Party 2
Team Averages
Level 143
1,486 SR
1,457 Elo+

VS

Team Averages
Level 103
1,500 SR
1,559 Elo+
Bellona
Bellona
Gollum-2-T-Mort
Bellona
Level 135
God Stats
0W - 2L
1,290 SR
Queue Stats
38W - 34L
1,516 Elo+
Party 3
Ganesha
Ganesha
MyBlankiie0402
Ganesha
Level 119
God Stats
1W - 2L
1,708 SR
Queue Stats
199W - 194L
1,524 Elo+
Party 3
Fafnir
Fafnir
Vicipuh
Fafnir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,772 Elo+
Solo
Jing Wei
Jing Wei
XxlittleHarley
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 91L
1,473 Elo+
Party 1
Ullr
Ullr
l Silent Roar l
Ullr
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 140L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 1 / 16
8,524
852
14,081
22,306
16,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 3 / 13
10,501
1,050
21,090
14,995
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
ChamanUrbain
Camazotz
14
2 / 3 / 14
8,224
822
5,253
10,795
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
13
1 / 3 / 11
7,970
797
8,500
14,605
7,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZeXus RaZn
Fenrir
16
9 / 3 / 8
9,770
977
10,990
11,649
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
7,988
799
16,237
20,926
16,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 10
7,642
764
9,781
21,497
13,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
Vicipuh
Fafnir
15
3 / 4 / 6
8,388
839
8,360
12,585
13,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
14
4 / 4 / 4
8,132
813
11,564
7,028
2,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 10
7,419
742
12,952
9,305
3,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
23
Kills
13
13
Deaths
23
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
16
10
W
9
3
13
5.17
W
Camazotz
ChamanUrbain
Camazotz
2
3
14
3
L
5
5
5
1.5
L
0
5
10
1
W
Cthulhu
1
3
11
2.17
L
Fafnir
Vicipuh
Fafnir
3
4
6
1.5
L
Jing Wei
4
4
4
1.5
W
Fenrir
ZeXus RaZn
Fenrir
9
3
8
4.33
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,914
Damage
58,894
74,350
Taken
71,341
57,955
Mitigated
49,815
37,025
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,081
1,535
503
13,075
22,306
16,151
132
6,773
15,358
26,726
0
W
21,090
1,142
321
2,262
14,995
19,271
418
2,380
12,490
28,760
0
W
Camazotz
ChamanUrbain
Camazotz
5,253
2,447
1,550
4,032
10,795
4,919
1,558
1,788
8,903
0
13,530
L
16,237
4,122
1,006
7,152
20,926
16,636
0
11,856
8,734
0
22,573
L
9,781
967
1,477
7,167
21,497
13,137
54
11,587
9,510
17,105
0
W
Cthulhu
8,500
738
2,940
4,593
14,605
7,273
440
4,952
9,471
14,676
0
L
Fafnir
Vicipuh
Fafnir
8,360
3,516
805
2,482
12,585
13,929
156
8,250
4,010
12,002
0
L
Jing Wei
11,564
5,345
966
686
7,028
2,665
632
4,650
2,178
0
19,422
W
Fenrir
ZeXus RaZn
Fenrir
10,990
2,749
3,863
3,886
11,649
10,341
1,506
2,248
9,276
0
15,106
L
12,952
7,413
669
1,832
9,305
3,448
786
6,478
2,702
0
20,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
39,569
91
Minions Killed
68
0
Camps Cleared
0
925,005
Distance Traveled
844,790
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,524
852
22
2
0
182,085
1
W
Ares
10,501
1,050
16
2
0
185,751
0
W
Camazotz
8,224
822
16
2
0
199,287
0
L
Bellona
7,988
799
13
1
0
162,396
0
L
Ganesha
7,642
764
0
0
0
175,241
0
W
Cthulhu
7,970
797
20
2
0
150,653
0
L
Fafnir
8,388
839
17
2
0
175,936
0
L
Jing Wei
8,132
813
18
2
0
179,587
0
W
Fenrir
9,770
977
17
2
0
207,229
0
L
Ullr
7,419
742
20
2
0
151,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role