Player Matchup

Sobek
Sobek
GreyWindStark_
Sobek
Level 95
God Stats
0W - 1L
1,690 SR
Queue Stats
67W - 108L
1,096 Elo+
Party 1
Xbalanque
Xbalanque
JagiReborn
Xbalanque
Level 142
God Stats
2W - 10L
1,500 SR
Queue Stats
181W - 226L
1,291 Elo+
Party 1
Osiris
Osiris
LegionOfTheWolf
Osiris
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 139L
1,148 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rugrat-Papi
Tsukuyomi
Level 78
God Stats
22W - 27L
1,545 SR
Queue Stats
157W - 165L
1,403 Elo+
Solo
Vulcan
Vulcan
wockrocket
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,398 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,267 Elo+

VS

Team Averages
Level 79
1,529 SR
1,362 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Feetpics_4sale
Achilles
Level 56
God Stats
7W - 4L
1,525 SR
Queue Stats
149W - 176L
1,365 Elo+
Solo
Scylla
Scylla
Nox_Nibiru
Scylla
Level 87
God Stats
6W - 5L
1,744 SR
Queue Stats
539W - 612L
1,359 Elo+
Solo
Aphrodite
Aphrodite
lxBinixl
Aphrodite
Level 87
God Stats
105W - 100L
1,630 SR
Queue Stats
699W - 833L
1,363 Elo+
Solo
Bakasura
Bakasura
near44444444444
Bakasura
Level 57
God Stats
3W - 3L
1,248 SR
Queue Stats
245W - 275L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,680
335
0
665
316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
JagiReborn
Xbalanque
9
1 / 3 / 0
5,473
498
5,065
6,531
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 3 / 1
6,533
594
8,112
7,330
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Rugrat-Papi
Tsukuyomi
11
2 / 0 / 0
6,204
564
1,258
5,936
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
wockrocket
Vulcan
9
1 / 2 / 0
5,482
498
3,890
4,474
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 3
5,595
509
4,108
5,526
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
8
2 / 3 / 0
5,311
483
2,091
6,506
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Nox_Nibiru
Scylla
9
1 / 1 / 2
5,531
503
2,389
5,505
1,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
lxBinixl
Aphrodite
10
3 / 0 / 2
6,160
560
3,049
5,491
3,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
9
1 / 5 / 1
5,651
514
2,038
7,778
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
10
Kills
9
9
Deaths
10
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
3
3.5
W
Achilles
2
3
0
0.67
L
0
1
0
0
L
Xbalanque
JagiReborn
Xbalanque
1
3
0
0.33
L
6
3
1
2.17
W
Scylla
Nox_Nibiru
Scylla
1
1
2
2
L
Tsukuyomi
Rugrat-Papi
Tsukuyomi
2
0
0
2
W
Aphrodite
lxBinixl
Aphrodite
3
0
2
4
W
Bakasura
1
5
1
0.3
L
Vulcan
wockrocket
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,325
Damage
13,675
24,936
Taken
30,806
12,268
Mitigated
13,617
6,022
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,108
2,392
0
750
5,526
2,516
1,126
628
4,841
0
25,716
W
Achilles
2,091
509
0
1,567
6,506
4,147
0
261
6,245
0
12,005
L
0
0
0
0
665
316
0
390
275
0
0
L
Xbalanque
JagiReborn
Xbalanque
5,065
716
0
1,773
6,531
1,932
0
2,580
3,951
0
28,116
L
8,112
2,888
0
750
7,330
6,861
372
39
7,007
2,860
30,540
W
Scylla
Nox_Nibiru
Scylla
2,389
309
0
3,144
5,505
1,422
105
1,374
4,019
25,026
0
L
Tsukuyomi
Rugrat-Papi
Tsukuyomi
1,258
283
0
3,074
5,936
1,764
0
343
5,568
0
29,903
W
Aphrodite
lxBinixl
Aphrodite
3,049
382
2,725
4,304
5,491
3,087
280
979
4,398
22,672
0
W
Bakasura
2,038
1,600
0
1,620
7,778
2,445
747
1,059
6,659
0
14,498
L
Vulcan
wockrocket
Vulcan
3,890
1,053
0
425
4,474
1,395
0
2,086
2,388
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
28,248
242
Minions Killed
205
0
Camps Cleared
0
815,990
Distance Traveled
954,934
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,595
509
49
4
0
175,445
4
W
Achilles
5,311
483
20
2
0
158,172
2
L
Sobek
3,680
335
0
0
0
17,427
0
L
Xbalanque
5,473
498
50
5
0
183,618
2
L
Osiris
6,533
594
59
5
0
202,624
1
W
Scylla
5,531
503
42
4
0
187,290
4
L
Tsukuyomi
6,204
564
78
7
0
231,391
4
W
Aphrodite
6,160
560
45
4
0
196,966
2
W
Bakasura
5,651
514
49
4
0
237,061
0
L
Vulcan
5,482
498
55
5
0
180,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role