Player Matchup

Osiris
Osiris
BaderKWT
Osiris
Level 82
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 37L
1,522 Elo+
Solo
Ne Zha
Ne Zha
MrStradivarius
Ne Zha
Level 146
God Stats
4W - 3L
1,730 SR
Queue Stats
245W - 247L
1,567 Elo+
Solo
Skadi
Skadi
PantheraFTW
Skadi
Level 89
God Stats
2W - 8L
1,250 SR
Queue Stats
62W - 64L
1,647 Elo+
Solo
Tiamat
Tiamat
Puregravy
Tiamat
Level 128
God Stats
0W - 1L
1,734 SR
Queue Stats
9W - 15L
1,419 Elo+
Solo
Arachne
Arachne
TheRegret
Arachne
Level 159
God Stats
25W - 20L
1,803 SR
Queue Stats
317W - 349L
1,563 Elo+
Solo
Team Averages
Level 121
1,650 SR
1,544 Elo+

VS

Team Averages
Level 130
1,664 SR
1,603 Elo+
Bellona
Bellona
MiMOSA
Bellona
Level 154
God Stats
2W - 0L
1,729 SR
Queue Stats
18W - 13L
1,682 Elo+
Solo
Chernobog
Chernobog
Mjupí
Chernobog
Level 107
God Stats
23W - 13L
1,855 SR
Queue Stats
106W - 76L
1,602 Elo+
Solo
Tiamat
Tiamat
Mogril
Tiamat
Level 160
God Stats
9W - 9L
1,508 SR
Queue Stats
364W - 322L
1,601 Elo+
Solo
Cerberus
Cerberus
Sinakill
Cerberus
Level 105
God Stats
5W - 7L
1,368 SR
Queue Stats
196W - 192L
1,572 Elo+
Solo
Fenrir
Fenrir
alepagliaccio
Fenrir
Level 122
God Stats
32W - 31L
1,858 SR
Queue Stats
257W - 232L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaderKWT
Osiris
10
1 / 3 / 0
5,501
550
3,410
8,572
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 5 / 2
4,994
499
4,063
7,623
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 1
5,129
513
2,159
4,304
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Puregravy
Tiamat
9
1 / 2 / 0
5,005
501
3,186
5,329
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TheRegret
Arachne
7
0 / 4 / 0
4,624
462
2,266
7,486
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MiMOSA
Bellona
12
3 / 0 / 1
6,267
627
6,053
6,244
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Mjupí
Chernobog
11
6 / 0 / 1
6,372
637
2,856
3,903
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Mogril
Tiamat
11
5 / 0 / 3
6,243
624
5,201
3,819
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sinakill
Cerberus
9
0 / 2 / 7
5,478
548
3,409
6,545
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 5
5,446
545
4,658
5,940
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
BaderKWT
Osiris
1
3
0
0.33
W
Bellona
MiMOSA
Bellona
3
0
1
3.5
W
Chernobog
Mjupí
Chernobog
6
0
1
6.5
W
Tiamat
Mogril
Tiamat
5
0
3
6.5
L
1
5
2
0.4
L
1
2
1
0.75
L
Tiamat
Puregravy
Tiamat
1
2
0
0.5
W
Cerberus
Sinakill
Cerberus
0
2
7
1.75
L
Arachne
TheRegret
Arachne
0
4
0
0
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
22,177
33,314
Taken
26,451
13,711
Mitigated
12,595
12,657
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BaderKWT
Osiris
3,410
1,526
0
4,405
8,572
4,823
0
0
8,572
0
27,443
W
Bellona
MiMOSA
Bellona
6,053
2,596
0
3,958
6,244
3,746
588
0
6,244
0
38,029
W
Chernobog
Mjupí
Chernobog
2,856
1,539
0
1,784
3,903
1,093
378
326
3,577
0
32,663
W
Tiamat
Mogril
Tiamat
5,201
963
0
2,104
3,819
3,027
64
1,090
2,729
34,962
0
L
4,063
1,373
0
2,082
7,623
2,274
0
2,837
4,734
0
15,205
L
2,159
1,048
0
1,618
4,304
976
25
1,197
3,083
0
28,017
L
Tiamat
Puregravy
Tiamat
3,186
543
0
1,854
5,329
3,517
0
2,668
2,444
25,306
0
W
Cerberus
Sinakill
Cerberus
3,409
529
0
2,784
6,545
2,704
0
782
5,763
14,811
0
L
Arachne
TheRegret
Arachne
2,266
1,227
0
2,698
7,486
2,121
0
1,491
5,871
0
17,999
W
4,658
1,480
0
2,008
5,940
2,025
0
988
4,952
0
20,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
29,806
228
Minions Killed
318
0
Camps Cleared
0
899,248
Distance Traveled
990,547
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,501
550
59
6
0
173,356
3
W
Bellona
6,267
627
80
8
0
194,395
0
W
Chernobog
6,372
637
71
7
0
197,646
5
W
Tiamat
6,243
624
77
8
0
198,846
3
L
Ne Zha
4,994
499
24
2
0
189,514
3
L
Skadi
5,129
513
51
5
0
172,076
3
L
Tiamat
5,005
501
49
5
0
173,577
5
W
Cerberus
5,478
548
43
4
0
200,843
6
L
Arachne
4,624
462
45
5
0
190,725
1
W
Fenrir
5,446
545
47
5
0
198,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role