Player Matchup

Bacchus
Bacchus
FanaticMAURIZIO
Bacchus
Level 160
God Stats
20W - 25L
1,556 SR
Queue Stats
614W - 889L
1,353 Elo+
Solo
Kukulkan
Kukulkan
FervidSquire133
Kukulkan
Level 54
God Stats
6W - 2L
1,505 SR
Queue Stats
77W - 90L
1,302 Elo+
Solo
Fenrir
Fenrir
VirusEmu60616
Fenrir
Level 49
God Stats
1W - 1L
1,214 SR
Queue Stats
20W - 28L
1,352 Elo+
Solo
Team Averages
Level 88
1,425 SR
1,336 Elo+

VS

Team Averages
Level 57
1,364 SR
1,329 Elo+
Mulan
Mulan
MDX Dr Barde
Mulan
Level 61
God Stats
5W - 10L
1,441 SR
Queue Stats
89W - 102L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
artacaba27
Sylvanus
Level 27
God Stats
2W - 3L
1,230 SR
Queue Stats
7W - 10L
1,177 Elo+
Party 1
Da Ji
Da Ji
jimmy223
Da Ji
Level 84
God Stats
3W - 5L
1,420 SR
Queue Stats
111W - 140L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
11,990
749
13,449
18,538
22,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
16
5 / 2 / 6
11,437
715
16,743
11,969
5,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 4 / 7
11,230
702
7,393
10,591
7,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
10,222
639
10,516
16,002
11,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
artacaba27
Sylvanus
13
0 / 5 / 5
10,013
626
9,111
15,668
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
jimmy223
Da Ji
13
2 / 7 / 3
10,181
636
11,964
16,195
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Kukulkan
5
2
6
4
L
4
3
1
1.5
W
6
4
7
2.38
L
Sylvanus
artacaba27
Sylvanus
0
5
5
0.5
L
Da Ji
jimmy223
Da Ji
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,585
Damage
31,591
41,098
Taken
47,865
35,162
Mitigated
30,493
12,657
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,449
2,530
705
5,780
18,538
22,248
136
4,999
12,789
33,072
0
W
Kukulkan
16,743
2,292
1,123
4,305
11,969
5,717
695
1,668
9,951
70,211
0
L
10,516
1,354
786
1,558
16,002
11,041
0
10,830
4,782
0
36,546
W
7,393
1,611
0
744
10,591
7,197
548
2,525
7,846
0
25,551
L
Sylvanus
artacaba27
Sylvanus
9,111
4,017
2,616
4,663
15,668
11,244
0
9,782
5,343
28,342
0
L
Da Ji
jimmy223
Da Ji
11,964
3,219
1,003
5,120
16,195
8,208
0
8,643
7,432
0
38,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
30,416
207
Minions Killed
126
0
Camps Cleared
0
865,004
Distance Traveled
786,004
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,990
749
45
3
0
283,497
0
W
Kukulkan
11,437
715
133
8
0
290,884
3
L
Mulan
10,222
639
52
3
0
277,237
0
W
Fenrir
11,230
702
29
2
0
290,623
0
L
Sylvanus
10,013
626
34
2
0
217,653
0
L
Da Ji
10,181
636
40
3
0
291,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role