Player Matchup

Izanami
Izanami
ICantFindMyAcog
Izanami
Level 98
God Stats
2W - 1L
1,701 SR
Queue Stats
94W - 98L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Nevets317
Sun Wukong
Level 146
God Stats
10W - 14L
1,352 SR
Queue Stats
80W - 96L
1,450 Elo+
Party 2
Poseidon
Poseidon
iCraveBattle
Poseidon
Level 134
God Stats
3W - 8L
1,417 SR
Queue Stats
55W - 67L
1,403 Elo+
Party 2
Anubis
Anubis
m_breezy_13
Anubis
Level 65
God Stats
7W - 5L
1,618 SR
Queue Stats
45W - 55L
1,384 Elo+
Solo
Sobek
Sobek
xTHICC Ash1
Sobek
Level 81
God Stats
10W - 14L
1,516 SR
Queue Stats
168W - 160L
1,482 Elo+
Solo
Team Averages
Level 105
1,521 SR
1,427 Elo+

VS

Team Averages
Level 102
1,560 SR
1,371 Elo+
Achilles
Achilles
Double007Snake
Achilles
Level 96
God Stats
13W - 10L
1,638 SR
Queue Stats
82W - 80L
1,452 Elo+
Party 1
Sobek
Sobek
Gnir3ffUs
Sobek
Level 137
God Stats
3W - 2L
1,727 SR
Queue Stats
115W - 113L
1,476 Elo+
Party 1
Anubis
Anubis
GoodGoodFrank
Anubis
Level 82
God Stats
3W - 3L
1,436 SR
Queue Stats
13W - 18L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,402 Elo+
Party 1
Arachne
Arachne
Mouzagi18
Arachne
Level 109
God Stats
15W - 5L
1,500 SR
Queue Stats
23W - 38L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
9,450
525
11,948
11,722
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Nevets317
Sun Wukong
15
2 / 4 / 2
8,926
496
5,808
13,482
10,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
iCraveBattle
Poseidon
16
6 / 3 / 6
9,803
545
11,513
10,988
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
19
5 / 1 / 2
11,465
637
8,768
8,717
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 9
9,102
506
7,856
10,712
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 5 / 4
8,270
459
8,639
14,117
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Gnir3ffUs
Sobek
11
2 / 4 / 4
7,705
428
5,918
14,546
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 3 / 0
9,223
512
3,687
8,536
3,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
13
0 / 6 / 3
7,735
430
8,990
11,436
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Mouzagi18
Arachne
12
8 / 6 / 1
8,603
478
9,998
15,868
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
23
Kills
13
13
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
5
4
1
L
Sobek
Gnir3ffUs
Sobek
2
4
4
1
L
0
3
0
0
W
6
5
6
1.8
L
Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
0
6
3
0.25
L
Arachne
Mouzagi18
Arachne
8
6
1
1.42
W
Sun Wukong
Nevets317
Sun Wukong
2
4
2
0.75
W
Poseidon
iCraveBattle
Poseidon
6
3
6
3
W
Anubis
5
1
2
6
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,893
Damage
37,232
55,621
Taken
64,503
34,767
Mitigated
36,708
17,806
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,639
2,719
0
2,955
14,117
14,476
543
5,156
8,961
0
34,220
L
Sobek
Gnir3ffUs
Sobek
5,918
306
0
5,674
14,546
9,414
66
6,779
7,767
22,895
0
L
3,687
0
0
3,982
8,536
3,598
332
5,579
2,957
65,871
0
W
11,948
8,429
0
500
11,722
6,346
0
2,957
8,677
0
61,542
L
Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
8,990
3,507
0
3,085
11,436
3,726
125
4,302
7,134
0
51,300
L
Arachne
Mouzagi18
Arachne
9,998
7,680
0
5,676
15,868
5,494
0
6,321
9,547
0
34,063
W
Sun Wukong
Nevets317
Sun Wukong
5,808
2,372
197
4,522
13,482
10,924
402
83
12,999
0
51,304
W
Poseidon
iCraveBattle
Poseidon
11,513
1,690
0
3,039
10,988
2,987
792
644
10,244
73,175
0
W
Anubis
8,768
225
0
6,578
8,717
4,657
0
3,420
5,297
99,223
0
W
7,856
611
0
2,970
10,712
9,853
284
2,501
8,161
23,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
41,536
586
Minions Killed
369
0
Camps Cleared
0
1,689,040
Distance Traveled
1,641,131
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,270
459
61
3
0
325,630
2
L
Sobek
7,705
428
29
2
0
358,033
4
L
Anubis
9,223
512
136
8
0
305,384
1
W
Izanami
9,450
525
117
7
0
288,688
6
L
Ah Muzen Cab
7,735
430
92
5
0
290,873
4
L
Arachne
8,603
478
51
3
0
361,211
5
W
Sun Wukong
8,926
496
109
6
0
305,903
2
W
Poseidon
9,803
545
138
8
0
371,418
0
W
Anubis
11,465
637
176
10
0
324,329
0
W
Sobek
9,102
506
46
3
0
398,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role