Player Matchup

Hercules
Hercules
Brother_Yeehaw
Hercules
Level 89
God Stats
3W - 8L
1,295 SR
Queue Stats
281W - 263L
1,555 Elo+
Solo
Fenrir
Fenrir
Mefiztofel
Fenrir
Level 154
God Stats
3W - 8L
1,500 SR
Queue Stats
220W - 208L
1,543 Elo+
Solo
Anhur
Anhur
NRGxWraith
Anhur
Level 127
God Stats
1W - 2L
1,695 SR
Queue Stats
75W - 79L
1,538 Elo+
Party 2
Merlin
Merlin
TissXUk
Merlin
Level 124
God Stats
5W - 11L
1,381 SR
Queue Stats
76W - 79L
1,532 Elo+
Party 2
Ganesha
Ganesha
xFxwn
Ganesha
Level 65
God Stats
6W - 4L
1,756 SR
Queue Stats
34W - 27L
1,595 Elo+
Party 2
Team Averages
Level 112
1,525 SR
1,553 Elo+

VS

Team Averages
Level 98
1,607 SR
1,541 Elo+
Jormungandr
Jormungandr
IKawaiikush
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
KaoTeddy_Killer
Baron Samedi
Level 79
God Stats
9W - 13L
1,345 SR
Queue Stats
453W - 463L
1,473 Elo+
Party 3
Apollo
Apollo
KaoYums
Apollo
Level 104
God Stats
4W - 2L
1,785 SR
Queue Stats
334W - 347L
1,495 Elo+
Party 3
Guan Yu
Guan Yu
xSGx LaTinZ B22
Guan Yu
Level 106
God Stats
23W - 14L
1,537 SR
Queue Stats
489W - 428L
1,586 Elo+
Party 1
Cupid
Cupid
xSGx LaTinZ R24
Cupid
Level 98
God Stats
45W - 28L
1,867 SR
Queue Stats
277W - 241L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
2 / 2 / 5
13,838
461
19,754
38,932
49,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Mefiztofel
Fenrir
20
2 / 7 / 4
14,394
480
6,897
24,923
12,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
20
11 / 4 / 2
14,518
484
24,866
19,234
9,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
TissXUk
Merlin
19
3 / 7 / 7
12,798
427
28,856
19,690
8,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
xFxwn
Ganesha
17
0 / 5 / 9
11,951
398
12,469
31,767
43,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IKawaiikush
Jormungandr
20
5 / 5 / 9
14,898
497
15,718
31,802
37,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
KaoTeddy_Killer
Baron Samedi
20
7 / 6 / 9
16,781
559
23,276
27,963
12,983
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
KaoYums
Apollo
20
7 / 4 / 7
16,955
565
26,987
28,505
13,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 4
15,950
532
19,139
30,388
39,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 3 / 6
14,485
483
13,983
20,515
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
18
Kills
25
25
Deaths
20
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
2
5
2.25
W
Jormungandr
IKawaiikush
Jormungandr
5
5
9
1.9
W
Baron Samedi
KaoTeddy_Killer
Baron Samedi
7
6
9
1.92
W
Apollo
KaoYums
Apollo
7
4
7
2.63
L
Fenrir
Mefiztofel
Fenrir
2
7
4
0.57
L
Anhur
11
4
2
3
L
Merlin
TissXUk
Merlin
3
7
7
0.93
L
Ganesha
xFxwn
Ganesha
0
5
9
0.9
W
5
2
4
3.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,842
Damage
99,103
134,546
Taken
139,173
123,517
Mitigated
112,523
34,603
Healing
62,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
19,754
5,798
0
16,295
38,932
49,262
221
8,217
30,630
0
96,916
W
Jormungandr
IKawaiikush
Jormungandr
15,718
4,219
1,692
4,699
31,802
37,705
538
9,834
21,724
61,165
0
W
Baron Samedi
KaoTeddy_Killer
Baron Samedi
23,276
2,154
2,920
9,187
27,963
12,983
3,465
12,458
14,857
111,610
0
W
Apollo
KaoYums
Apollo
26,987
18,413
0
11,942
28,505
13,263
2,291
6,307
22,028
0
156,997
L
Fenrir
Mefiztofel
Fenrir
6,897
695
0
4,223
24,923
12,410
0
4,189
20,557
0
133,394
L
Anhur
24,866
16,195
0
5,872
19,234
9,901
318
9,359
9,679
0
115,647
L
Merlin
TissXUk
Merlin
28,856
895
432
3,452
19,690
8,932
270
6,195
13,169
103,105
0
L
Ganesha
xFxwn
Ganesha
12,469
1,555
0
4,329
31,767
43,012
178
10,000
21,517
46,550
0
W
19,139
4,421
7,238
13,579
30,388
39,264
888
5,778
24,411
0
106,418
W
13,983
7,656
3,888
7,787
20,515
9,308
2,078
5,523
14,828
0
135,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,499
Gold Earned
79,069
764
Minions Killed
829
0
Camps Cleared
0
2,573,056
Distance Traveled
2,790,931
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,838
461
168
6
0
637,226
2
W
Jormungandr
14,898
497
87
3
0
523,873
4
W
Baron Samedi
16,781
559
175
6
0
495,145
2
W
Apollo
16,955
565
201
7
0
628,108
6
L
Fenrir
14,394
480
210
7
0
460,500
4
L
Anhur
14,518
484
229
8
0
467,130
13
L
Merlin
12,798
427
145
5
0
483,319
4
L
Ganesha
11,951
398
12
0
0
524,881
7
W
Guan Yu
15,950
532
185
6
0
611,759
2
W
Cupid
14,485
483
181
6
0
532,046
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role