Player Matchup

Sun Wukong
Sun Wukong
MarkWolBR
Sun Wukong
Level 29
God Stats
19W - 16L
1,511 SR
Queue Stats
202W - 211L
1,493 Elo+
Solo
Medusa
Medusa
Morrão
Medusa
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,507 Elo+
Solo
Nemesis
Nemesis
Neneggo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,559 Elo+
Party 2
Hera
Hera
kirakimetsu
Hera
Level 25
God Stats
12W - 13L
1,593 SR
Queue Stats
165W - 195L
1,503 Elo+
Solo
Guan Yu
Guan Yu
rejfjjds
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,300 Elo+
Party 2
Team Averages
Level 15
1,521 SR
1,472 Elo+

VS

Team Averages
Level 19
1,464 SR
1,387 Elo+
Nemesis
Nemesis
FUMAssA THUG
Nemesis
Level 4
God Stats
1W - 2L
1,174 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 1
Cerberus
Cerberus
GtoF
Cerberus
Level 26
God Stats
15W - 14L
1,673 SR
Queue Stats
264W - 246L
1,523 Elo+
Party 3
Thanatos
Thanatos
Peph22
Thanatos
Level 25
God Stats
2W - 0L
1,714 SR
Queue Stats
12W - 14L
1,295 Elo+
Party 1
Thor
Thor
TaldoRei
Thor
Level 13
God Stats
1W - 1L
1,257 SR
Queue Stats
22W - 26L
1,228 Elo+
Party 1
Bakasura
Bakasura
coronelbarbosa
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 34L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MarkWolBR
Sun Wukong
20
11 / 7 / 8
17,576
1,172
26,926
35,860
37,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Morrão
Medusa
17
2 / 3 / 3
12,180
812
11,466
12,563
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Neneggo
Nemesis
19
3 / 8 / 7
13,431
895
16,511
20,138
9,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 8 / 16
14,604
974
25,306
17,995
7,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
rejfjjds
Guan Yu
20
3 / 9 / 9
14,177
945
18,388
35,813
41,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FUMAssA THUG
Nemesis
20
2 / 7 / 17
13,664
911
10,633
19,581
7,585
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
GtoF
Cerberus
20
5 / 1 / 19
15,795
1,053
33,136
29,077
38,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Peph22
Thanatos
20
4 / 5 / 14
13,911
927
14,059
17,551
6,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
20
4 / 7 / 18
14,073
938
10,837
19,676
7,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
20
20 / 1 / 9
18,824
1,255
42,770
22,170
10,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
21
Kills
35
35
Deaths
21
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FUMAssA THUG
Nemesis
2
7
17
1.5
W
Cerberus
GtoF
Cerberus
5
1
19
14.5
L
Sun Wukong
MarkWolBR
Sun Wukong
11
7
8
2.14
L
Medusa
Morrão
Medusa
2
3
3
1.17
L
Nemesis
Neneggo
Nemesis
3
8
7
0.81
W
Thanatos
Peph22
Thanatos
4
5
14
2.2
W
Thor
4
7
18
1.86
W
Bakasura
20
1
9
24.5
L
2
8
16
1.25
L
Guan Yu
rejfjjds
Guan Yu
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,597
Damage
111,435
122,369
Taken
108,055
99,910
Mitigated
70,565
20,507
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FUMAssA THUG
Nemesis
10,633
5,654
0
200
19,581
7,585
0
5,993
13,338
0
22,354
W
Cerberus
GtoF
Cerberus
33,136
2,753
0
5,982
29,077
38,203
0
8,111
20,220
82,418
0
L
Sun Wukong
MarkWolBR
Sun Wukong
26,926
5,425
1,557
4,794
35,860
37,330
0
9,552
25,823
0
82,971
L
Medusa
Morrão
Medusa
11,466
7,224
0
1,768
12,563
4,658
0
5,615
6,738
0
17,385
L
Nemesis
Neneggo
Nemesis
16,511
6,087
538
3,261
20,138
9,015
0
5,791
13,679
0
26,210
W
Thanatos
Peph22
Thanatos
14,059
6,633
0
5,040
17,551
6,662
0
1,784
15,500
0
32,016
W
Thor
10,837
3,780
0
0
19,676
7,783
0
5,611
13,915
0
16,720
W
Bakasura
42,770
29,891
0
6,355
22,170
10,332
0
3,807
17,888
0
82,816
L
25,306
4,761
0
203
17,995
7,094
0
4,683
13,080
50,213
0
L
Guan Yu
rejfjjds
Guan Yu
18,388
4,171
2,672
5,714
35,813
41,813
0
7,495
26,566
0
39,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,968
Gold Earned
76,267
256
Minions Killed
318
5
Camps Cleared
10
1,239,792
Distance Traveled
1,362,858
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,664
911
27
2
0
260,547
1
W
Cerberus
15,795
1,053
126
8
0
303,215
0
L
Sun Wukong
17,576
1,172
114
8
1
335,363
0
L
Medusa
12,180
812
7
0
2
84,810
0
L
Nemesis
13,431
895
29
2
0
206,370
0
W
Thanatos
13,911
927
52
3
0
234,514
0
W
Thor
14,073
938
9
1
0
216,202
2
W
Bakasura
18,824
1,255
104
7
10
348,380
0
L
Hera
14,604
974
70
5
0
284,050
0
L
Guan Yu
14,177
945
36
2
2
329,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role