Player Matchup

Hel
Hel
DOUTHVADER
Hel
Level 122
God Stats
2W - 0L
1,334 SR
Queue Stats
158W - 111L
1,641 Elo+
Party 1
Serqet
Serqet
Lexbaker
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nocito18
Cerberus
Level 84
God Stats
2W - 2L
1,435 SR
Queue Stats
56W - 39L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
UnflappedDust15
Guan Yu
Level 93
God Stats
27W - 17L
1,480 SR
Queue Stats
205W - 200L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
marius4745
Heimdallr
Level 90
God Stats
9W - 4L
1,718 SR
Queue Stats
73W - 59L
1,519 Elo+
Party 1
Team Averages
Level 106
1,493 SR
1,520 Elo+

VS

Team Averages
Level 98
1,552 SR
1,550 Elo+
Ratatoskr
Ratatoskr
CivilPsycho
Ratatoskr
Level 118
God Stats
12W - 10L
1,330 SR
Queue Stats
384W - 335L
1,633 Elo+
Solo
Hel
Hel
Donuttron909
Hel
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 144L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
Kn3ight
Danzaburou
Level 38
God Stats
4W - 5L
1,733 SR
Queue Stats
81W - 68L
1,566 Elo+
Party 2
Tyr
Tyr
blankzy
Tyr
Level 126
God Stats
3W - 3L
1,477 SR
Queue Stats
58W - 40L
1,634 Elo+
Solo
Cerberus
Cerberus
deathrage32
Cerberus
Level 85
God Stats
4W - 2L
1,720 SR
Queue Stats
196W - 164L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
9,795
612
12,156
12,032
5,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Lexbaker
Serqet
14
4 / 1 / 7
8,664
542
6,700
10,395
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Nocito18
Cerberus
16
1 / 0 / 2
9,606
600
6,690
9,203
6,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 8
9,681
605
5,788
13,649
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
marius4745
Heimdallr
15
4 / 1 / 8
9,222
576
9,065
9,706
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CivilPsycho
Ratatoskr
13
1 / 4 / 1
7,408
463
3,523
11,638
3,472
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
7,858
491
4,890
10,607
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kn3ight
Danzaburou
13
2 / 4 / 0
8,272
517
6,838
8,656
2,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
15
0 / 1 / 0
8,808
551
5,304
10,687
9,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
deathrage32
Cerberus
10
1 / 7 / 2
6,392
400
6,693
16,261
8,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
5
5
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CivilPsycho
Ratatoskr
1
4
1
0.38
W
6
1
4
8
L
1
5
1
0.3
L
Danzaburou
Kn3ight
Danzaburou
2
4
0
0.5
W
Serqet
Lexbaker
Serqet
4
1
7
7.5
W
Cerberus
Nocito18
Cerberus
1
0
2
2
W
6
2
8
5
L
Tyr
0
1
0
0
L
Cerberus
deathrage32
Cerberus
1
7
2
0.29
W
Heimdallr
marius4745
Heimdallr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,399
Damage
27,248
54,985
Taken
57,849
29,146
Mitigated
27,003
31,586
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CivilPsycho
Ratatoskr
3,523
789
0
3,694
11,638
3,472
254
2,869
8,128
0
46,103
W
12,156
1,815
5,029
8,276
12,032
5,260
785
4,243
7,567
70,450
0
L
4,890
134
541
3,928
10,607
3,652
0
5,927
4,536
48,071
0
L
Danzaburou
Kn3ight
Danzaburou
6,838
4,486
0
3,092
8,656
2,151
0
424
8,232
0
51,177
W
Serqet
Lexbaker
Serqet
6,700
1,077
0
4,178
10,395
3,937
366
1,970
8,359
0
34,342
W
Cerberus
Nocito18
Cerberus
6,690
814
0
4,363
9,203
6,839
0
149
9,054
65,463
0
W
5,788
331
1,854
5,652
13,649
9,600
365
3,412
10,237
5,178
28,385
L
Tyr
5,304
1,284
0
5,067
10,687
9,554
0
6,023
4,320
0
64,420
L
Cerberus
deathrage32
Cerberus
6,693
283
180
4,960
16,261
8,174
0
4,431
11,116
28,690
0
W
Heimdallr
marius4745
Heimdallr
9,065
4,816
0
2,234
9,706
3,510
1,154
1,521
8,185
0
63,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
38,738
492
Minions Killed
495
0
Camps Cleared
0
1,616,095
Distance Traveled
1,547,034
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,408
463
91
6
0
349,292
3
W
Hel
9,795
612
122
8
0
329,950
6
L
Hel
7,858
491
113
7
0
296,492
2
L
Danzaburou
8,272
517
106
7
0
278,970
3
W
Serqet
8,664
542
73
5
0
358,337
1
W
Cerberus
9,606
600
157
10
0
279,183
4
W
Guan Yu
9,681
605
40
3
0
336,896
4
L
Tyr
8,808
551
138
9
0
298,810
7
L
Cerberus
6,392
400
47
3
0
323,470
5
W
Heimdallr
9,222
576
100
6
0
311,729
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role