Player Matchup

Ra
Ra
 
Ra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
StoneSwizzle
Hercules
Level 108
God Stats
7W - 8L
1,299 SR
Queue Stats
54W - 38L
1,557 Elo+
Solo
Team Averages
Level 135
1,433 SR
1,519 Elo+

VS

Team Averages
Level 124
1,699 SR
1,463 Elo+
Thanatos
Thanatos
Akornin
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,553 Elo+
Party 1
Chronos
Chronos
StickyPherrera
Chronos
Level 120
God Stats
132W - 124L
1,831 SR
Queue Stats
176W - 180L
1,680 Elo+
Solo
Tiamat
Tiamat
XxbleachxX1055
Tiamat
Level 128
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 3L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 2 / 5
9,577
737
6,392
6,113
2,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
 
Tiamat
12
2 / 2 / 10
8,699
669
10,176
7,275
6,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
StoneSwizzle
Hercules
13
5 / 0 / 8
9,212
709
8,096
12,828
8,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akornin
Thanatos
10
2 / 6 / 0
7,496
577
1,780
8,573
2,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 2
8,149
627
6,217
15,098
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 2
7,620
586
8,020
7,468
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
5
4.75
W
Tiamat
 
Tiamat
2
2
10
3.5
L
Thanatos
Akornin
Thanatos
2
6
0
0.33
L
1
5
2
0.4
W
Hercules
StoneSwizzle
Hercules
5
0
8
9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
16,017
26,216
Taken
31,139
17,351
Mitigated
16,302
10,934
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,392
437
2,135
2,318
6,113
2,291
938
2,788
3,069
47,292
0
W
Tiamat
 
Tiamat
10,176
916
0
1,753
7,275
6,337
200
4,233
2,872
33,259
0
L
Thanatos
Akornin
Thanatos
1,780
646
552
2,523
8,573
2,875
0
4,942
3,631
0
12,996
L
6,217
1,868
369
4,486
15,098
9,435
203
7,008
8,090
33,999
0
W
Hercules
StoneSwizzle
Hercules
8,096
2,226
0
4,728
12,828
8,723
408
6,345
5,985
0
16,565
L
8,020
432
0
1,772
7,468
3,992
75
4,725
2,743
27,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
23,265
153
Minions Killed
129
0
Camps Cleared
0
744,203
Distance Traveled
656,997
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,577
737
95
7
0
247,598
1
W
Tiamat
8,699
669
45
3
0
237,630
1
L
Thanatos
7,496
577
28
2
0
238,024
1
L
Chronos
8,149
627
52
4
0
196,732
2
W
Hercules
9,212
709
13
1
0
258,975
2
L
Tiamat
7,620
586
49
4
0
222,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role