Player Matchup

Ymir
Ymir
DKJ40
Ymir
Level 23
God Stats
27W - 19L
1,612 SR
Queue Stats
135W - 129L
1,597 Elo+
Solo
Cthulhu
Cthulhu
JoeBidens__Kid
Cthulhu
Level 9
God Stats
2W - 0L
1,811 SR
Queue Stats
14W - 5L
1,712 Elo+
Party 1
Cernunnos
Cernunnos
P0lair3
Cernunnos
Level 7
God Stats
4W - 3L
1,821 SR
Queue Stats
9W - 9L
1,539 Elo+
Solo
Anhur
Anhur
SlurpySarp
Anhur
Level 77
God Stats
6W - 6L
1,350 SR
Queue Stats
256W - 255L
1,590 Elo+
Party 1
Scylla
Scylla
Ur2DadsOnPS4
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 73L
1,697 Elo+
Solo
Team Averages
Level 28
1,619 SR
1,627 Elo+

VS

Team Averages
Level 16
1,598 SR
1,631 Elo+
Anubis
Anubis
F4_Sonek4
Anubis
Level 4
God Stats
1W - 5L
1,697 SR
Queue Stats
69W - 90L
1,700 Elo+
Solo
Sylvanus
Sylvanus
HurtBoyKMS
Sylvanus
Level 17
God Stats
18W - 27L
1,570 SR
Queue Stats
257W - 270L
1,619 Elo+
Solo
Ullr
Ullr
KrogeePlays
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,513 Elo+
Solo
Bakasura
Bakasura
Smashiell
Bakasura
Level 2
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Fenrir
Fenrir
ninja delic
Fenrir
Level 28
God Stats
0W - 1L
1,513 SR
Queue Stats
91W - 79L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DKJ40
Ymir
7
2 / 0 / 2
5,168
646
1,551
3,679
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 0
5,598
700
2,023
4,689
2,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
P0lair3
Cernunnos
7
1 / 2 / 2
4,694
587
2,161
4,882
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Anhur
8
1 / 0 / 1
4,801
600
1,200
3,029
661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
5 / 0 / 1
6,057
757
5,968
3,384
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F4_Sonek4
Anubis
6
1 / 5 / 0
3,845
481
1,221
5,371
2,279
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
HurtBoyKMS
Sylvanus
7
0 / 0 / 1
4,392
549
1,795
6,212
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
4,033
504
1,291
2,221
411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Smashiell
Bakasura
1
0 / 3 / 0
3,161
395
128
1,908
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
1 / 0 / 0
4,309
539
3,812
5,379
1,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
DKJ40
Ymir
2
0
2
3
L
Anubis
F4_Sonek4
Anubis
1
5
0
0.2
L
Sylvanus
HurtBoyKMS
Sylvanus
0
0
1
0.5
W
0
0
0
0
L
0
1
0
0
W
Cernunnos
P0lair3
Cernunnos
1
2
2
1
W
Anhur
1
0
1
1.5
L
Bakasura
Smashiell
Bakasura
0
3
0
0
W
Scylla
5
0
1
5.5
L
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,903
Damage
8,247
19,663
Taken
21,091
6,652
Mitigated
7,246
8,512
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DKJ40
Ymir
1,551
588
87
1,145
3,679
1,576
572
859
2,820
10,682
0
L
Anubis
F4_Sonek4
Anubis
1,221
82
0
131
5,371
2,279
100
3,390
1,735
8,177
0
L
Sylvanus
HurtBoyKMS
Sylvanus
1,795
763
878
1,883
6,212
2,535
0
2,879
3,227
15,659
0
W
2,023
565
0
2,860
4,689
2,453
0
0
4,689
26,954
0
L
1,291
680
0
885
2,221
411
0
368
1,853
0
14,719
W
Cernunnos
P0lair3
Cernunnos
2,161
974
0
1,559
4,882
1,166
72
735
4,147
0
16,413
W
Anhur
1,200
960
0
2,034
3,029
661
822
513
2,516
0
25,885
L
Bakasura
Smashiell
Bakasura
128
128
0
0
1,908
323
0
530
1,378
0
562
W
Scylla
5,968
395
0
827
3,384
796
492
909
2,475
33,691
0
L
Fenrir
3,812
1,424
0
773
5,379
1,698
0
2,023
3,356
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
19,740
244
Minions Killed
108
0
Camps Cleared
0
747,971
Distance Traveled
635,660
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,168
646
23
3
0
177,957
0
L
Anubis
3,845
481
10
1
0
158,033
3
L
Sylvanus
4,392
549
31
4
0
147,193
0
W
Cthulhu
5,598
700
63
8
0
149,214
3
L
Ullr
4,033
504
32
4
0
82,393
0
W
Cernunnos
4,694
587
33
4
0
147,536
0
W
Anhur
4,801
600
47
6
0
135,883
0
L
Bakasura
3,161
395
1
0
0
62,148
0
W
Scylla
6,057
757
78
10
0
137,381
2
L
Fenrir
4,309
539
34
4
0
185,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role