Player Matchup

Odin
Odin
DeividasZ
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,366 Elo+
Solo
Nox
Nox
DonPadro
Nox
Level 64
God Stats
50W - 38L
1,538 SR
Queue Stats
673W - 691L
1,467 Elo+
Solo
Zeus
Zeus
Handelfix
Zeus
Level 126
God Stats
1W - 3L
1,293 SR
Queue Stats
46W - 51L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
RiosSalemberg
Hou Yi
Level 121
God Stats
8W - 6L
1,646 SR
Queue Stats
146W - 159L
1,442 Elo+
Solo
Bacchus
Bacchus
leuqarr
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,445 Elo+

VS

Team Averages
Level 84
1,575 SR
1,454 Elo+
Janus
Janus
Alvaritoyin
Janus
Level 79
God Stats
34W - 37L
1,579 SR
Queue Stats
225W - 214L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Jiska
Danzaburou
Level 88
God Stats
20W - 25L
1,509 SR
Queue Stats
41W - 44L
1,494 Elo+
Solo
Fenrir
Fenrir
LCoca94
Fenrir
Level 51
God Stats
2W - 2L
1,683 SR
Queue Stats
34W - 41L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
narcoloker
Baron Samedi
Level 117
God Stats
44W - 30L
1,605 SR
Queue Stats
111W - 98L
1,588 Elo+
Solo
Chang'e
Chang'e
sanfru
Chang'e
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 15L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 3 / 15
10,096
918
6,352
13,861
13,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 1 / 14
11,012
1,001
8,968
7,037
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
8 / 1 / 12
11,635
1,058
17,326
4,250
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 0 / 12
11,451
1,041
10,586
5,533
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
leuqarr
Bacchus
16
2 / 1 / 16
10,205
928
4,409
6,123
6,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

240

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
9,825
893
13,728
10,511
3,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Jiska
Danzaburou
15
1 / 4 / 3
10,067
915
6,892
12,143
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
LCoca94
Fenrir
14
0 / 4 / 4
8,673
788
3,099
5,601
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
narcoloker
Baron Samedi
15
2 / 6 / 3
9,822
893
6,189
10,419
4,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
sanfru
Chang'e
16
3 / 5 / 3
10,383
944
4,027
11,647
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
22
Kills
6
6
Deaths
22
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Odin
1
3
15
2.83
W
5
1
14
12
W
Zeus
8
1
12
14
L
Danzaburou
Jiska
Danzaburou
1
4
3
0.63
L
Fenrir
LCoca94
Fenrir
0
4
4
0.5
W
6
0
12
12
W
Bacchus
leuqarr
Bacchus
2
1
16
10
L
Baron Samedi
narcoloker
Baron Samedi
2
6
3
0.58
L
Chang'e
sanfru
Chang'e
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
33,935
36,804
Taken
50,321
27,480
Mitigated
17,894
2,275
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,728
844
0
529
10,511
3,480
0
6,366
4,145
37,821
0
W
Odin
6,352
1,336
0
31
13,861
13,448
0
7,469
6,392
0
27,209
W
8,968
322
1,055
573
7,037
3,167
0
5,377
1,660
24,142
0
W
Zeus
17,326
329
0
149
4,250
1,871
0
3,135
1,115
42,316
0
L
Danzaburou
Jiska
Danzaburou
6,892
2,057
0
1,754
12,143
3,855
0
7,826
4,317
0
39,501
L
Fenrir
LCoca94
Fenrir
3,099
551
0
302
5,601
2,167
0
3,406
2,195
0
5,856
W
10,586
3,974
0
66
5,533
2,391
0
4,125
1,408
0
32,405
W
Bacchus
leuqarr
Bacchus
4,409
317
0
401
6,123
6,603
0
3,838
2,285
9,757
0
L
Baron Samedi
narcoloker
Baron Samedi
6,189
803
415
963
10,419
4,487
0
4,355
6,064
29,985
0
L
Chang'e
sanfru
Chang'e
4,027
578
1,866
2,377
11,647
3,905
0
8,750
2,897
22,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,399
Gold Earned
48,770
229
Minions Killed
227
5
Camps Cleared
9
1,043,228
Distance Traveled
826,066
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,825
893
34
3
5
203,771
5
W
Odin
10,096
918
54
5
0
198,572
4
W
Nox
11,012
1,001
35
3
0
226,581
0
W
Zeus
11,635
1,058
68
6
1
208,407
0
L
Danzaburou
10,067
915
93
8
0
183,688
1
L
Fenrir
8,673
788
3
0
2
76,861
1
W
Hou Yi
11,451
1,041
55
5
3
222,404
1
W
Bacchus
10,205
928
17
2
1
187,264
1
L
Baron Samedi
9,822
893
51
5
0
168,712
0
L
Chang'e
10,383
944
46
4
2
193,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role