Player Matchup

Mercury
Mercury
CammusTWM
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Hugovich_yogur
Raijin
Level 89
God Stats
6W - 7L
1,527 SR
Queue Stats
681W - 634L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Thomas945
Sylvanus
Level 80
God Stats
22W - 11L
1,855 SR
Queue Stats
204W - 198L
1,601 Elo+
Solo
Aphrodite
Aphrodite
lDarknessl
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
x_7entykh
Skadi
Level 129
God Stats
1W - 3L
1,255 SR
Queue Stats
248W - 246L
1,486 Elo+
Solo
Team Averages
Level 104
1,527 SR
1,517 Elo+

VS

Team Averages
Level 73
1,543 SR
1,488 Elo+
Aphrodite
Aphrodite
Dovuglas
Aphrodite
Level 48
God Stats
6W - 4L
1,505 SR
Queue Stats
14W - 18L
1,463 Elo+
Solo
Nu Wa
Nu Wa
HTKoru
Nu Wa
Level 53
God Stats
28W - 38L
1,493 SR
Queue Stats
159W - 184L
1,487 Elo+
Party 1
Serqet
Serqet
PinMatheusiv
Serqet
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 83L
1,541 Elo+
Solo
Neith
Neith
Sachweis
Neith
Level 109
God Stats
147W - 169L
1,489 SR
Queue Stats
209W - 239L
1,465 Elo+
Solo
Cupid
Cupid
Windslash2r
Cupid
Level 48
God Stats
4W - 1L
1,728 SR
Queue Stats
141W - 152L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CammusTWM
Mercury
16
6 / 3 / 2
9,732
541
5,918
12,150
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 2
8,937
497
3,866
6,615
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Thomas945
Sylvanus
9
1 / 5 / 1
7,219
401
3,369
11,712
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
lDarknessl
Aphrodite
18
3 / 2 / 1
10,727
596
10,635
12,989
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
x_7entykh
Skadi
11
1 / 8 / 1
7,351
408
6,828
13,690
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dovuglas
Aphrodite
14
3 / 3 / 8
8,426
468
6,128
9,254
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
HTKoru
Nu Wa
16
5 / 3 / 9
10,003
556
12,861
7,316
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
16
5 / 1 / 8
10,215
568
7,403
10,544
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Sachweis
Neith
16
1 / 4 / 0
9,890
549
5,345
11,742
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 2 / 9
9,614
534
7,812
13,603
4,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
13
Kills
20
20
Deaths
13
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
CammusTWM
Mercury
6
3
2
2.33
W
Aphrodite
Dovuglas
Aphrodite
3
3
8
2.33
W
Nu Wa
HTKoru
Nu Wa
5
3
9
3.17
L
2
2
2
1.5
W
Serqet
5
1
8
9
W
Neith
Sachweis
Neith
1
4
0
0.25
L
Sylvanus
Thomas945
Sylvanus
1
5
1
0.3
W
6
2
9
5.25
L
Aphrodite
lDarknessl
Aphrodite
3
2
1
1.75
L
Skadi
x_7entykh
Skadi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
39,549
57,156
Taken
52,459
22,153
Mitigated
21,556
15,819
Healing
25,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CammusTWM
Mercury
5,918
3,379
0
215
12,150
4,304
0
2,892
9,102
0
63,261
W
Aphrodite
Dovuglas
Aphrodite
6,128
853
4,513
5,784
9,254
5,947
1,471
3,051
6,163
36,111
0
W
Nu Wa
HTKoru
Nu Wa
12,861
2,539
0
680
7,316
2,276
1,504
2,133
5,059
60,610
0
L
3,866
136
0
610
6,615
2,064
116
1,437
4,891
39,661
0
W
Serqet
7,403
761
0
3,350
10,544
3,874
305
2,217
8,235
0
44,929
W
Neith
Sachweis
Neith
5,345
3,122
0
5,155
11,742
4,461
1,094
7,771
3,935
0
62,758
L
Sylvanus
Thomas945
Sylvanus
3,369
580
273
2,149
11,712
6,592
144
5,078
6,202
16,805
0
W
7,812
4,420
100
6,272
13,603
4,998
1,491
2,310
11,197
0
65,869
L
Aphrodite
lDarknessl
Aphrodite
10,635
415
1,047
9,050
12,989
4,782
0
3,044
9,685
76,630
0
L
Skadi
x_7entykh
Skadi
6,828
2,824
0
2,475
13,690
4,411
572
5,667
7,740
0
54,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
48,148
467
Minions Killed
467
0
Camps Cleared
0
1,535,206
Distance Traveled
1,727,314
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,732
541
97
5
0
401,797
5
W
Aphrodite
8,426
468
69
4
0
321,463
5
W
Nu Wa
10,003
556
103
6
0
356,193
1
L
Raijin
8,937
497
96
5
0
285,810
1
W
Serqet
10,215
568
80
4
0
406,939
1
W
Neith
9,890
549
128
7
0
289,649
2
L
Sylvanus
7,219
401
36
2
0
224,712
1
W
Cupid
9,614
534
87
5
0
353,070
5
L
Aphrodite
10,727
596
170
9
0
343,477
6
L
Skadi
7,351
408
68
4
0
279,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role