Player Matchup

Ares
Ares
Arietis4
Ares
Level 46
God Stats
6W - 5L
1,406 SR
Queue Stats
294W - 316L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Chigur
Baron Samedi
Level 63
God Stats
6W - 8L
1,424 SR
Queue Stats
52W - 54L
1,344 Elo+
Party 2
Achilles
Achilles
DAOLT
Achilles
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Pele
Pele
callmegodking
Pele
Level 49
God Stats
5W - 6L
1,383 SR
Queue Stats
50W - 63L
1,388 Elo+
Solo
Medusa
Medusa
ipitov
Medusa
Level 28
God Stats
45W - 45L
1,514 SR
Queue Stats
67W - 84L
1,431 Elo+
Party 2
Team Averages
Level 41
1,445 SR
1,406 Elo+

VS

Team Averages
Level 71
1,527 SR
1,447 Elo+
Ao Kuang
Ao Kuang
AndreyFNV
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 99L
1,375 Elo+
Party 1
Tiamat
Tiamat
CD Olimpia Hn
Tiamat
Level 49
God Stats
14W - 17L
1,531 SR
Queue Stats
337W - 346L
1,564 Elo+
Solo
Cthulhu
Cthulhu
dert1111
Cthulhu
Level 47
God Stats
1W - 4L
1,633 SR
Queue Stats
17W - 29L
1,359 Elo+
Party 1
Skadi
Skadi
hawkiste
Skadi
Level 47
God Stats
4W - 6L
1,471 SR
Queue Stats
14W - 25L
1,437 Elo+
Solo
Nu Wa
Nu Wa
joseths22
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
3 / 5 / 18
13,483
519
11,166
25,848
27,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Chigur
Baron Samedi
20
10 / 4 / 7
14,629
563
17,092
18,106
9,986
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
DAOLT
Achilles
20
4 / 3 / 5
14,137
544
10,233
25,795
21,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 3 / 7
14,958
575
12,265
25,541
12,077
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ipitov
Medusa
20
11 / 2 / 9
14,444
556
18,657
26,346
12,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndreyFNV
Ao Kuang
8
1 / 3 / 1
7,887
303
2,805
7,615
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 2 / 2
14,562
560
24,701
23,574
41,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
dert1111
Cthulhu
17
1 / 11 / 6
11,258
433
19,047
28,729
30,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
hawkiste
Skadi
18
7 / 10 / 0
12,447
479
17,889
15,787
13,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
joseths22
Nu Wa
17
1 / 11 / 5
11,383
438
10,949
18,490
5,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
36
Kills
16
17
Deaths
37
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AndreyFNV
Ao Kuang
1
3
1
0.5
W
Ares
3
5
18
2.4
L
6
2
2
3.5
W
Baron Samedi
Chigur
Baron Samedi
10
4
7
3.38
W
Achilles
DAOLT
Achilles
4
3
5
2.17
W
8
3
7
3.83
L
Cthulhu
dert1111
Cthulhu
1
11
6
0.36
L
Skadi
hawkiste
Skadi
7
10
0
0.7
W
Medusa
ipitov
Medusa
11
2
9
7.75
L
Nu Wa
joseths22
Nu Wa
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,413
Damage
75,391
121,636
Taken
94,195
82,811
Mitigated
92,803
53,735
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AndreyFNV
Ao Kuang
2,805
752
0
3,509
7,615
2,045
0
917
6,612
17,564
0
W
Ares
11,166
813
1,545
5,293
25,848
27,434
1,288
8,578
17,270
48,337
0
L
24,701
1,643
0
11,877
23,574
41,536
68
5,579
17,770
119,167
0
W
Baron Samedi
Chigur
Baron Samedi
17,092
1,219
3,112
6,824
18,106
9,986
1,508
13,171
4,935
98,714
0
W
Achilles
DAOLT
Achilles
10,233
4,139
0
9,871
25,795
21,245
505
12,529
13,266
0
92,602
W
12,265
4,683
0
12,422
25,541
12,077
0
12,344
13,197
0
141,740
L
Cthulhu
dert1111
Cthulhu
19,047
745
633
1,669
28,729
30,164
160
6,990
21,512
52,877
0
L
Skadi
hawkiste
Skadi
17,889
5,997
0
6
15,787
13,390
401
4,795
10,952
0
66,754
W
Medusa
ipitov
Medusa
18,657
10,490
1,266
13,402
26,346
12,069
1,158
10,880
15,466
0
115,299
L
Nu Wa
joseths22
Nu Wa
10,949
1,741
0
2,622
18,490
5,668
897
9,107
9,091
82,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,651
Gold Earned
57,537
749
Minions Killed
535
0
Camps Cleared
0
2,291,046
Distance Traveled
1,913,617
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,887
303
39
2
0
161,553
0
W
Ares
13,483
519
62
2
0
482,166
2
L
Tiamat
14,562
560
180
7
0
518,643
6
W
Baron Samedi
14,629
563
178
7
0
451,752
5
W
Achilles
14,137
544
158
6
0
420,300
0
W
Pele
14,958
575
178
7
0
506,282
1
L
Cthulhu
11,258
433
64
2
0
436,097
4
L
Skadi
12,447
479
99
4
0
423,275
1
W
Medusa
14,444
556
173
7
0
430,546
2
L
Nu Wa
11,383
438
153
6
0
374,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role