Player Matchup

Nike
Nike
ElMalganis
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,266 Elo+
Party 2
Neith
Neith
IiShaneiI
Neith
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 11L
1,379 Elo+
Party 1
Ra
Ra
Papadad1111
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,144 Elo+
Party 1
Bellona
Bellona
Seeretur
Bellona
Level 12
God Stats
1W - 3L
1,216 SR
Queue Stats
32W - 45L
1,322 Elo+
Party 2
Anubis
Anubis
dtonaminiao
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Solo
Team Averages
Level 10
1,399 SR
1,297 Elo+

VS

Team Averages
Level 18
1,529 SR
1,307 Elo+
Cerberus
Cerberus
Bertwin83
Cerberus
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 81L
1,236 Elo+
Solo
Heimdallr
Heimdallr
CheesyCreations
Heimdallr
Level 29
God Stats
5W - 4L
1,515 SR
Queue Stats
17W - 16L
1,542 Elo+
Solo
Artemis
Artemis
LordLongBeard
Artemis
Level 20
God Stats
10W - 8L
1,731 SR
Queue Stats
537W - 578L
1,331 Elo+
Solo
Scylla
Scylla
Redrocket900
Scylla
Level 29
God Stats
6W - 12L
1,400 SR
Queue Stats
82W - 80L
1,450 Elo+
Solo
Bellona
Bellona
situoer
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
975 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,911
990
15,678
25,177
17,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
IiShaneiI
Neith
14
0 / 12 / 3
8,163
907
11,715
19,802
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 12 / 3
8,222
914
3,055
13,231
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Seeretur
Bellona
14
4 / 10 / 0
9,331
1,037
9,444
21,967
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
2 / 4 / 2
8,690
966
5,806
6,378
2,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bertwin83
Cerberus
17
6 / 2 / 27
11,329
1,259
10,822
12,335
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
CheesyCreations
Heimdallr
19
22 / 0 / 17
13,148
1,461
23,897
10,415
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
17
4 / 1 / 32
10,335
1,148
12,929
7,742
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
11 / 2 / 28
11,379
1,264
22,300
9,707
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
situoer
Bellona
16
4 / 2 / 19
9,744
1,083
9,377
10,935
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
170
7
Kills
47
48
Deaths
7
11
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bertwin83
Cerberus
6
2
27
9.75
W
Heimdallr
CheesyCreations
Heimdallr
22
0
17
30.5
L
1
10
3
0.25
L
Neith
IiShaneiI
Neith
0
12
3
0.13
W
Artemis
4
1
32
20
L
0
12
3
0.13
W
Scylla
11
2
28
12.5
L
Bellona
Seeretur
Bellona
4
10
0
0.4
L
Anubis
2
4
2
0.75
W
Bellona
situoer
Bellona
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
79,325
86,555
Taken
51,134
48,468
Mitigated
30,720
4,580
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bertwin83
Cerberus
10,822
1,479
0
3,706
12,335
10,965
0
1,301
10,734
26,450
0
W
Heimdallr
CheesyCreations
Heimdallr
23,897
18,048
0
5,736
10,415
4,945
0
1,800
8,440
0
43,153
L
15,678
2,613
0
355
25,177
17,460
0
8,820
16,278
312
34,844
L
Neith
IiShaneiI
Neith
11,715
6,127
0
1,764
19,802
6,674
0
7,185
12,467
0
16,755
W
Artemis
12,929
8,756
0
3,093
7,742
2,980
0
1,314
6,203
0
23,377
L
3,055
1,585
0
0
13,231
5,507
0
4,787
8,319
8,922
0
W
Scylla
22,300
3,807
142
2,298
9,707
3,616
0
1,731
7,826
28,892
0
L
Bellona
Seeretur
Bellona
9,444
2,824
0
801
21,967
16,389
0
10,515
11,302
161
24,601
L
Anubis
5,806
526
0
1,660
6,378
2,438
0
1,973
4,305
17,075
0
W
Bellona
situoer
Bellona
9,377
3,398
0
689
10,935
8,214
0
3,174
7,461
158
16,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
55,935
116
Minions Killed
169
1
Camps Cleared
4
757,096
Distance Traveled
902,493
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,329
1,259
56
6
2
156,275
0
W
Heimdallr
13,148
1,461
61
7
0
171,870
0
L
Nike
8,911
990
43
5
0
255,522
0
L
Neith
8,163
907
13
1
0
159,239
2
W
Artemis
10,335
1,148
30
3
2
169,816
1
L
Ra
8,222
914
9
1
0
114,612
0
W
Scylla
11,379
1,264
9
1
0
181,509
0
L
Bellona
9,331
1,037
28
3
1
153,757
0
L
Anubis
8,690
966
23
3
0
73,966
0
W
Bellona
9,744
1,083
13
1
0
223,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role