Player Matchup

Tiamat
Tiamat
ArachnaTheQueen
Tiamat
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 326L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
DøckZ
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,548 Elo+
Party 3
Scylla
Scylla
Hàkken
Scylla
Level 66
God Stats
1W - 1L
1,686 SR
Queue Stats
43W - 35L
1,549 Elo+
Party 3
Mulan
Mulan
Ringed
Mulan
Level 128
God Stats
1W - 5L
1,700 SR
Queue Stats
35W - 30L
1,540 Elo+
Solo
Bellona
Bellona
Ungluck
Bellona
Level 67
God Stats
1W - 6L
1,661 SR
Queue Stats
47W - 55L
1,433 Elo+
Party 1
Team Averages
Level 87
1,609 SR
1,488 Elo+

VS

Team Averages
Level 103
1,498 SR
1,491 Elo+
Fenrir
Fenrir
Aroooo
Fenrir
Level 113
God Stats
5W - 6L
1,374 SR
Queue Stats
58W - 71L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
BILETUS
Kukulkan
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,439 Elo+
Solo
Cernunnos
Cernunnos
JokerRjot
Cernunnos
Level 126
God Stats
11W - 7L
1,618 SR
Queue Stats
361W - 365L
1,550 Elo+
Solo
Terra
Terra
TheEaglez
Terra
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 81L
1,491 Elo+
Party 2
Hel
Hel
capturer
Hel
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,855
373
3,441
10,026
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
DøckZ
Amaterasu
13
0 / 1 / 1
7,169
551
5,545
15,336
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Hàkken
Scylla
11
3 / 6 / 2
6,980
537
5,578
8,172
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ringed
Mulan
11
3 / 6 / 0
6,718
517
4,708
10,885
4,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Ungluck
Bellona
9
0 / 8 / 1
5,874
452
2,089
11,602
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aroooo
Fenrir
13
5 / 1 / 12
7,922
609
7,747
10,827
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
BILETUS
Kukulkan
13
8 / 3 / 7
7,932
610
5,417
4,895
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
JokerRjot
Cernunnos
12
7 / 2 / 10
7,722
594
9,272
8,543
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
TheEaglez
Terra
12
8 / 0 / 14
7,663
589
7,200
7,797
4,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 0 / 0
7,182
552
8,388
5,819
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
6
Kills
28
28
Deaths
6
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Fenrir
Aroooo
Fenrir
5
1
12
11
W
Kukulkan
BILETUS
Kukulkan
8
3
7
3.83
L
Amaterasu
DøckZ
Amaterasu
0
1
1
0.5
L
Scylla
Hàkken
Scylla
3
6
2
0.67
W
Cernunnos
JokerRjot
Cernunnos
7
2
10
6
L
Mulan
Ringed
Mulan
3
6
0
0.5
W
Terra
TheEaglez
Terra
8
0
14
15
L
Bellona
Ungluck
Bellona
0
8
1
0.06
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,361
Damage
38,024
56,021
Taken
37,881
26,644
Mitigated
14,970
17,675
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,441
266
0
1,971
10,026
4,725
41
5,072
4,954
14,809
0
W
Fenrir
Aroooo
Fenrir
7,747
2,003
0
5,050
10,827
4,250
480
2,438
8,242
0
44,629
W
Kukulkan
BILETUS
Kukulkan
5,417
1,320
0
179
4,895
1,596
587
1,704
3,079
35,453
0
L
Amaterasu
DøckZ
Amaterasu
5,545
2,846
0
9,733
15,336
7,620
525
8,705
5,965
0
41,827
L
Scylla
Hàkken
Scylla
5,578
354
0
1,605
8,172
2,575
32
1,932
6,240
31,435
0
W
Cernunnos
JokerRjot
Cernunnos
9,272
5,055
0
4,178
8,543
2,762
713
2,163
6,306
0
39,913
L
Mulan
Ringed
Mulan
4,708
854
0
2,660
10,885
4,505
0
1,778
9,107
0
38,099
W
Terra
TheEaglez
Terra
7,200
806
1,736
3,289
7,797
4,373
280
2,327
5,416
22,690
0
L
Bellona
Ungluck
Bellona
2,089
819
0
1,706
11,602
7,219
0
2,852
8,750
0
24,868
W
8,388
907
0
3,566
5,819
1,989
0
0
5,819
44,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
38,421
313
Minions Killed
337
0
Camps Cleared
0
1,197,605
Distance Traveled
1,311,665
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,855
373
34
3
0
245,814
3
W
Fenrir
7,922
609
80
6
0
283,667
4
W
Kukulkan
7,932
610
67
5
0
254,289
3
L
Amaterasu
7,169
551
89
7
0
238,963
2
L
Scylla
6,980
537
67
5
0
230,810
3
W
Cernunnos
7,722
594
60
5
0
222,287
4
L
Mulan
6,718
517
78
6
0
244,796
4
W
Terra
7,663
589
40
3
0
290,188
5
L
Bellona
5,874
452
45
3
0
237,222
6
W
Hel
7,182
552
90
7
0
261,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role