Player Matchup

Cthulhu
Cthulhu
Bigloumoore
Cthulhu
Level 98
God Stats
9W - 10L
1,256 SR
Queue Stats
277W - 278L
1,464 Elo+
Solo
Sobek
Sobek
Chief Dorr
Sobek
Level 88
God Stats
2W - 2L
1,529 SR
Queue Stats
194W - 173L
1,482 Elo+
Solo
Bakasura
Bakasura
JIMMYCHONG20
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
MattyyJD
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Party 1
Osiris
Osiris
itslongballyall
Osiris
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 159L
1,474 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,528 Elo+

VS

Team Averages
Level 93
1,485 SR
1,444 Elo+
Khepri
Khepri
Beardeddad96
Khepri
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,440 Elo+
Solo
Vulcan
Vulcan
Bl4ckMet4lYT
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
C00L-_K1LL3R123
Izanami
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
373W - 374L
1,384 Elo+
Solo
Ah Puch
Ah Puch
Crimsonprde
Ah Puch
Level 109
God Stats
3W - 1L
1,523 SR
Queue Stats
28W - 30L
1,439 Elo+
Solo
Athena
Athena
ForKOBE24826643
Athena
Level 82
God Stats
7W - 3L
1,404 SR
Queue Stats
565W - 572L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigloumoore
Cthulhu
15
2 / 4 / 6
8,498
773
9,799
13,088
10,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
14
2 / 5 / 4
8,555
778
6,686
14,286
11,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
JIMMYCHONG20
Bakasura
15
2 / 5 / 6
8,217
747
5,254
14,242
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
MattyyJD
Anhur
15
3 / 4 / 3
8,198
745
8,660
9,940
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 5
7,331
666
5,474
11,699
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 3 / 14
8,629
784
5,765
12,983
5,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
16
5 / 1 / 13
9,596
872
14,188
5,799
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 6
8,944
813
9,768
5,461
2,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Crimsonprde
Ah Puch
18
7 / 1 / 10
10,257
932
13,852
7,562
3,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 15
9,880
898
5,122
13,562
14,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
22
23
Deaths
10
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
14
2.67
L
Cthulhu
Bigloumoore
Cthulhu
2
4
6
1.25
W
Vulcan
5
1
13
11.5
W
5
2
6
4
L
Sobek
2
5
4
0.8
W
Ah Puch
Crimsonprde
Ah Puch
7
1
10
12
W
4
3
15
3.83
L
Bakasura
JIMMYCHONG20
Bakasura
2
5
6
1
L
Anhur
MattyyJD
Anhur
3
4
3
1.13
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
48,695
63,255
Taken
45,367
43,541
Mitigated
28,621
21,682
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,765
837
991
3,958
12,983
5,566
727
3,663
8,650
12,900
0
L
Cthulhu
Bigloumoore
Cthulhu
9,799
259
1,810
1,855
13,088
10,691
38
6,982
5,910
20,518
0
W
Vulcan
14,188
4,977
1,170
1,456
5,799
2,692
787
1,759
3,915
29,374
0
W
9,768
6,640
1,123
949
5,461
2,377
1,362
2,138
3,216
0
19,315
L
Sobek
6,686
527
3,289
4,211
14,286
11,445
385
9,262
4,778
12,724
0
W
Ah Puch
Crimsonprde
Ah Puch
13,852
466
1,680
3,225
7,562
3,492
900
2,902
4,610
34,424
0
W
5,122
1,797
2,323
2,929
13,562
14,494
576
6,023
7,364
7,360
0
L
Bakasura
JIMMYCHONG20
Bakasura
5,254
3,990
162
4,513
14,242
6,412
821
10,377
3,685
0
8,552
L
Anhur
MattyyJD
Anhur
8,660
3,596
228
1,403
9,940
4,078
476
6,643
3,123
0
21,827
L
5,474
1,807
1,417
2,794
11,699
10,915
0
4,726
6,832
0
7,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
47,306
108
Minions Killed
115
0
Camps Cleared
0
983,166
Distance Traveled
1,044,234
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,629
784
12
1
0
188,381
0
L
Cthulhu
8,498
773
22
2
0
205,987
0
W
Vulcan
9,596
872
43
4
0
228,471
0
W
Izanami
8,944
813
16
1
0
188,606
1
L
Sobek
8,555
778
10
1
0
214,712
0
W
Ah Puch
10,257
932
43
4
0
210,256
1
W
Athena
9,880
898
1
0
0
228,520
0
L
Bakasura
8,217
747
32
3
0
205,475
0
L
Anhur
8,198
745
40
4
0
189,380
1
L
Osiris
7,331
666
4
0
0
167,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role