Player Matchup

Artemis
Artemis
GodTierMoron
Artemis
Level 12
God Stats
1W - 3L
1,830 SR
Queue Stats
232W - 129L
1,650 Elo+
Party 2
Tiamat
Tiamat
jskryp11
Tiamat
Level 108
God Stats
20W - 9L
1,728 SR
Queue Stats
203W - 132L
1,681 Elo+
Party 2
Jormungandr
Jormungandr
loudonfraca
Jormungandr
Level 8
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 16L
1,079 Elo+
Solo
Team Averages
Level 43
1,619 SR
1,470 Elo+

VS

Team Averages
Level 44
1,466 SR
1,497 Elo+
Ymir
Ymir
Desante2440
Ymir
Level 21
God Stats
1W - 3L
1,382 SR
Queue Stats
2W - 6L
1,491 Elo+
Party 1
Merlin
Merlin
Doodilizer3000
Merlin
Level 7
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Momentum33
Cupid
Level 103
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodTierMoron
Artemis
13
5 / 5 / 6
11,674
687
13,402
13,013
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
jskryp11
Tiamat
15
6 / 5 / 5
12,055
709
15,701
14,172
9,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
loudonfraca
Jormungandr
11
1 / 10 / 2
9,141
538
3,158
18,887
14,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 13
12,251
721
8,670
13,895
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 5 / 9
10,402
612
3,386
11,286
6,911
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
17
11 / 4 / 8
13,074
769
22,259
15,424
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
20
20
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
4
5
9
1.7
L
Artemis
GodTierMoron
Artemis
5
5
6
1.6
W
Cupid
11
4
8
3.75
L
Tiamat
jskryp11
Tiamat
6
5
5
1.7
L
Jormungandr
loudonfraca
Jormungandr
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
34,315
46,072
Taken
40,605
32,348
Mitigated
27,041
7,240
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,670
1,005
0
1,832
13,895
13,249
0
8,241
5,654
23,321
0
W
3,386
238
294
910
11,286
6,911
91
3,464
7,822
13,040
0
L
Artemis
GodTierMoron
Artemis
13,402
6,230
0
1,210
13,013
7,623
820
3,906
9,107
0
41,746
W
Cupid
22,259
13,144
1,442
7,095
15,424
6,881
1,296
7,261
8,163
0
75,611
L
Tiamat
jskryp11
Tiamat
15,701
1,530
1,061
4,845
14,172
9,906
0
3,562
10,610
48,126
0
L
Jormungandr
loudonfraca
Jormungandr
3,158
1,193
0
124
18,887
14,819
159
4,694
14,193
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
35,727
128
Minions Killed
152
0
Camps Cleared
0
741,510
Distance Traveled
789,516
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,251
721
34
2
0
291,663
0
W
Merlin
10,402
612
12
1
0
222,842
1
L
Artemis
11,674
687
42
2
0
258,630
2
W
Cupid
13,074
769
106
6
0
275,011
1
L
Tiamat
12,055
709
71
4
0
271,096
5
L
Jormungandr
9,141
538
15
1
0
211,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role