Player Matchup

Izanami
Izanami
I8 Pepe I8
Izanami
Level 26
God Stats
6W - 6L
1,420 SR
Queue Stats
38W - 42L
1,462 Elo+
Party 1
Hades
Hades
ValhallaRise131
Hades
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 100L
1,285 Elo+
Solo
Geb
Geb
VertikalHun93
Geb
Level 8
God Stats
12W - 7L
1,625 SR
Queue Stats
19W - 21L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
alexito_2143
Guan Yu
Level 5
God Stats
2W - 2L
1,270 SR
Queue Stats
2W - 5L
1,091 Elo+
Solo
Ares
Ares
iceman2012
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,325 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,317 Elo+

VS

Team Averages
Level 21
1,395 SR
1,335 Elo+
Amaterasu
Amaterasu
Daredae96
Amaterasu
Level 26
God Stats
3W - 1L
1,488 SR
Queue Stats
42W - 60L
1,375 Elo+
Solo
Skadi
Skadi
SlasherXd03
Skadi
Level 16
God Stats
16W - 28L
1,214 SR
Queue Stats
75W - 97L
1,253 Elo+
Solo
Izanami
Izanami
bigballersts21
Izanami
Level 28
God Stats
105W - 102L
1,499 SR
Queue Stats
394W - 408L
1,377 Elo+
Solo
Arachne
Arachne
jurkkz
Arachne
Level 14
God Stats
2W - 2L
1,289 SR
Queue Stats
9W - 16L
1,242 Elo+
Party 2
Tiamat
Tiamat
nebulavixen
Tiamat
Level 23
God Stats
51W - 44L
1,483 SR
Queue Stats
79W - 79L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I8 Pepe I8
Izanami
16
1 / 9 / 3
9,823
982
20,425
25,175
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 13 / 3
9,161
916
17,069
21,048
15,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 1
9,566
957
8,124
21,595
19,316
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
alexito_2143
Guan Yu
15
3 / 10 / 1
9,899
990
5,616
20,760
23,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 2
8,329
833
876
4,365
1,712
Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daredae96
Amaterasu
19
7 / 0 / 25
11,775
1,178
16,160
16,666
12,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 2 / 21
12,150
1,215
16,323
9,471
3,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
16 / 0 / 15
12,351
1,235
24,344
8,628
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
jurkkz
Arachne
18
8 / 2 / 21
11,795
1,180
14,844
14,505
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
18
3 / 1 / 24
10,656
1,066
11,024
9,032
6,572
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
150
5
Kills
44
44
Deaths
5
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Daredae96
Amaterasu
7
0
25
19.5
L
Izanami
I8 Pepe I8
Izanami
1
9
3
0.28
W
10
2
21
10.25
L
0
13
3
0.12
L
1
8
1
0.19
L
Guan Yu
alexito_2143
Guan Yu
3
10
1
0.35
W
16
0
15
23.5
L
0
4
2
0.25
W
Arachne
jurkkz
Arachne
8
2
21
9.25
W
Tiamat
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,110
Damage
82,695
92,943
Taken
58,302
68,994
Mitigated
30,857
7,291
Healing
29,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Daredae96
Amaterasu
16,160
9,557
0
9,617
16,666
12,751
0
6,829
9,771
0
24,247
L
Izanami
I8 Pepe I8
Izanami
20,425
16,344
0
4,682
25,175
9,546
0
3,299
21,876
0
44,962
W
16,323
9,379
0
2,426
9,471
3,314
0
3,482
5,889
0
35,099
L
17,069
1,547
376
316
21,048
15,339
0
1,790
19,258
33,116
0
L
8,124
765
0
1,342
21,595
19,316
0
3,012
18,583
27,230
0
L
Guan Yu
alexito_2143
Guan Yu
5,616
517
200
375
20,760
23,081
0
1,872
18,888
0
12,938
W
24,344
19,382
1,389
4,967
8,628
3,158
0
3,861
4,692
0
43,762
L
876
152
0
0
4,365
1,712
0
1,051
3,314
4,135
0
W
Arachne
jurkkz
Arachne
14,844
12,565
372
5,270
14,505
5,062
0
8,328
6,127
0
26,026
W
Tiamat
11,024
3,755
122
5,796
9,032
6,572
0
3,569
5,453
25,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
58,727
157
Minions Killed
179
3
Camps Cleared
6
620,951
Distance Traveled
856,958
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,775
1,178
21
2
2
201,197
1
L
Izanami
9,823
982
74
7
1
152,318
1
W
Skadi
12,150
1,215
46
5
0
175,925
1
L
Hades
9,161
916
28
3
0
137,519
0
L
Geb
9,566
957
36
4
1
155,998
0
L
Guan Yu
9,899
990
18
2
0
129,990
1
W
Izanami
12,351
1,235
57
6
1
140,827
0
L
Ares
8,329
833
1
0
1
45,126
0
W
Arachne
11,795
1,180
26
3
3
186,089
0
W
Tiamat
10,656
1,066
29
3
0
152,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role