Player Matchup

Bellona
Bellona
Chill_Will3030
Bellona
Level 18
God Stats
29W - 15L
1,724 SR
Queue Stats
34W - 23L
1,651 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IfDeathIsKind
Kumbhakarna
Level 26
God Stats
9W - 1L
1,899 SR
Queue Stats
124W - 33L
1,851 Elo+
Party 3
Tiamat
Tiamat
Rafinement
Tiamat
Level 160
God Stats
23W - 11L
1,707 SR
Queue Stats
389W - 233L
1,763 Elo+
Party 3
Ullr
Ullr
Rainbow Wolf
Ullr
Level 155
God Stats
41W - 28L
1,500 SR
Queue Stats
669W - 554L
1,695 Elo+
Party 3
Erlang Shen
Erlang Shen
T4L-Vicious-T4L
Erlang Shen
Level 133
God Stats
13W - 14L
1,579 SR
Queue Stats
393W - 387L
1,567 Elo+
Party 1
Team Averages
Level 98
1,682 SR
1,706 Elo+

VS

Team Averages
Level 67
1,618 SR
1,618 Elo+
Ares
Ares
Burrito_Badger
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 264L
1,665 Elo+
Party 2
Erlang Shen
Erlang Shen
HERE COMES JAY
Erlang Shen
Level 100
God Stats
22W - 15L
1,693 SR
Queue Stats
141W - 105L
1,628 Elo+
Party 2
Set
Set
R0MANS I I6
Set
Level 44
God Stats
4W - 4L
1,462 SR
Queue Stats
125W - 128L
1,601 Elo+
Solo
Skadi
Skadi
SQUID MAN TIM
Skadi
Level 104
God Stats
6W - 9L
1,664 SR
Queue Stats
287W - 245L
1,609 Elo+
Party 2
Vulcan
Vulcan
WilldGuy
Vulcan
Level 83
God Stats
2W - 1L
1,769 SR
Queue Stats
30W - 20L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 5
11,137
484
5,144
14,895
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
IfDeathIsKind
Kumbhakarna
17
3 / 1 / 14
11,756
511
5,085
14,638
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Rafinement
Tiamat
20
7 / 2 / 14
13,104
570
19,829
11,403
10,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 0 / 5
14,900
648
20,690
14,954
7,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
T4L-Vicious-T4L
Erlang Shen
20
12 / 4 / 9
13,671
594
20,251
26,506
12,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,193
356
6,548
18,350
15,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
HERE COMES JAY
Erlang Shen
18
4 / 8 / 4
11,603
504
14,469
21,563
12,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 2
11,251
489
8,307
16,737
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 7 / 0
10,006
435
5,526
16,840
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
WilldGuy
Vulcan
17
2 / 7 / 4
11,066
481
15,451
16,134
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
31
Kills
11
11
Deaths
31
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
0
4
5
0.63
L
Erlang Shen
HERE COMES JAY
Erlang Shen
4
8
4
0.75
W
Kumbhakarna
IfDeathIsKind
Kumbhakarna
3
1
14
10
L
5
3
2
2
W
Tiamat
Rafinement
Tiamat
7
2
14
7
W
9
0
5
11.5
L
0
7
0
0
W
Erlang Shen
T4L-Vicious-T4L
Erlang Shen
12
4
9
4.13
L
Vulcan
WilldGuy
Vulcan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,999
Damage
50,301
82,396
Taken
89,624
53,671
Mitigated
50,192
23,386
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,548
67
0
500
18,350
15,618
0
6,132
11,968
25,504
0
W
5,144
1,809
0
4,147
14,895
10,561
3,524
2,479
12,069
0
55,986
L
Erlang Shen
HERE COMES JAY
Erlang Shen
14,469
8,231
0
2,117
21,563
12,201
0
5,773
15,537
0
98,224
W
Kumbhakarna
IfDeathIsKind
Kumbhakarna
5,085
386
0
1,927
14,638
11,874
145
4,751
9,780
33,222
0
L
8,307
3,279
0
3,546
16,737
11,214
0
3,742
12,861
92
62,057
W
Tiamat
Rafinement
Tiamat
19,829
2,504
0
4,494
11,403
10,996
382
4,232
7,066
80,222
0
W
20,690
11,161
0
4,952
14,954
7,882
3,280
2,568
12,333
0
140,931
L
5,526
2,631
0
1,934
16,840
5,185
0
2,226
14,594
0
73,296
W
Erlang Shen
T4L-Vicious-T4L
Erlang Shen
20,251
11,388
0
7,866
26,506
12,358
2,333
7,574
18,547
0
106,537
L
Vulcan
WilldGuy
Vulcan
15,451
5,483
224
2,791
16,134
5,974
0
6,070
9,750
93,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,568
Gold Earned
52,119
650
Minions Killed
625
0
Camps Cleared
0
2,375,619
Distance Traveled
2,075,304
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,193
356
39
2
0
397,669
3
W
Bellona
11,137
484
120
5
0
487,700
2
L
Erlang Shen
11,603
504
157
7
0
399,830
4
W
Kumbhakarna
11,756
511
57
2
0
485,850
8
L
Set
11,251
489
134
6
0
444,246
2
W
Tiamat
13,104
570
129
6
0
468,891
2
W
Ullr
14,900
648
210
9
0
432,238
4
L
Skadi
10,006
435
137
6
0
414,199
5
W
Erlang Shen
13,671
594
134
6
0
500,940
6
L
Vulcan
11,066
481
158
7
0
419,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role