Player Matchup

Artio
Artio
Platinum II
Alyssà
Artio
Platinum II
Level 160
God Stats
1W - 4L
1,626 SR
Queue Stats
122W - 120L
1,734 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
AnonymityGod
Guan Yu
Platinum IV
Level 158
God Stats
2W - 1L
1,894 SR
Queue Stats
46W - 39L
1,766 MMR
Party 1
Janus
Janus
Platinum V
Dionix01
Janus
Platinum V
Level 155
God Stats
1W - 1L
1,541 SR
Queue Stats
47W - 29L
1,852 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
ElenDarag4446
Ah Muzen Cab
Platinum II
Level 159
God Stats
0W - 1L
1,748 SR
Queue Stats
231W - 203L
1,861 MMR
Party 1
Nemesis
Nemesis
Platinum V
PhoenixJDive
Nemesis
Platinum V
Level 160
God Stats
12W - 12L
1,671 SR
Queue Stats
34W - 27L
1,963 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,696 SR
1,835 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,721 SR
1,770 MMR
Apollo
Apollo
Platinum II
FlorianCAE
Apollo
Platinum II
Level 107
God Stats
14W - 9L
1,808 SR
Queue Stats
62W - 43L
1,978 MMR
Party 3
Susano
Susano
Gold II
l00kii
Susano
Gold II
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 44L
1,789 MMR
Solo
Chang'e
Chang'e
Platinum IV
lElect
Chang'e
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
stratsgod
Ymir
Gold II
Level 137
God Stats
9W - 2L
2,013 SR
Queue Stats
20W - 16L
1,857 MMR
Solo
Merlin
Merlin
Gold IV
xJeremy
Merlin
Gold IV
Level 155
God Stats
17W - 9L
1,782 SR
Queue Stats
88W - 63L
1,728 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alyssà
Artio
11
0 / 9 / 2
7,691
366
5,637
24,237
16,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
AnonymityGod
Guan Yu
17
2 / 5 / 1
10,156
484
7,668
23,087
28,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Dionix01
Janus
14
1 / 10 / 1
9,066
432
9,190
18,667
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ElenDarag4446
Ah Muzen Cab
18
1 / 6 / 1
11,500
548
10,685
17,747
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
PhoenixJDive
Nemesis
15
1 / 5 / 3
9,128
435
9,905
19,466
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaThe MorriganSetTsukuyomiDanzaburou

VS

Bans
FenrirAnhurCu ChulainnSobekHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FlorianCAE
Apollo
20
13 / 1 / 12
14,626
696
25,932
17,842
11,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
l00kii
Susano
20
15 / 0 / 9
13,957
665
25,532
16,610
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
lElect
Chang'e
18
2 / 2 / 12
12,442
592
16,921
17,922
14,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
17
2 / 0 / 23
12,177
580
6,899
25,557
32,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
xJeremy
Merlin
18
3 / 2 / 9
12,255
584
10,849
8,085
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
100
5
Kills
35
35
Deaths
5
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artio
Alyssà
Artio
0
9
2
0.11
L
Guan Yu
AnonymityGod
Guan Yu
2
5
1
0.5
L
Janus
Dionix01
Janus
1
10
1
0.15
L
Ah Muzen Cab
ElenDarag4446
Ah Muzen Cab
1
6
1
0.25
W
Apollo
FlorianCAE
Apollo
13
1
12
19
L
Nemesis
PhoenixJDive
Nemesis
1
5
3
0.5
W
Susano
l00kii
Susano
15
0
9
19.5
W
Chang'e
lElect
Chang'e
2
2
12
4
W
Ymir
2
0
23
13.5
W
Merlin
xJeremy
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
86,133
103,204
Taken
86,016
63,985
Mitigated
69,558
22,930
Healing
42,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alyssà
Artio
5,637
323
985
3,675
24,237
16,054
0
9,857
14,182
26,974
0
L
Guan Yu
AnonymityGod
Guan Yu
7,668
787
914
5,672
23,087
28,221
0
12,399
10,556
0
61,041
L
Janus
Dionix01
Janus
9,190
635
0
1,003
18,667
5,192
0
4,507
13,962
68,536
0
L
Ah Muzen Cab
ElenDarag4446
Ah Muzen Cab
10,685
4,484
0
5,732
17,747
6,760
0
1,610
16,097
0
89,119
W
Apollo
FlorianCAE
Apollo
25,932
20,055
0
8,982
17,842
11,232
9,626
3,913
13,845
0
116,880
L
Nemesis
PhoenixJDive
Nemesis
9,905
2,549
0
4,949
19,466
7,758
0
5,582
13,738
0
55,151
W
Susano
l00kii
Susano
25,532
10,266
0
6,507
16,610
7,643
1,032
2,533
14,023
0
106,667
W
Chang'e
lElect
Chang'e
16,921
1,935
6,652
11,783
17,922
14,779
2,171
2,810
15,040
91,584
0
W
Ymir
6,899
2,228
0
8,270
25,557
32,548
563
4,263
21,082
36,631
0
W
Merlin
xJeremy
Merlin
10,849
726
0
506
8,085
3,356
1,582
2,265
5,732
87,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,541
Gold Earned
65,457
558
Minions Killed
701
0
Camps Cleared
0
2,011,667
Distance Traveled
2,105,505
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,691
366
38
2
0
395,538
2
L
Guan Yu
10,156
484
124
6
0
430,313
1
L
Janus
9,066
432
127
6
0
321,229
3
L
Ah Muzen Cab
11,500
548
158
8
0
387,486
0
W
Apollo
14,626
696
211
10
0
446,143
1
L
Nemesis
9,128
435
111
5
0
477,101
3
W
Susano
13,957
665
137
7
0
466,012
1
W
Chang'e
12,442
592
146
7
0
364,164
0
W
Ymir
12,177
580
40
2
0
414,047
8
W
Merlin
12,255
584
167
8
0
415,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role