Player Matchup

Kuzenbo
Kuzenbo
Hand3l
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,854 Elo+
Solo
He Bo
He Bo
HauntedSkimMilk
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 149L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Hukiull
Cthulhu
Level 28
God Stats
0W - 1L
1,836 SR
Queue Stats
8W - 17L
1,419 Elo+
Solo
Chronos
Chronos
Usyl1ss
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,519 Elo+
Solo
Apollo
Apollo
VarLenXian
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,555 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,565 Elo+

VS

Team Averages
Level 90
1,567 SR
1,580 Elo+
Anubis
Anubis
ForbbidenArk
Anubis
Level 18
God Stats
5W - 1L
1,874 SR
Queue Stats
109W - 53L
1,695 Elo+
Party 1
Anhur
Anhur
ForbbidenO
Anhur
Level 149
God Stats
3W - 1L
1,263 SR
Queue Stats
178W - 141L
1,587 Elo+
Party 1
Ares
Ares
ForbbidenPen
Ares
Level 122
God Stats
8W - 2L
1,656 SR
Queue Stats
180W - 133L
1,575 Elo+
Party 1
Pele
Pele
ForbbidenSinsIX
Pele
Level 139
God Stats
1W - 2L
1,309 SR
Queue Stats
95W - 64L
1,608 Elo+
Party 1
Achilles
Achilles
bananas163
Achilles
Level 20
God Stats
4W - 1L
1,732 SR
Queue Stats
200W - 251L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hand3l
Kuzenbo
18
5 / 3 / 11
9,943
829
9,359
21,686
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 6
7,312
609
6,320
8,845
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Hukiull
Cthulhu
14
3 / 5 / 8
8,650
721
11,379
15,579
18,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Usyl1ss
Chronos
16
5 / 7 / 6
9,157
763
7,489
15,875
5,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
VarLenXian
Apollo
14
2 / 6 / 8
8,183
682
5,871
10,714
4,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 3 / 16
10,595
883
12,827
8,627
5,718
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
15 / 4 / 10
11,415
951
18,309
12,977
7,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 21
10,298
858
11,967
15,760
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 4 / 18
10,311
859
16,696
13,322
7,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
bananas163
Achilles
16
3 / 2 / 20
9,977
831
6,780
12,000
14,944
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
16
Kills
29
29
Deaths
18
39
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
16
3.67
W
Anhur
15
4
10
5
W
3
5
21
2.7
W
5
4
18
3.5
L
Kuzenbo
Hand3l
Kuzenbo
5
3
11
3.5
L
1
8
6
0.5
L
Cthulhu
Hukiull
Cthulhu
3
5
8
1.4
L
Chronos
Usyl1ss
Chronos
5
7
6
1.14
L
Apollo
VarLenXian
Apollo
2
6
8
1
W
Achilles
bananas163
Achilles
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
66,579
72,699
Taken
62,686
47,943
Mitigated
53,908
21,300
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,827
403
1,815
3,424
8,627
5,718
1,198
5,887
2,656
38,343
0
W
Anhur
18,309
4,180
429
3,079
12,977
7,143
1,020
7,275
5,588
0
28,025
W
11,967
833
25
2,267
15,760
18,731
0
7,300
8,344
17,775
0
W
16,696
3,861
1,297
5,768
13,322
7,372
0
6,174
7,064
0
28,473
L
Kuzenbo
Hand3l
Kuzenbo
9,359
3,439
175
9,904
21,686
17,733
78
7,592
14,094
16,698
0
L
6,320
190
30
441
8,845
2,401
0
2,092
6,753
9,556
0
L
Cthulhu
Hukiull
Cthulhu
11,379
359
1,390
2,872
15,579
18,131
0
6,316
9,263
16,016
0
L
Chronos
Usyl1ss
Chronos
7,489
1,740
1,628
3,321
15,875
5,167
0
5,332
10,543
22,714
0
L
Apollo
VarLenXian
Apollo
5,871
3,007
231
1,308
10,714
4,511
421
3,462
7,252
0
14,763
W
Achilles
bananas163
Achilles
6,780
891
621
5,073
12,000
14,944
920
7,300
4,487
0
12,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,245
Gold Earned
52,596
89
Minions Killed
129
0
Camps Cleared
0
1,009,329
Distance Traveled
1,028,681
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,595
883
65
5
0
173,872
3
W
Anhur
11,415
951
17
1
0
202,879
1
W
Ares
10,298
858
9
1
0
211,181
3
W
Pele
10,311
859
33
3
0
213,945
1
L
Kuzenbo
9,943
829
13
1
0
225,769
0
L
He Bo
7,312
609
13
1
0
195,463
1
L
Cthulhu
8,650
721
13
1
0
182,737
0
L
Chronos
9,157
763
29
2
0
204,241
1
L
Apollo
8,183
682
21
2
0
201,119
0
W
Achilles
9,977
831
5
0
0
226,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role