Player Matchup

Ra
Ra
FudgeZhone
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,779 Elo+
Solo
Athena
Athena
Geison221166
Athena
Level 82
God Stats
1W - 2L
1,514 SR
Queue Stats
283W - 296L
1,555 Elo+
Solo
Chaac
Chaac
Jawwalker2
Chaac
Level 157
God Stats
4W - 2L
1,360 SR
Queue Stats
302W - 284L
1,573 Elo+
Solo
Thanatos
Thanatos
darthdeadite1990
Thanatos
Level 145
God Stats
0W - 3L
1,206 SR
Queue Stats
113W - 109L
1,541 Elo+
Solo
Jormungandr
Jormungandr
schneider_-36
Jormungandr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,497 Elo+
Solo
Team Averages
Level 109
1,416 SR
1,589 Elo+

VS

Team Averages
Level 80
1,465 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BadDuck557
Ne Zha
Level 148
God Stats
10W - 4L
1,102 SR
Queue Stats
295W - 297L
1,499 Elo+
Solo
Bacchus
Bacchus
JzOlyrith
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,634 Elo+
Solo
Sylvanus
Sylvanus
Rokimace
Sylvanus
Level 25
God Stats
9W - 4L
1,721 SR
Queue Stats
252W - 248L
1,612 Elo+
Solo
He Bo
He Bo
fORthe9
He Bo
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 75L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
9,654
805
19,733
9,912
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
17
3 / 5 / 7
9,154
763
6,320
25,353
16,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
13
0 / 7 / 6
7,522
627
13,580
21,467
20,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
4 / 7 / 5
8,823
735
9,701
12,029
4,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
schneider_-36
Jormungandr
6
0 / 1 / 1
6,301
525
1,421
2,803
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 3 / 20
10,619
885
10,254
16,770
16,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
BadDuck557
Ne Zha
16
5 / 3 / 15
9,922
827
16,507
14,618
8,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
JzOlyrith
Bacchus
16
6 / 2 / 13
10,604
884
10,081
16,126
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Rokimace
Sylvanus
16
3 / 1 / 19
10,345
862
10,180
19,184
21,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
fORthe9
He Bo
18
10 / 2 / 9
10,944
912
14,188
10,712
6,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
11
Kills
25
25
Deaths
11
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
20
3.67
W
Ne Zha
BadDuck557
Ne Zha
5
3
15
4.17
L
4
5
6
1.4
L
Athena
3
5
7
1.3
L
Chaac
0
7
6
0.43
W
Bacchus
JzOlyrith
Bacchus
6
2
13
6.25
W
Sylvanus
Rokimace
Sylvanus
3
1
19
12.5
L
4
7
5
0.93
W
He Bo
fORthe9
He Bo
10
2
9
7.25
L
Jormungandr
schneider_-36
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
61,210
71,564
Taken
77,410
48,820
Mitigated
76,107
29,641
Healing
36,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,254
2,386
651
2,353
16,770
16,601
1,259
4,610
11,848
26,557
0
W
Ne Zha
BadDuck557
Ne Zha
16,507
4,799
1,988
3,080
14,618
8,057
1,557
4,155
9,431
0
30,946
L
19,733
957
5,256
2,544
9,912
4,663
0
5,132
4,740
31,235
0
L
Athena
6,320
1,613
898
7,586
25,353
16,380
0
15,489
9,616
11,012
0
L
Chaac
13,580
1,971
1,182
5,834
21,467
20,868
0
14,637
6,550
0
28,489
W
Bacchus
JzOlyrith
Bacchus
10,081
484
1,201
3,251
16,126
23,555
353
4,291
11,276
20,953
0
W
Sylvanus
Rokimace
Sylvanus
10,180
1,793
10,216
8,308
19,184
21,205
983
7,618
11,202
14,933
0
L
9,701
1,529
1,477
4,359
12,029
4,865
0
7,527
4,438
0
18,953
W
He Bo
fORthe9
He Bo
14,188
3,045
2,301
2,894
10,712
6,689
1,094
5,463
5,095
31,117
0
L
Jormungandr
schneider_-36
Jormungandr
1,421
277
147
358
2,803
2,044
0
1,250
1,517
2,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
52,434
95
Minions Killed
108
0
Camps Cleared
0
743,683
Distance Traveled
979,072
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,619
885
27
2
0
174,589
0
W
Ne Zha
9,922
827
25
2
0
219,945
1
L
Ra
9,654
805
31
3
0
169,972
0
L
Athena
9,154
763
19
2
0
204,866
1
L
Chaac
7,522
627
30
3
0
170,975
1
W
Bacchus
10,604
884
12
1
0
207,430
2
W
Sylvanus
10,345
862
12
1
0
189,989
6
L
Thanatos
8,823
735
14
1
0
169,911
0
W
He Bo
10,944
912
32
3
0
187,119
1
L
Jormungandr
6,301
525
1
0
0
27,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role