Player Matchup

Jormungandr
Jormungandr
Blazertazer5691
Jormungandr
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 40L
1,528 Elo+
Solo
Osiris
Osiris
Boomshot53218
Osiris
Level 97
God Stats
1W - 0L
1,679 SR
Queue Stats
6W - 4L
1,413 Elo+
Party 2
Artemis
Artemis
DemonicFlame186
Artemis
Level 7
God Stats
2W - 3L
1,317 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 2
Zeus
Zeus
Gwynbleidd123
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 2
Anubis
Anubis
tek dragon6044
Anubis
Level 6
God Stats
4W - 5L
1,352 SR
Queue Stats
5W - 5L
1,413 Elo+
Party 2
Team Averages
Level 44
1,512 SR
1,439 Elo+

VS

Team Averages
Level 14
1,433 SR
1,511 Elo+
Tiamat
Tiamat
CollaredPoet874
Tiamat
Level 28
God Stats
0W - 1L
1,208 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ymir
Ymir
DeViL-SkuLL
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
1,651 Elo+
Party 1
Artemis
Artemis
Gamer-Zeus-1983
Artemis
Level 13
God Stats
34W - 49L
1,307 SR
Queue Stats
75W - 117L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Ninjaboomer3806
Danzaburou
Level 22
God Stats
17W - 8L
1,649 SR
Queue Stats
33W - 22L
1,488 Elo+
Solo
Cerberus
Cerberus
angular-bedsit8
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blazertazer5691
Jormungandr
16
2 / 1 / 18
9,309
1,034
2,654
4,753
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
14 / 4 / 18
11,895
1,322
19,780
12,372
7,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 18
10,867
1,207
14,365
7,341
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
19 / 3 / 9
12,351
1,372
18,521
8,284
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 25
9,964
1,107
8,675
5,483
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,348
928
3,046
8,501
6,765
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 5
8,486
943
1,883
13,917
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 8 / 5
9,338
1,038
6,255
15,598
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
Ninjaboomer3806
Danzaburou
14
7 / 7 / 2
10,947
1,216
12,366
12,536
4,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
1 / 13 / 4
9,071
1,008
3,419
21,747
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
31
43
Kills
11
11
Deaths
43
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blazertazer5691
Jormungandr
2
1
18
11
W
14
4
18
5.75
L
1
7
4
0.43
L
0
8
5
0.31
W
6
0
18
15
L
2
8
5
0.56
W
19
3
9
7.83
L
Danzaburou
Ninjaboomer3806
Danzaburou
7
7
2
1.14
L
Cerberus
1
13
4
0.23
W
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,995
Damage
26,969
38,233
Taken
72,299
18,656
Mitigated
39,618
8,564
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blazertazer5691
Jormungandr
2,654
1,451
0
151
4,753
3,404
0
1,991
2,762
8,311
0
W
19,780
11,662
0
2,068
12,372
7,526
0
2,218
8,588
299
31,892
L
3,046
189
159
848
8,501
6,765
0
3,789
4,593
10,241
0
L
1,883
360
0
132
13,917
6,404
0
4,228
9,544
6,131
0
W
14,365
9,019
0
2,943
7,341
2,793
0
999
6,342
0
33,228
L
6,255
3,382
0
472
15,598
5,109
0
7,038
8,296
0
19,428
W
18,521
5,252
280
1,772
8,284
2,563
0
2,074
6,210
33,880
0
L
Danzaburou
Ninjaboomer3806
Danzaburou
12,366
5,628
0
2,147
12,536
4,694
0
4,207
8,279
58
25,715
L
Cerberus
3,419
740
0
2,755
21,747
16,646
0
9,995
11,438
13,693
0
W
8,675
92
61
1,289
5,483
2,370
0
1,124
4,359
23,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,386
Gold Earned
46,190
156
Minions Killed
102
7
Camps Cleared
1
745,576
Distance Traveled
514,549
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,309
1,034
13
1
0
151,586
0
W
Osiris
11,895
1,322
28
3
4
160,041
0
L
Tiamat
8,348
928
21
2
0
98,704
0
L
Ymir
8,486
943
12
1
0
87,496
2
W
Artemis
10,867
1,207
33
4
0
158,572
0
L
Artemis
9,338
1,038
24
3
0
123,685
0
W
Zeus
12,351
1,372
43
5
2
138,973
0
L
Danzaburou
10,947
1,216
16
2
1
87,810
1
L
Cerberus
9,071
1,008
29
3
0
116,854
0
W
Anubis
9,964
1,107
39
4
1
136,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role