Player Matchup

Anhur
Anhur
Ceefonz
Anhur
Level 25
God Stats
6W - 2L
1,937 SR
Queue Stats
239W - 228L
1,543 Elo+
Party 1
He Bo
He Bo
FatGirlKing
He Bo
Level 29
God Stats
5W - 1L
1,766 SR
Queue Stats
126W - 71L
1,736 Elo+
Solo
Yemoja
Yemoja
P0lair3
Yemoja
Level 7
God Stats
3W - 2L
1,393 SR
Queue Stats
9W - 9L
1,488 Elo+
Solo
Bellona
Bellona
TONYKNEECAPS69
Bellona
Level 28
God Stats
7W - 10L
1,590 SR
Queue Stats
354W - 388L
1,452 Elo+
Party 1
Pele
Pele
vintageTEEBS
Pele
Level 26
God Stats
27W - 27L
1,639 SR
Queue Stats
387W - 380L
1,494 Elo+
Party 1
Team Averages
Level 23
1,665 SR
1,543 Elo+

VS

Team Averages
Level 17
1,520 SR
1,588 Elo+
Scylla
Scylla
AnaRchY MoWeR
Scylla
Level 26
God Stats
4W - 7L
1,461 SR
Queue Stats
38W - 48L
1,542 Elo+
Party 2
Skadi
Skadi
AnaRchY Yzox
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,740 Elo+
Party 2
Geb
Geb
Roy Scorpion
Geb
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
38W - 38L
1,729 Elo+
Party 2
Bakasura
Bakasura
Tony5313
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,582 Elo+
Solo
Ra
Ra
alskon13
Ra
Level 3
God Stats
1W - 6L
1,468 SR
Queue Stats
10W - 15L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ceefonz
Anhur
8
1 / 1 / 4
4,982
453
4,529
6,507
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
6 / 1 / 3
6,652
605
5,777
5,041
1,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
P0lair3
Yemoja
8
1 / 2 / 3
5,284
480
2,432
5,000
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 1
6,631
603
3,027
5,178
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 1 / 6
5,969
543
3,576
6,623
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,990
454
1,735
4,287
1,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 1
5,273
479
4,872
6,814
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 1
5,548
504
3,206
8,008
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Tony5313
Bakasura
6
0 / 7 / 0
4,377
398
417
6,128
1,552
9
1 / 6 / 1
5,571
506
4,167
5,719
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
1
1
1.5
W
Anhur
Ceefonz
Anhur
1
1
4
3
W
6
1
3
7.5
W
Yemoja
P0lair3
Yemoja
1
2
3
1.25
L
2
2
1
1.25
W
5
0
1
5.5
L
Bakasura
Tony5313
Bakasura
0
7
0
0
L
1
6
1
0.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
14,397
28,349
Taken
30,956
12,006
Mitigated
10,480
12,661
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,735
47
71
611
4,287
1,396
39
2,198
2,064
13,193
0
L
4,872
1,918
270
2,981
6,814
1,807
210
1,841
4,948
0
21,570
W
Anhur
Ceefonz
Anhur
4,529
2,143
0
3,139
6,507
1,575
0
1,758
4,749
0
20,946
W
5,777
646
0
2,481
5,041
1,977
642
2,554
2,365
31,266
0
W
Yemoja
P0lair3
Yemoja
2,432
557
1,628
1,328
5,000
2,669
0
1,529
3,431
11,363
0
L
3,206
107
369
2,854
8,008
4,078
0
1,578
6,430
12,123
0
W
3,027
168
0
774
5,178
3,837
789
1,865
3,313
2,504
25,263
L
Bakasura
Tony5313
Bakasura
417
230
0
146
6,128
1,552
0
1,044
5,084
0
11,366
L
4,167
1,077
55
587
5,719
1,647
1,476
1,869
3,725
28,423
0
W
3,576
1,279
0
3,311
6,623
1,948
0
1,200
5,373
0
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
25,759
214
Minions Killed
162
0
Camps Cleared
0
946,629
Distance Traveled
959,350
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,990
454
25
2
0
203,191
2
L
Skadi
5,273
479
46
4
0
182,555
3
W
Anhur
4,982
453
29
3
0
147,574
0
W
He Bo
6,652
605
55
5
0
172,461
3
W
Yemoja
5,284
480
17
2
0
185,280
0
L
Geb
5,548
504
15
1
0
193,883
1
W
Bellona
6,631
603
68
6
0
225,756
0
L
Bakasura
4,377
398
24
2
0
192,929
2
L
Ra
5,571
506
52
5
0
186,792
0
W
Pele
5,969
543
45
4
0
215,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role