Player Matchup

Tsukuyomi
Tsukuyomi
Beanie_Gaming94
Tsukuyomi
Level 83
God Stats
2W - 3L
1,505 SR
Queue Stats
330W - 357L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
KillsaveHD55
Danzaburou
Level 10
God Stats
47W - 57L
1,627 SR
Queue Stats
241W - 264L
1,386 Elo+
Party 1
Scylla
Scylla
Panthera2340
Scylla
Level 62
God Stats
134W - 126L
1,507 SR
Queue Stats
429W - 444L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
TheFlaime761806
Cthulhu
Level 29
God Stats
4W - 6L
1,412 SR
Queue Stats
424W - 454L
1,350 Elo+
Party 3
Horus
Horus
zGOATEDONSTICKSz
Horus
Level 68
God Stats
2W - 7L
1,583 SR
Queue Stats
408W - 418L
1,463 Elo+
Party 1
Team Averages
Level 50
1,527 SR
1,402 Elo+

VS

Team Averages
Level 108
1,623 SR
1,616 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Breezzi
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
iRaphaton
Ganesha
Level 143
God Stats
29W - 8L
2,108 SR
Queue Stats
238W - 94L
1,776 Elo+
Party 2
Fenrir
Fenrir
iSkyhp
Fenrir
Level 43
God Stats
8W - 1L
1,619 SR
Queue Stats
293W - 55L
1,878 Elo+
Party 2
Chang'e
Chang'e
ludus19
Chang'e
Level 39
God Stats
6W - 12L
1,386 SR
Queue Stats
91W - 73L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beanie_Gaming94
Tsukuyomi
9
2 / 6 / 1
5,966
459
1,733
9,419
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KillsaveHD55
Danzaburou
10
0 / 5 / 0
5,577
429
3,634
8,922
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
0 / 7 / 1
5,449
419
3,311
8,109
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 7 / 0
4,726
364
2,297
14,033
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 1 / 1
6,545
503
4,157
9,142
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 7
8,287
637
7,539
6,792
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Breezzi
Hou Yi
13
8 / 0 / 3
8,088
622
10,244
6,330
2,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
iRaphaton
Ganesha
11
0 / 0 / 15
7,059
543
3,903
7,070
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
iSkyhp
Fenrir
15
13 / 1 / 2
8,641
665
10,030
9,269
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
ludus19
Chang'e
13
0 / 2 / 1
7,199
554
2,991
6,028
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
26
26
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
7
8.5
L
Tsukuyomi
Beanie_Gaming94
Tsukuyomi
2
6
1
0.42
W
Hou Yi
Breezzi
Hou Yi
8
0
3
9.5
L
Danzaburou
KillsaveHD55
Danzaburou
0
5
0
0
L
Scylla
0
7
1
0.07
L
0
7
0
0
W
Ganesha
iRaphaton
Ganesha
0
0
15
7.5
W
Fenrir
iSkyhp
Fenrir
13
1
2
14
W
Chang'e
ludus19
Chang'e
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
34,707
49,625
Taken
35,489
20,543
Mitigated
14,972
8,841
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,539
1,224
0
1,149
6,792
2,263
51
792
5,868
64,485
0
L
Tsukuyomi
Beanie_Gaming94
Tsukuyomi
1,733
195
0
578
9,419
2,859
0
1,367
7,980
0
26,969
W
Hou Yi
Breezzi
Hou Yi
10,244
5,395
0
2,406
6,330
2,340
530
1,141
5,060
0
49,088
L
Danzaburou
KillsaveHD55
Danzaburou
3,634
1,077
0
1,734
8,922
2,378
232
329
8,593
0
26,944
L
Scylla
3,311
558
0
617
8,109
2,356
0
4,267
3,666
25,792
0
L
2,297
216
279
1,622
14,033
7,178
0
4,362
9,565
15,122
0
W
Ganesha
iRaphaton
Ganesha
3,903
365
0
1,989
7,070
4,707
0
2,202
4,616
22,905
0
W
Fenrir
iSkyhp
Fenrir
10,030
2,852
0
4,526
9,269
4,092
0
868
8,259
0
51,120
W
Chang'e
ludus19
Chang'e
2,991
325
0
2,243
6,028
1,570
568
0
5,703
35,750
0
L
4,157
1,917
216
3,795
9,142
5,772
30
3,366
5,388
0
33,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
39,274
251
Minions Killed
427
0
Camps Cleared
0
1,114,606
Distance Traveled
1,291,748
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,287
637
142
11
0
283,650
3
L
Tsukuyomi
5,966
459
53
4
0
224,950
4
W
Hou Yi
8,088
622
95
7
0
243,068
4
L
Danzaburou
5,577
429
50
4
0
198,614
4
L
Scylla
5,449
419
55
4
0
208,242
0
L
Cthulhu
4,726
364
20
2
0
231,206
0
W
Ganesha
7,059
543
6
0
0
264,549
1
W
Fenrir
8,641
665
95
7
0
307,586
5
W
Chang'e
7,199
554
89
7
0
192,895
0
L
Horus
6,545
503
73
6
0
251,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role