Player Matchup

Chronos
Chronos
Beef Boss2434
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
BeefBoss
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
MARCXKILL99
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Solo
Scylla
Scylla
Og_taymoney
Scylla
Level 18
God Stats
21W - 15L
1,775 SR
Queue Stats
133W - 114L
1,543 Elo+
Solo
Loki
Loki
iSlyxk
Loki
Level 4
God Stats
10W - 14L
1,826 SR
Queue Stats
14W - 19L
1,487 Elo+
Solo
Team Averages
Level 13
1,620 SR
1,504 Elo+

VS

Team Averages
Level 18
1,565 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LBL_Uniique
Medusa
Level 20
God Stats
21W - 28L
1,645 SR
Queue Stats
88W - 100L
1,426 Elo+
Solo
Thor
Thor
Legendsnake05
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,447 Elo+
Solo
Jormungandr
Jormungandr
OMrMunchkinG
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,222 Elo+
Solo
Ra
Ra
xxUwUxxx
Ra
Level 28
God Stats
18W - 17L
1,682 SR
Queue Stats
19W - 20L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
9 / 4 / 10
12,895
561
15,532
21,737
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
BeefBoss
Ne Zha
20
9 / 3 / 8
13,129
571
14,385
17,227
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MARCXKILL99
Jormungandr
6
0 / 1 / 0
7,081
308
179
2,091
834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
20
15 / 1 / 6
13,212
574
15,514
10,769
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
iSlyxk
Loki
14
2 / 6 / 4
9,619
418
3,799
11,422
5,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 4 / 0
9,252
402
10,484
10,954
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
17
5 / 6 / 2
11,238
489
8,295
16,225
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 7 / 2
10,021
436
4,141
20,111
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
OMrMunchkinG
Jormungandr
14
0 / 14 / 6
9,116
396
5,043
19,397
9,608
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 7 / 0
9,094
395
7,673
10,273
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
35
Kills
14
15
Deaths
38
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
4
0
1.5
W
Chronos
9
4
10
3.5
W
Ne Zha
BeefBoss
Ne Zha
9
3
8
4.33
L
Medusa
5
6
2
1
L
0
7
2
0.14
W
Jormungandr
MARCXKILL99
Jormungandr
0
1
0
0
L
Jormungandr
OMrMunchkinG
Jormungandr
0
14
6
0.21
W
Scylla
15
1
6
18
W
Loki
iSlyxk
Loki
2
6
4
0.67
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,409
Damage
35,636
63,246
Taken
76,960
26,577
Mitigated
29,056
15,859
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,484
4,788
0
2,581
10,954
3,201
324
3,626
7,145
0
40,478
W
Chronos
15,532
5,719
0
5,662
21,737
9,343
2,299
6,534
14,931
103,023
0
W
Ne Zha
BeefBoss
Ne Zha
14,385
8,931
0
6,228
17,227
7,353
0
481
16,706
0
103,747
L
Medusa
8,295
4,203
0
2,882
16,225
5,147
996
6,754
9,157
0
57,318
L
4,141
657
0
3,031
20,111
7,978
1,548
5,113
14,847
0
57,482
W
Jormungandr
MARCXKILL99
Jormungandr
179
30
0
48
2,091
834
0
0
2,091
5,139
0
L
Jormungandr
OMrMunchkinG
Jormungandr
5,043
1,405
123
552
19,397
9,608
154
9,195
9,666
32,161
0
W
Scylla
15,514
1,625
0
3,505
10,769
3,992
3,842
2,409
8,198
74,798
0
W
Loki
iSlyxk
Loki
3,799
834
0
416
11,422
5,055
1,202
2,648
8,604
0
28,605
L
7,673
539
780
2,403
10,273
3,122
84
5,324
4,570
45,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
48,721
466
Minions Killed
412
0
Camps Cleared
0
1,721,101
Distance Traveled
1,687,163
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,252
402
59
3
0
315,440
1
W
Chronos
12,895
561
141
6
0
372,676
0
W
Ne Zha
13,129
571
149
6
0
467,992
0
L
Medusa
11,238
489
112
5
0
418,414
0
L
Thor
10,021
436
122
5
0
378,387
1
W
Jormungandr
7,081
308
14
1
0
81,091
0
L
Jormungandr
9,116
396
50
2
0
291,004
1
W
Scylla
13,212
574
124
5
0
388,648
4
W
Loki
9,619
418
38
2
0
410,694
1
L
Ra
9,094
395
69
3
0
283,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role