Player Matchup

Ymir
Ymir
DEFINITELYHUGO
Ymir
Level 15
God Stats
13W - 4L
1,761 SR
Queue Stats
130W - 105L
1,549 Elo+
Solo
Yemoja
Yemoja
DartBeka
Yemoja
Level 26
God Stats
7W - 6L
1,531 SR
Queue Stats
124W - 140L
1,532 Elo+
Solo
Olorun
Olorun
PavelShadow
Olorun
Level 14
God Stats
2W - 2L
1,632 SR
Queue Stats
8W - 13L
1,463 Elo+
Party 1
Ullr
Ullr
unknown_kenzo95
Ullr
Level 7
God Stats
3W - 6L
1,159 SR
Queue Stats
7W - 9L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
vtkrbq98
Tsukuyomi
Level 13
God Stats
3W - 2L
1,559 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Team Averages
Level 15
1,528 SR
1,482 Elo+

VS

Team Averages
Level 21
1,503 SR
1,588 Elo+
Hun Batz
Hun Batz
CptMLF
Hun Batz
Level 24
God Stats
2W - 4L
1,208 SR
Queue Stats
90W - 87L
1,578 Elo+
Solo
Nike
Nike
Muhlman
Nike
Level 29
God Stats
36W - 17L
1,696 SR
Queue Stats
97W - 88L
1,584 Elo+
Solo
Anubis
Anubis
UltraWave8
Anubis
Level 8
God Stats
2W - 0L
1,696 SR
Queue Stats
7W - 2L
1,584 Elo+
Solo
Neith
Neith
jakraljica
Neith
Level 28
God Stats
37W - 29L
1,598 SR
Queue Stats
50W - 44L
1,524 Elo+
Solo
Khepri
Khepri
worldofhabbo
Khepri
Level 18
God Stats
3W - 2L
1,315 SR
Queue Stats
102W - 146L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
8,295
488
11,296
15,493
12,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DartBeka
Yemoja
13
3 / 4 / 7
8,270
486
6,346
14,544
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
11
4 / 10 / 1
7,615
448
8,627
17,300
4,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 3
7,684
452
3,192
10,258
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
vtkrbq98
Tsukuyomi
12
6 / 8 / 6
8,160
480
11,935
15,744
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CptMLF
Hun Batz
17
10 / 0 / 6
10,621
625
12,788
12,308
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Muhlman
Nike
15
7 / 1 / 4
9,158
539
10,476
10,294
5,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
UltraWave8
Anubis
14
6 / 6 / 9
8,781
517
15,733
12,744
6,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
13
6 / 5 / 9
8,360
492
11,880
11,400
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
12
1 / 6 / 14
7,917
466
6,158
12,133
8,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
18
Kills
30
31
Deaths
18
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CptMLF
Hun Batz
10
0
6
13
L
4
4
5
1.63
L
Yemoja
DartBeka
Yemoja
3
4
7
1.63
W
Nike
Muhlman
Nike
7
1
4
9
L
Olorun
4
10
1
0.45
W
Anubis
UltraWave8
Anubis
6
6
9
1.75
W
Neith
6
5
9
2.1
L
1
5
3
0.5
L
Tsukuyomi
vtkrbq98
Tsukuyomi
6
8
6
1.13
W
Khepri
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,396
Damage
57,035
73,339
Taken
58,879
35,452
Mitigated
29,504
13,298
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CptMLF
Hun Batz
12,788
2,446
703
4,062
12,308
5,193
0
4,709
7,453
0
72,758
L
11,296
3,065
0
2,058
15,493
12,261
0
4,406
11,087
51,480
0
L
Yemoja
DartBeka
Yemoja
6,346
2,239
1,508
1,893
14,544
9,598
0
5,323
9,221
27,157
0
W
Nike
Muhlman
Nike
10,476
1,500
0
1,540
10,294
5,170
1,148
3,064
7,056
3,173
44,415
L
Olorun
8,627
5,752
273
4,332
17,300
4,960
207
8,111
9,189
29,250
0
W
Anubis
UltraWave8
Anubis
15,733
1,571
0
4,621
12,744
6,688
660
8,029
4,647
41,461
0
W
Neith
11,880
4,697
0
3,913
11,400
4,137
1,292
3,718
7,556
0
40,404
L
3,192
1,368
0
546
10,258
3,410
547
2,318
7,940
0
38,052
L
Tsukuyomi
vtkrbq98
Tsukuyomi
11,935
3,925
0
2,688
15,744
5,223
0
3,060
12,684
0
42,955
W
Khepri
6,158
486
0
1,514
12,133
8,316
302
6,095
5,898
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
44,837
330
Minions Killed
354
0
Camps Cleared
0
1,346,980
Distance Traveled
1,516,904
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,621
625
129
8
0
380,702
5
L
Ymir
8,295
488
87
5
0
287,812
3
L
Yemoja
8,270
486
46
3
0
294,343
6
W
Nike
9,158
539
78
5
0
313,445
1
L
Olorun
7,615
448
47
3
0
221,191
0
W
Anubis
8,781
517
55
3
0
272,790
4
W
Neith
8,360
492
68
4
0
261,518
6
L
Ullr
7,684
452
79
5
0
240,412
0
L
Tsukuyomi
8,160
480
71
4
0
303,222
1
W
Khepri
7,917
466
24
1
0
288,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role