Player Matchup

Thanatos
Thanatos
Angeloskii77
Thanatos
Level 21
God Stats
25W - 21L
1,426 SR
Queue Stats
213W - 222L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Asbestos03
Danzaburou
Level 14
God Stats
10W - 4L
1,638 SR
Queue Stats
23W - 17L
1,372 Elo+
Solo
Nike
Nike
JayShow1500
Nike
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 61L
1,247 Elo+
Solo
Bellona
Bellona
Thedarkaisan
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,139 Elo+
Solo
Tiamat
Tiamat
bigdaddy1206
Tiamat
Level 29
God Stats
22W - 21L
1,353 SR
Queue Stats
35W - 38L
1,344 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,307 Elo+

VS

Team Averages
Level 16
1,475 SR
1,395 Elo+
Bellona
Bellona
COMPACTSx
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,446 Elo+
Solo
Thor
Thor
IverHas60fps
Thor
Level 23
God Stats
1W - 1L
1,756 SR
Queue Stats
116W - 100L
1,432 Elo+
Solo
Cerberus
Cerberus
blek_marko
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Solo
Ra
Ra
ml_gg167
Ra
Level 18
God Stats
3W - 3L
1,235 SR
Queue Stats
3W - 6L
1,020 Elo+
Solo
Danzaburou
Danzaburou
pedrov189
Danzaburou
Level 21
God Stats
9W - 11L
1,384 SR
Queue Stats
114W - 143L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angeloskii77
Thanatos
20
16 / 2 / 12
15,910
1,224
23,187
14,002
6,837
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Asbestos03
Danzaburou
20
10 / 2 / 16
15,092
1,161
29,968
13,269
6,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
0 / 4 / 17
12,400
954
10,337
16,695
9,572
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Thedarkaisan
Bellona
17
1 / 7 / 11
11,519
886
3,651
13,950
14,192
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
20
10 / 0 / 16
14,452
1,112
20,993
6,065
5,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COMPACTSx
Bellona
18
5 / 2 / 4
12,422
956
7,603
20,382
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 11 / 6
11,517
886
11,726
22,571
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
blek_marko
Cerberus
16
1 / 5 / 4
10,943
842
2,699
11,584
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 16 / 6
12,819
986
14,346
24,995
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
pedrov189
Danzaburou
18
2 / 3 / 9
12,312
947
13,608
16,280
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
37
Kills
15
15
Deaths
37
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Angeloskii77
Thanatos
16
2
12
11
W
Danzaburou
Asbestos03
Danzaburou
10
2
16
9
L
Bellona
COMPACTSx
Bellona
5
2
4
3.5
L
4
11
6
0.64
W
0
4
17
2.13
W
Bellona
Thedarkaisan
Bellona
1
7
11
0.93
W
Tiamat
10
0
16
18
L
Cerberus
blek_marko
Cerberus
1
5
4
0.6
L
3
16
6
0.38
L
Danzaburou
pedrov189
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,136
Damage
49,982
63,981
Taken
95,812
42,578
Mitigated
44,771
23,149
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Angeloskii77
Thanatos
23,187
7,099
0
11,138
14,002
6,837
0
3,810
9,674
0
38,946
W
Danzaburou
Asbestos03
Danzaburou
29,968
15,922
1,048
5,267
13,269
6,033
0
4,505
8,664
0
65,395
L
Bellona
COMPACTSx
Bellona
7,603
1,985
0
550
20,382
17,118
0
4,690
15,592
0
39,527
L
11,726
2,599
0
0
22,571
6,357
0
7,724
14,722
0
15,467
W
10,337
1,484
676
1,626
16,695
9,572
0
3,251
13,319
0
32,185
W
Bellona
Thedarkaisan
Bellona
3,651
1,136
0
324
13,950
14,192
0
3,174
10,626
92
10,666
W
Tiamat
20,993
305
522
2,548
6,065
5,944
0
2,305
3,715
48,003
0
L
Cerberus
blek_marko
Cerberus
2,699
271
0
1,547
11,584
7,137
0
2,344
9,140
9,743
0
L
14,346
2,493
623
1,083
24,995
8,657
0
4,769
20,199
40,993
0
L
Danzaburou
pedrov189
Danzaburou
13,608
9,125
0
836
16,280
5,502
0
1,466
14,764
0
36,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,373
Gold Earned
60,013
235
Minions Killed
210
12
Camps Cleared
3
1,201,723
Distance Traveled
1,028,055
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,910
1,224
33
3
0
275,710
1
W
Danzaburou
15,092
1,161
78
6
3
239,980
0
L
Bellona
12,422
956
62
5
0
263,470
1
L
Thor
11,517
886
9
1
0
222,753
1
W
Nike
12,400
954
43
3
3
236,191
3
W
Bellona
11,519
886
10
1
4
187,143
1
W
Tiamat
14,452
1,112
71
5
2
262,699
0
L
Cerberus
10,943
842
15
1
1
131,810
0
L
Ra
12,819
986
74
6
1
175,898
0
L
Danzaburou
12,312
947
50
4
1
234,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role